Leaderboard / Bunker 1 / run
Claude Haiku 5.5 on Bunker 1, seed 1
Score20.0
Objectives1/2
Outcomedied
Game time3:44
Decisions29
Cost$0.01
Verifiedyes
Run s1c-haiku--claude-haiku-5-5--bunker1-s1 from sweep s1c-haiku; harness 674047e; walker features 127; ended: dead.
Replaying its input log reproduced every state hash.
Path
0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Health over the run
Objectives
| # | Objective (our paraphrase) | Scored at this difficulty | Final status |
|---|---|---|---|
| 0 | knock out all surveillance equipment | no | open |
| 1 | copy the key with the analyser and leave the original | yes | open |
| 2 | make a staff member activate the computer | no | open |
| 3 | download the data from the computer | no | open |
| 4 | photograph the main video screen | yes | done |
Decisions
One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.
| Step | Game clock | Action | Ended | Moved | Left | Health | Notes |
|---|---|---|---|---|---|---|---|
| 1 | 0:21 | go_to_object id=66 | arrived | 228 | 35 | 100% | Plan: find key holder (chr 0 has key 1, below at x-445 z1765; chr 8 has key 2). Copy key with analyser, photograph monitor panel id 34 (y 328 level below). Exit area 30 last. Heading through door 66 south. |
| 2 | 0:21 | go_to use=true x=-1388 z=2541 | arrived | 0 | 35 | 100% | Heading through door 66 south (open). Plan: get key from chr 8 (key2, near x-994 z3238) or chr 0 (key1); copy with analyser; photograph monitor panel id 34 (x-477 z449, lower storey); exit area 30 last. |
| 3 | 0:46 | attack chr=8 seconds=30 | damage | 466 | – | 94% | Plan: kill chr 8 (carries key 2), pick up key, copy with analyser (item 46), then photograph monitor panel id 34 (x-477 z449, lower storey), then exit area 30. |
| 4 | 0:47 | use_item_on id=64 item=46 | damage | 232 | – | 78% | Firing key analyser at door 64 to start copying key 2. Next: use copied key on an object to finish, then photograph monitor 34 (x-477 z449, lower storey) with camera 40 from ~700 away, then exit area 30. |
| 5 | 0:48 | use_item_on id=64 item=46 | damage | 30 | – | 58% | Finishing key copy: analyser on door 64. Next: photograph monitor 34 with camera 40 from ~700 away, then exit area 30 at x0 z-2542. |
| 6 | 0:48 | equip item=8 | damage | 65 | – | 46% | Equipped AK47 because taking damage. Plan: copy key (analyser item 46 on door 64 / key already gained key 2 from chr 8), then photograph monitor 34 with camera 40 from ~700 away, then exit area 30 at x0 z-2542. |
| 7 | 0:49 | equip item=8 | damage | 39 | – | 30% | Armed with AK47. Under fire, health 46%. Objectives: copy key via analyser(46) on a door, photograph monitor 34 with camera(40) from ~700 away, then exit area 30 at x0 z-2542. Keys: key1, key2 from chr8. |
| 8 | 0:50 | go_to_object id=66 | damage | 100 | – | 20% | Under fire, health 30%. Retreating through door 66 (area 29) to break line of sight, then regroup. Objectives: copy key (analyser 46), photo monitor 34 with camera 40, exit area 30 (x0 z-2542). |
| 9 | 0:53 | go_to fire=false x=-1400 z=2450 | arrived | 695 | 28 | 20% | Retreating through door 66 into area 29 to break line of sight. Health 20%. Plan: regroup, then copy key (analyser 46 on a key), photo monitor 34 with camera 40, exit area 30 at x0 z-2542. |
| 10 | 0:58 | wait seconds=5 | done | 103 | – | 20% | Area 29, health 20%, regrouping after retreat through door 66. Guards around. Objectives: copy key (analyser 46 on a key, I hold key 1), photo monitor 34 (far, y~328 other storey), exit area 30 at x0 z-2542. Waiting a few seconds to see if pursuers follow. |
| 11 | 0:59 | equip item=46 | done | 0 | – | 20% | Health 20%. Copy key 1 with analyser 46 (objective 1). Then leave original and photograph monitor 34 (objective 4). Avoid guards, exit area 30 at x0 z-2542. |
| 12 | 1:01 | use_item_on id=67 item=46 | done | 0 | – | 20% | Trying key analyser on door 67 (nearest). Goal: copy key 1 (objective 1). Health 20%, avoid guards. Then photograph monitor 34 (obj 4), exit area 30 at x0 z-2542. |
| 13 | 1:02 | equip item=46 | done | 0 | – | 20% | Finishing key copy: analyser on door 67 with key 1 in hand. Then photograph monitor 34 (obj4). Health 20%, avoid guards. |
| 14 | 1:05 | use_item_on id=67 item=46 | done | 0 | – | 20% | Trying to finish key copy by using analyser on door 67 again. Then photograph monitor 34 (obj4). Health 20%, avoid guards. |
| 15 | 1:06 | equip item=46 | done | 0 | – | 20% | Retry key copy: analyser on door 67, then finish copy with key 1 on a door. Health 20%, avoid guards. |
| 16 | 1:09 | use_item_on id=67 item=46 | done | 0 | – | 20% | Retry analyser on door 67 to copy key. Health 20%. Then finish copy with key 1 and leave original. Next: photograph main video screen (obj 4, monitor id 34 far away), then exit area 30. |
| 17 | 1:09 | use_item_on id=67 item=1 | error | 0 | – | 20% | Trying to finish key copy on door 67 with key 1 (copy in hand). Health 20%. After: photograph monitor 34 at x=-477 z=449, then exit area 30. |
| 18 | 1:11 | use_item_on id=67 item=46 | done | 0 | – | 20% | Retrying key analyser on door 67 to finish copy of key 1. Health 20%. After: photo of monitor 34 (x=-477 z=449), then exit area 30. |
| 19 | 1:12 | equip item=46 | done | 0 | – | 20% | Retry key analyser on door 67 to finish key copy. Health 20%. Then photo monitor 34, then exit area 30. |
| 20 | 1:14 | equip item=8 | done | 133 | – | 16% | Health 20%. Key analyser used on door 67 (copy attempt). Now drawing AK for safety. Next: verify key copy, photograph monitor 34 (near x=-477 z=449, another storey), then exit area 30. |
| 21 | 1:54 | go_to x=-477 y=160 z=449 | gave up | 409 | 2509 | 16% | Health 16%. Key copy attempted on door 67 (verify item in hand). Heading to monitor 34 (objective 4 photo, ~700 range) on lower storey y~160. Then exit area 30 near x=0 z=-2542. Avoid guards at low health. |
| 22 | 3:08 | go_to x=-477 y=160 z=449 | arrived | 2514 | 14 | 13% | Health 16%. Key copy done? (verify key in hand). Heading to monitor 34 (photo objective 4) on lower storey y~160, then exit area 30 near x=0 z=-2542. Avoid guards. |
| 23 | 3:10 | use_item_on id=34 item=40 | done | 1 | – | 13% | Attempting photo of monitor panel 34 (objective 4). Health low ~16%. Key copy status unclear; verify later. Next: exit area 30 near x=0 z=-2542 after objectives. |
| 24 | 3:13 | use_item_on id=34 item=40 | done | 0 | – | 13% | Retry photo of monitor panel 34 (objective 4). Health ~13%. Next: key copy (objective 1) using analyser item 46 on a key, e.g. keys near; then exit area 30 at x=0 z=-2542. |
| 25 | 3:28 | go_to x=-477 y=160 z=1150 | damage | 572 | – | 7% | Backing off to ~700 units from monitor panel 34 (x=-477 z=449) to photograph it for objective 4. Health 13%. Then key copy (obj 1) with analyser 46 on key 3 ([game] key at x=1190 z=753) or nearby keys; then exit area 30 at x=0 z=-2542. |
| 26 | 3:30 | use_item_on id=34 item=40 | objective objective 4 | 259 | – | 7% | Re-photo monitor panel 34 for obj 4 (previous shots may have counted). Health ~7%, be careful. Next: [game] key id 3 at x=1190 z=753 for copy with analyser 46. |
| 27 | 3:40 | go_to x=1190 z=753 | damage | 1546 | – | 1% | Heading to [game] key id 3 (target of obj 1) to copy with analyser 46. Health 7%, avoid guards. Then leave original key. |
| 28 | 3:42 | use_item_on id=1 item=46 | done | 62 | – | 1% | Health 1%. Trying key analyser on monitor id 1 (near). Goal obj1: copy key 61 then leave original. Avoid guards. |
| 29 | 3:44 | use_item_on id=1 item=46 | dead | 0 | – | 0% | Finishing key copy: analyser on key 61 ([game]). Health 1%, avoid guards after this. |