Golden Bench

Leaderboard / Dam / run

Claude Haiku 5.5 on Dam, seed 0

Score76.6
Objectives1/1
Outcomecompleted
Game time25:48
Decisions77
Cost$0.03
Verifiedyes

Run s1c-haiku--claude-haiku-5-5--dam-s0 from sweep s1c-haiku; harness 674047e; walker features 127; ended: mission over. Replaying its input log reproduced every state hash.

Path

05k10k15k20k -5k05k10k15k20k Explored ground: the coarse cells our runs covered, outlined x → z ↓ grid: 1000 units (about 10 m); dashed: ground covered by any run step 1: go_to, health 100%step 2: go_to_area, health 100%step 3: go_to, health 100%step 4: go_to, health 100%step 5: go_to_area, health 100%step 6: go_to_area, health 100%step 7: go_to_area, health 100%step 8: go_to_area, health 100%step 9: go_to, health 100%step 10: go_to_area, health 100%step 11: go_to_area, health 100%step 12: go_to_area, health 100%step 13: go_to_area, health 100%step 14: go_to_area, health 100%step 15: go_to_area, health 100%step 16: go_to_area, health 100%step 17: go_to, health 100%step 18: go_to, health 100%step 19: go_to, health 100%step 20: go_to, health 100%step 21: go_to, health 100%step 22: go_to, health 100%step 23: go_to, health 100%step 24: go_to, health 100%step 25: go_to, health 100%step 26: go_to_object, health 100%step 27: go_to_area, health 100%step 28: go_to_object, health 100%step 29: go_to, health 100%step 30: go_to, health 100%step 31: go_to, health 100%step 32: go_to, health 100%step 33: go_to, health 100%step 34: go_to, health 100%step 35: go_to_area, health 100%step 36: go_to, health 100%step 37: go_to_object, health 100%step 38: go_to_object, health 100%step 39: go_to_object, health 100%step 40: go_to_object, health 100%step 41: go_to_object, health 100%step 42: go_to_object, health 100%step 43: go_to, health 100%step 44: go_to_object, health 100%step 45: go_to_object, health 100%step 46: go_to, health 100%step 47: go_to, health 100%step 48: go_to_object, health 100%step 49: go_to, health 100%step 50: go_to, health 94%step 51: go_to, health 87%step 52: go_to, health 87%step 53: go_to, health 87%step 54: go_to, health 87%step 55: go_to, health 87%step 56: go_to, health 87%step 57: shoot_object, health 87%step 58: go_to_object, health 87%step 59: go_to, health 87%step 60: go_to_object, health 87%step 61: go_to_object, health 87%step 62: go_to_object, health 87%step 63: shoot_object, health 87%step 64: equip, health 87%step 65: go_to_object, health 87%step 66: go_to, health 87%step 67: go_to_object, health 87%step 68: shoot_object, health 87%step 69: shoot_object, health 87%step 70: go_to_object, health 87%step 71: go_to_area, health 87%step 72: go_to, health 87%step 73: go_to, health 81%step 74: go_to, health 81%step 75: go_to, health 81%step 76: go_to, health 81% step 21: lost 0% healthstep 50: lost 6% healthstep 51: lost 6% healthstep 73: lost 6% health step 18: gave upstep 19: gave upstep 20: gave upstep 21: gave upstep 22: gave upstep 23: stuckstep 24: stuckstep 25: gave upstep 30: stuckstep 31: gave upstep 32: stuckstep 33: stuckstep 36: gave upstep 38: stuckstep 39: gave upstep 40: gave upstep 41: stuckstep 42: stuckstep 44: stuckstep 45: stuckstep 46: stuckstep 56: gave up objective 3step 74: objective 3 start end
0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Positions after each decision, in the harness's world units, seen from above (x to the right, z downward). Only the numbers in our traces are drawn: no walls, floors or other level data. The dashed outline is the ground any run on this level has covered, in coarse 2,000-unit cells. Press play to watch the run at game time; click a decision below to jump to it.

Health over the run

0%50%100% 111213141516171 decision 3step 74: objective 3
Health after each decision. Dashed gold ticks mark decisions that completed an objective (number above); red ones an objective that failed.

Objectives

#Objective (our paraphrase)Scored at this difficultyFinal status
0disable every alarmnoopen
1plant the modem on the comms linknoopen
2intercept the backup datanoopen
3jump from the end of the platformyesdone

Decisions

One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.

StepGame clockActionEndedMovedLeftHealthNotes
1 0:17 go_to x=-4 z=-3035 unreachable 0 28355 100% Objective: reach level exit area 64 near (-4,-3035) to jump/complete. Start: go via road to dam; use go_to with long walks. Guards armed; avoid where possible.
2 0:24 go_to_area area=133 arrived 2623 21 100% Objective: reach level exit area 64 near (-4,-3035) by jumping off dam platform. Heading out via area 133 opening (17940,17330). Guards armed; avoid.
3 0:26 go_to x=17548 z=17850 arrived 490 35 100% Objective: reach level exit area 64 near (-4,-3035) via dam; jump from platform end. Guards armed, avoid/shoot when needed. Heading through area 133 opening (17548,17850) toward area 132.
4 0:36 go_to x=15378 z=19091 arrived 2491 32 100% Objective: reach level exit area 64 (-4,-3035) via dam; jump from platform end (obj 3, do last). Heading west through opening to area 124 toward dam road.
5 0:36 go_to_area area=124 arrived 268 19 100% Objective: reach level exit area 64 (-4,-3035) via dam; jump from platform end (obj 3, do last). Going through opening to area 124 toward dam road. Guards armed, use silenced pistol if needed.
6 0:38 go_to_area area=125 arrived 881 18 100% Objective: reach level exit area 64 (-4,-3035) via dam; jump from platform end (obj 3, do last). Heading to area 125 opening toward dam road. Guards armed; silenced pistol equipped.
7 0:40 go_to_area area=126 arrived 658 20 100% Heading to area 126 toward dam road, then toward exit area 64 (-4,-3035). Guards armed; silenced pistol equipped. Obj 3 last.
8 0:42 go_to_area area=127 arrived 638 26 100% Heading through area 127 toward dam road and exit area 64 (-4,-3035). Silenced pistol equipped. Obj 3 last.
9 0:42 go_to use=true x=-4 z=-3035 unreachable 0 24878 100% Heading to level exit area 64 (-4,-3035) via dam road. Obj 3 last. Silenced pistol equipped. Fight guards only if blocked.
10 0:44 go_to_area area=128 arrived 631 29 100% Heading to level exit area 64 (-4,-3035) via dam road. Obj 3 last. Silenced pistol equipped. Fight guards only if blocked. Going to area 128 (unvisited).
11 0:47 go_to_area area=129 arrived 1240 27 100% Heading to level exit area 64 (-4,-3035) via dam road. Obj 3 last. Going through area 129 (unvisited) from area 128.
12 0:48 go_to_area area=130 arrived 729 24 100% Heading to level exit area 64 (-4,-3035) via dam road. Obj 3 last (jump at end). Going through area 130 (unvisited) from area 129.
13 0:51 go_to_area area=131 arrived 654 23 100% Heading to level exit area 64 (-4,-3035) via dam road. Obj 3 last. Going through area 130 to unvisited area 131.
14 0:55 go_to_area area=110 arrived 1180 14 100% Heading to level exit area 64 (-4,-3035) via dam road. Obj 3 last (jump at end). Going via area 110 (unvisited) toward dam. Guards around; use pistol, avoid fights at low health.
15 1:05 go_to_area area=111 arrived 1730 21 100% Heading to level exit area 64 (-4,-3035) via dam road. Obj 3 last. Going through area 111 (opening at x=15731 z=13198) toward dam. Guards around; pistol, avoid fights at low health.
16 1:07 go_to_area area=112 arrived 1071 21 100% Heading to level exit area 64 (-4,-3035) via dam road. Obj 3 last. Going through area 112 openings toward dam; avoid fights at low health.
17 1:07 go_to x=-4 z=-3035 unreachable 0 22840 100% Heading to level exit area 64 via dam road. Obj 3 last (jump from platform = entering exit). Avoid fights at low health; use go_to, check for guards.
18 1:28 go_to x=15600 z=11000 gave up 1583 505 100% Heading SW along dam road toward exit area 64 (x=-4,z=-3035). Obj3 last. Direct go_to to exit was unreachable; walking in legs. Guard chr2 near (15644,11381) - careful.
19 1:47 go_to x=15600 z=11000 gave up 415 138 100% Continuing SW along dam road toward exit area 64 (x=-4,z=-3035). Obj3 last. Walking in legs; direct go_to unreachable.
20 2:03 go_to x=15600 z=11000 gave up 433 521 100% Continuing SW along dam road toward exit area 64 (x=-4,z=-3035). Obj3 last. Walking in legs; direct go_to unreachable. Guards around x~17900 z~10300 (behind me); avoid.
21 3:40 go_to x=15600 z=5000 gave up 1396 4999 100% Continuing SW along dam toward exit area 64 (x=-4,z=-3035). Obj3 last. Walking in legs; direct go_to unreachable. Avoid guards near x~17900 z~10300.
22 5:22 go_to x=15600 z=5000 gave up 1089 4160 100% Continuing SW along dam toward exit area 64 (x=-4,z=-3035). Obj3 last. Walking in legs; direct go_to unreachable. Last leg gave_up at ~4999 left; keep calling go_to same target.
23 7:00 go_to x=15600 z=5000 stuck 24 4138 100% Continuing SW along dam toward exit area 64 (x=-4,z=-3035). Obj3 last. Keep calling go_to same leg; last legs gave_up with progress.
24 8:39 go_to x=15600 z=5000 stuck 20 4120 100% Continuing SW along dam toward exit area 64 (x=-4,z=-3035). Obj3 last. Last leg got stuck at ~z=8790 area; try a different intermediate point (16000, 6500) first.
25 9:39 go_to x=16000 z=6500 gave up 588 2939 100% Continuing SW along dam toward exit area 64 (x=-4,z=-3035). Obj3 last. Previous leg stuck near z~8790 at x~15600. Now routing via (16000,6500).
26 9:43 go_to_object id=121 arrived 526 47 100% Heading to door panel 121 to open door 119 into area 113, then continue SW toward exit (x=-4,z=-3035). Obj3 last.
27 10:00 go_to_area area=113 not entered 349 241 100% Went through door 119 into area 113. Plan: head SW along dam toward exit area 64 (x=-4,z=-3035). Objective 3 last. Avoid stuck spots near (15600,5000).
28 10:00 go_to_object id=119 arrived 0 61 100% Retry opening door 119 to enter area 113 (dam route SW toward exit area 64 at x=-4,z=-3035). Objective 3 last.
29 10:01 go_to use=true x=17000 z=8700 arrived 93 37 100% Passing door 119 (open) into area 113 toward dam route SW. Exit area 64 near x=-4,z=-3035. Objective 3 last.
30 10:56 go_to x=16000 z=6500 stuck 378 2323 100% Passed door 119 into area 113 heading SW along dam route toward exit area 64 (x=-4,z=-3035). Objective 3 last. Guards around x=13-15k, z=2-5k; use pistol if needed.
31 11:48 go_to x=16600 z=7200 gave up 416 1273 100% Heading SW along dam; previous walk stuck near x=16000 z=6500. Trying a point to the south-east side first. Objective 3 last (exit area 64).
32 12:29 go_to x=16600 z=7200 stuck 287 1036 100% Continue SW along dam toward exit area 64 (x=-4,z=-3035). Previous stuck near x=16000 z=6500. Walk in legs, avoid guards if possible. Objective 3 last.
33 13:05 go_to x=16600 z=7200 stuck 15 1048 100% Continue SW along dam toward exit area 64 (x=-4,z=-3035). Previous stuck near x=16000-16600 z=6500-7200. Walking in legs; try going around via different points. Objective 3 last.
34 13:31 go_to x=16900 z=9500 arrived 1494 29 100% Route SW around stuck zone (x16000-16600,z6500-7200). Going via x16900 z9500 first, then west/south. Objective 3 last; exit area 64 at x-4 z-3035.
35 14:00 go_to_area area=113 arrived 875 185 100% Plan: go through area 113 (door 119 open) then route SW toward x16000 z6000 avoiding stuck zone x16000-16600 z6500-7200. Objective 3 last at exit area 64 (x-4,z-3035). Guards around x14000-15700 z1500-2500 (some lower storey).
36 15:09 go_to x=16000 z=6000 gave up 878 2022 100% Plan: route SW via area 113 toward x16000 z6000, avoiding stuck zone x16000-16600 z6500-7200. Objective 3 last at exit area 64 (x-4,z-3035). Guards around x14000-15700 z1500-2500.
37 15:38 go_to_object id=124 door closed 130 555 100% Plan: open damgatedoor 120 via panel 124 (area 113), then go SW toward x16000 z6000. Objective 3 last at exit area 64 (x-4,z-3035). Avoid stuck zone x16000-16600 z6500-7200.
38 16:03 go_to_object id=124 stuck 196 616 100% Opening damgatedoor 120 via panel 124 (area 113). Then head SW toward x16000 z6000, avoid stuck zone x16000-16600 z6500-7200.
39 16:27 go_to_object id=123 gave up 574 926 100% Trying door panel 123 (area 113) to open damgatedoor 120 instead of 124 (stuck before). Goal: head SW toward dam, exit near x16000 z6000 avoiding stuck zone x16000-16600 z6500-7200.
40 16:57 go_to_object id=123 gave up 439 619 100% Heading to door panel 123 to open damgatedoor 120 (SW route toward dam). Stuck before at panel 124. Then go through 120 toward x16000 z6000.
41 17:46 go_to_object id=123 seconds=45 stuck 255 551 100% Open damgatedoor 120 via panel 123 (SW route to dam). Previous attempts gave up on walk; retry, use=true.
42 18:34 go_to_object id=123 seconds=45 stuck 46 556 100% Stuck twice near door 120 route. Try door panel 123 again with a waypoint approach. If stuck, try panel 124 or area 111 route.
43 18:58 go_to x=17448 z=7700 door closed 86 588 100% Stuck near door 120 route 3x. Trying waypoint to the west side of panel 124/123 (x17448,z7700) before going through damgate 120 (opened by panel 123/124).
44 19:23 go_to_object id=124 stuck 296 709 100% Pressing panel 124 to open damgate 120 (route west of 123 failed before). Then go west through 120 toward dam.
45 19:55 go_to_object id=124 seconds=30 stuck 333 629 100% Retry: press panel 124 (opens damgate 120) from a different route. If stuck again, try panel 122/121 path to door 119 instead.
46 20:17 go_to x=17300 z=7300 stuck 366 1011 100% Previous attempts stuck near damgate 120 (x17060,z7822). Trying a route to the south-east side first, then panel 124 at (17448,7803) from the east approach.
47 20:37 go_to x=17550 z=8300 arrived 608 46 100% Previously stuck near damgate 120 (17060,7822). Trying a wide loop east side to reach door panels 122/123/124 area. Next: go to panel 123 (17448,7915) from east, then west through gate 120.
48 20:41 go_to_object id=123 arrived 350 47 100% Heading to panel 123 (17448,7915) to open gate 120 from east side. Then west through 120 toward dam. Objective: reach area 64 exit at x=-4 z=-3035 last.
49 20:53 go_to seconds=20 use=true x=17000 z=7822 arrived 452 37 100% Passing door 120 (opened via panel 123) heading west toward dam. Exit at x=-4 z=-3035 saved for last. Guards around dam; use fire if engaged.
50 21:25 go_to x=16000 y=49 z=6000 damage 2094 – 94% Passed door 120 westward. Heading toward dam (exit x=-4 z=-3035, saved last). Guards near x=14000-15700 z=1300-4700; fire if engaged. Avoid low health fights.
51 21:25 go_to fire=true x=15000 y=49 z=3000 damage 50 – 87% Heading SW toward dam. Guards near 14000-15700 z1300-4700; fire while walking. Health 94%. Exit area 64 near x=-4 z=-3035. Objective 3 done only by entering exit last.
52 23:08 go_to fire=true x=15000 y=49 z=3000 arrived 3209 7 87% Heading SW toward dam, fighting guards near 15000,3000. Health ~87%. Exit area 64 near x=-4 z=-3035. Objective 3 only by entering exit last.
53 23:08 go_to x=-4 z=-3035 unreachable 0 16176 87% Heading to level exit area 64 (objective 3 completed by entering it). Health ~87%. Rifle ak47 (8) picked up. Guards below on lower storey around x 9000-14000 z 0-2000. Avoid fights, keep moving.
54 23:08 go_to x=-4 z=-3035 unreachable 0 16176 87% Heading to level exit area 64 (objective 3, do last). Health ~87%. Rifle ak47 (8) held. Avoid guards below (y=-534). Previous direct walk unreachable; try intermediate waypoints along dam.
55 23:08 go_to x=12000 y=49 z=1500 unreachable 0 3358 87% Heading west along dam toward exit area 64 (x=-4,z=-3035). Direct route unreachable; using waypoints. Rifle ak47 held. Guards below at y=-534.
56 24:07 go_to x=12000 y=49 z=1000 gave up 2278 167 87% Heading west along dam top toward exit area 64 (x=-4,z=-3035). Direct route unreachable. Trying waypoints. Ak47 held. Guards below at y=-534.
57 24:10 shoot_object id=129 done 17 – 87% Shooting padlock 129 on door 128 to open route west along dam top toward area 53/64.
58 24:14 go_to_object id=128 seconds=20 arrived 317 39 87% Padlock 129 shot. Going through door 128 west toward area 53/64 (exit near x=-4 z=-3035). Objective: reach exit last.
59 24:36 go_to seconds=20 use=true x=12600 y=60 z=1909 door closed 365 397 87% Padlock 129 shot. Pushing through door 128 (damchaindoor) west toward area 53/64, exit near x=-4 z=-3035. Objective 3 last.
60 24:37 go_to_object id=127 seconds=20 arrived 0 98 87% Padlock 129 shot already; trying door 127 (damchaindoor) to reach area 53 west toward exit x=-4 z=-3035. Objective 3 last.
61 24:41 go_to_object id=128 seconds=30 arrived 367 39 87% Padlock 129 shot. Trying door 128 again (locked). If fails, shoot padlock on 128 side or find another route west toward area 64 exit (x=-4 z=-3035).
62 24:43 go_to_object id=128 seconds=20 arrived 0 39 87% Retry door 128 after padlock 129 shot. If still locked, look for other route (door 127 also locked).
63 24:47 shoot_object id=129 done 0 – 87% Shooting padlock 129 to open door 128 (route to dam). Need a gun equipped: equip ak47 first is safer, but shoot_object aims and fires.
64 24:48 equip item=8 done 0 – 87% Equipped AK47. Padlock 129 shot; now go through door 128 to dam (area 53). Goal: reach level exit area 64 near x=-4 z=-3035.
65 24:50 go_to_object id=128 seconds=20 arrived 1 40 87% Padlock 129 shot. Going through door 128 into area 53 (dam). Goal: level exit area 64 near x=-4 z=-3035. Keep moving; avoid fights at low health.
66 25:12 go_to seconds=20 use=true x=12640 z=1909 arrived 11 49 87% Padlock 129 shot. Pressing through door 128 into area 53 (dam). Goal: level exit area 64 near x=-4 z=-3035. Avoid fights at low health.
67 25:13 go_to_object id=128 seconds=20 arrived 0 43 87% Padlock 129 shot already. Retrying door 128 press to enter area 53 (dam). Goal exit area 64 near x=-4 z=-3035. Health 87%.
68 25:17 shoot_object id=129 done 0 – 87% Re-shooting padlock 129 which blocks door 128 (area 114 -> dam area 53). Then go through door.
69 25:17 shoot_object id=129 error 0 – 87% Shooting padlock 129 blocking door 128 (area 114 -> area 53). Then walk through door.
70 25:19 go_to_object id=128 seconds=20 arrived 3 44 87% Padlock 129 shot. Pressing door 128 to go through to area 53, then head toward dam end (x=0,z=-2900), level exit area 64.
71 25:20 go_to_area area=53 arrived 286 24 87% Door 128 opening (padlock shot). Heading through to area 53, then toward dam end (x=0,z=-2900), level exit area 64. Objective 3 only: jump at platform end, completed by entering exit area 64.
72 25:37 go_to x=5603 z=-2709 arrived 8362 30 87% Objective 3 only: reach level exit area 64 (x=-4,z=-3035) and enter it (jump from platform). Heading to opening to area 68 at x=5603 z=-2709 first; then continue toward exit. Guards are on lower storey (y=-534), avoid.
73 25:45 go_to x=-4 z=-3035 damage 4304 – 81% Objective 3 only: reach level exit area 64 (x=-4,z=-3035) and enter it. Guards mostly on lower storey y=-534; avoid. Currently at dam area 68 near opening x=5603 z=-2709.
74 25:48 go_to x=-4 z=-3035 objective objective 3 1424 – 81% Objective 3 only: reach level exit area 64 (x=-4,z=-3035) and enter it. Guards mostly on lower storey y=-534; avoid. Resuming walk after damage interrupt.
75 25:48 go_to x=-4 z=-3035 arrived 0 38 81% Only objective 3 (done). Walking into level exit area 64 to end the mission.
76 25:48 go_to seconds=15 x=-4 z=-3035 arrived 0 38 81% Objective 3 done; all objectives complete. Walking into level exit area 64 to end mission.