Leaderboard / Dam / run
Claude Sonnet 5.5 on Dam, seed 1
Score96.8
Objectives1/1
Outcomecompleted
Game time5:16
Decisions36
Cost$0.36
Verifiedyes
Run s1c-sonnet--claude-sonnet-5-5--dam-s1 from sweep s1c-sonnet; harness b4ba945; walker features 127; ended: mission over.
Replaying its input log reproduced every state hash.
Path
0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Health over the run
Objectives
| # | Objective (our paraphrase) | Scored at this difficulty | Final status |
|---|---|---|---|
| 0 | disable every alarm | no | open |
| 1 | plant the modem on the comms link | no | open |
| 2 | intercept the backup data | no | open |
| 3 | jump from the end of the platform | yes | done |
Decisions
One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.
| Step | Game clock | Action | Ended | Moved | Left | Health | Notes |
|---|---|---|---|---|---|---|---|
| 1 | 0:24 | go_to_area area=133 | arrived | 2623 | 21 | 100% | Head toward dam; exit at x=-4,z=-3035. Avoid fights where possible. |
| 2 | 0:26 | go_to_area area=132 | arrived | 713 | 16 | 100% | Head toward dam; exit at x=-4,z=-3035. Avoid fights. |
| 3 | 0:26 | go_to x=0 z=-2900 | unreachable | 0 | 27336 | 100% | Head toward dam exit; avoid fights. |
| 4 | 0:35 | go_to_area area=124 | arrived | 2601 | 20 | 100% | Head toward dam exit (-x,-z); avoid fights. Gate door 125 locked (key 128). Try area 124 west. |
| 5 | 0:37 | go_to_area area=125 | arrived | 840 | 28 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 door locked (key 128). |
| 6 | 0:39 | go_to_area area=126 | arrived | 663 | 27 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked (key 128). Taking unvisited exits. |
| 7 | 0:41 | go_to_area area=127 | arrived | 636 | 23 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked (key 128). Taking unvisited exits. |
| 8 | 0:43 | go_to_area area=128 | arrived | 653 | 19 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked. Taking unvisited exits. |
| 9 | 0:46 | go_to_area area=129 | arrived | 1231 | 26 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked. Taking unvisited exits. |
| 10 | 0:48 | go_to_area area=130 | arrived | 731 | 25 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked. Taking unvisited exits. |
| 11 | 0:51 | go_to_area area=131 | arrived | 664 | 15 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked. Taking unvisited exits. |
| 12 | 0:55 | go_to_area area=110 | arrived | 1153 | 26 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked. Taking unvisited exits. |
| 13 | 1:02 | go_to_area area=111 | arrived | 1707 | 28 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked. Taking unvisited exits. |
| 14 | 1:07 | go_to_area area=112 | arrived | 1087 | 29 | 100% | Heading to dam exit (-x,-z); avoid fights. Gate 125 locked. Taking unvisited exits. |
| 15 | 1:07 | go_to x=-4 z=-3035 | unreachable | 0 | 22840 | 100% | Heading to dam exit area 64; avoid fights. |
| 16 | 1:54 | go_to_object id=122 | gave up | 2968 | 872 | 100% | Gate panel 122 opens door 119; then continue toward exit area 64. |
| 17 | 2:12 | go_to_object id=121 | stuck | 93 | 742 | 100% | Press panel 121 to open gate 119, then go through to area 113 and onward to exit area 64. |
| 18 | 2:27 | go_to x=17465 z=8950 | stuck | 178 | 621 | 100% | Approach panel 121 from the north, then press it to open gate 119. |
| 19 | 2:42 | go_to x=17700 z=9000 | stuck | 171 | 489 | 100% | Go around to the east of panel 121, then go_to_object 121 to open gate 119. |
| 20 | 2:57 | go_to x=17300 z=9600 | stuck | 172 | 151 | 100% | Go around to the west side of the truck, then try panel 121 again. |
| 21 | 3:15 | go_to_object id=121 | gave up | 419 | 803 | 100% | Retry panel 121 (opens gate 119). If stuck, try panel 122 from area 113 or go west around truck. |
| 22 | 3:22 | go_to_object id=121 | arrived | 756 | 58 | 100% | Retry panel 121 (opens gate 119). If stuck, go around truck. |
| 23 | 3:37 | go_to_area area=113 | arrived | 619 | 32 | 100% | Gate 119 open (28s). Go through to area 113, then continue toward dam end (-x,-z), exit area 64. |
| 24 | 3:51 | go_to_object id=123 | arrived | 867 | 36 | 100% | Press panel 123 to open gate 120, then go through to area 122, continue toward exit area 64. |
| 25 | 4:09 | go_to use=true x=16800 z=7822 | gave up | 447 | 524 | 100% | Gate 120 via panel 123 pressed; walk through to area 122, then toward exit area 64 (-x,-z). |
| 26 | 4:17 | go_to x=17219 z=4980 | arrived | 2541 | 35 | 100% | Through gate 120 into area 122, then toward area 121 and on to exit area 64 (-x,-z). |
| 27 | 4:19 | go_to_area area=121 | arrived | 269 | 20 | 100% | Continue toward exit area 64 (-x,-z), far away. |
| 28 | 4:24 | go_to_area area=123 | arrived | 1554 | 23 | 100% | Head to exit area 64 (-x,-z). Taking unvisited exit 123. |
| 29 | 4:24 | go_to x=-4 z=-3035 | unreachable | 0 | 17365 | 100% | Head to exit area 64 via long walk; equip gun if fights. |
| 30 | 4:35 | go_to_area area=117 | arrived | 1443 | 18 | 100% | Heading toward exit via areas; door 133 open. Padlock gates 127/128 at x~12700 z~1800 (shoot padlock 129). Equip ak47 (item 8) if fights. |
| 31 | 4:37 | go_to_area area=116 | arrived | 509 | 25 | 100% | Heading to exit; padlock 129 at x12741 z1811 gates 127/128. Equip ak47 if fights. |
| 32 | 4:47 | go_to x=12900 z=1900 | arrived | 2165 | 29 | 100% | Go near padlock 129, shoot it, then through gates 127/128 toward exit. |
| 33 | 4:50 | shoot_object id=129 | done | 133 | – | 100% | After padlock: go_to_area 53 through door 128 with use, then head toward exit (-4,-3035). |
| 34 | 4:52 | go_to_area area=53 | arrived | 334 | 19 | 100% | Padlock destroyed. Through door 128 into area 53, then toward exit (-4,-3035). |
| 35 | 5:16 | go_to x=-4 z=-3035 | objective objective 3 | 13411 | – | 100% | Walk along dam to exit area 64; then final jump. |