Golden Bench

Leaderboard / Facility / run

Claude Haiku 5.5 on Facility, seed 0

Score0.0
Objectives0/4
Outcomemax steps
Game time72:45
Decisions256
Cost$0.10
Verifiedyes

Run p2j-haiku-s0--claude-haiku-5-5--facility-s0 from sweep p2j-haiku-s0 (history: not counted on the leaderboard); harness 32a2193; walker features 127; ended: max steps. Replaying its input log reproduced every state hash.

Path

-2k02k4k6k8k10k -6k-4k-2k02k4k Explored ground: the coarse cells our runs covered, outlined x → z ↓ grid: 1000 units (about 10 m); dashed: ground covered by any run step 1: go_to_area, health 100%step 2: go_to_area, health 100%step 3: go_to_object, health 100%step 4: go_to_area, health 100%step 5: go_to_area, health 100%step 6: go_to_area, health 100%step 7: go_to_area, health 100%step 8: go_to, health 100%step 9: go_to_object, health 100%step 10: go_to_area, health 100%step 11: go_to, health 100%step 12: go_to, health 100%step 13: go_to_area, health 100%step 14: go_to, health 100%step 15: go_to, health 100%step 16: go_to, health 100%step 17: go_to_area, health 100%step 18: go_to, health 100%step 19: go_to_area, health 100%step 20: go_to, health 100%step 21: go_to, health 100%step 22: go_to, health 100%step 23: go_to, health 100%step 24: go_to, health 100%step 25: go_to, health 100%step 26: go_to, health 100%step 27: go_to, health 100%step 28: go_to, health 100%step 29: go_to, health 100%step 30: go_to_object, health 100%step 31: go_to, health 100%step 32: go_to, health 100%step 33: go_to, health 100%step 34: go_to, health 100%step 35: go_to, health 100%step 36: go_to, health 100%step 37: go_to, health 100%step 38: go_to_object, health 100%step 39: go_to, health 100%step 40: go_to, health 100%step 41: go_to, health 100%step 42: go_to, health 100%step 43: go_to, health 100%step 44: go_to, health 100%step 45: go_to, health 100%step 46: go_to, health 100%step 47: go_to, health 100%step 48: go_to, health 100%step 49: go_to, health 100%step 50: go_to, health 100%step 51: go_to, health 100%step 52: go_to, health 100%step 53: go_to, health 100%step 54: go_to, health 100%step 55: go_to, health 100%step 56: go_to, health 100%step 57: go_to, health 100%step 58: go_to, health 100%step 59: go_to, health 100%step 60: go_to, health 100%step 61: go_to, health 100%step 62: go_to, health 100%step 63: go_to, health 100%step 64: go_to, health 100%step 65: go_to, health 100%step 66: go_to, health 100%step 67: go_to_object, health 100%step 68: go_to_area, health 100%step 69: go_to_object, health 100%step 70: go_to_area, health 100%step 71: go_to, health 100%step 72: go_to, health 100%step 73: go_to, health 100%step 74: go_to, health 100%step 75: go_to, health 100%step 76: go_to, health 100%step 77: go_to, health 100%step 78: go_to, health 100%step 79: go_to, health 100%step 80: go_to, health 100%step 81: go_to, health 100%step 82: go_to_object, health 100%step 83: go_to_area, health 100%step 84: go_to, health 100%step 85: go_to, health 100%step 86: go_to, health 100%step 87: go_to, health 100%step 88: go_to, health 100%step 89: go_to, health 100%step 90: go_to_object, health 100%step 91: go_to, health 100%step 92: go_to, health 100%step 93: go_to, health 100%step 94: go_to, health 100%step 95: go_to, health 100%step 96: go_to, health 100%step 97: go_to, health 100%step 98: go_to, health 100%step 99: go_to, health 100%step 100: go_to, health 100%step 101: go_to, health 100%step 102: go_to, health 100%step 103: go_to, health 100%step 104: go_to, health 100%step 105: go_to_area, health 100%step 106: go_to, health 100%step 107: go_to_area, health 100%step 108: go_to, health 100%step 109: go_to, health 100%step 110: go_to, health 100%step 111: go_to, health 100%step 112: go_to_area, health 100%step 113: go_to, health 100%step 114: go_to, health 100%step 115: go_to, health 100%step 116: go_to, health 100%step 117: go_to, health 100%step 118: go_to, health 100%step 119: go_to, health 100%step 120: go_to, health 100%step 121: go_to, health 100%step 122: go_to, health 100%step 123: go_to, health 100%step 124: go_to, health 100%step 125: go_to, health 100%step 126: go_to, health 100%step 127: go_to, health 100%step 128: go_to, health 100%step 129: go_to_object, health 100%step 130: go_to, health 100%step 131: go_to, health 100%step 132: go_to, health 100%step 133: go_to, health 100%step 134: go_to, health 100%step 135: go_to_object, health 100%step 136: go_to, health 100%step 137: go_to, health 100%step 138: go_to, health 100%step 139: go_to, health 100%step 140: go_to, health 100%step 141: go_to, health 100%step 142: go_to, health 100%step 143: go_to, health 100%step 144: go_to, health 100%step 145: go_to, health 100%step 146: go_to, health 100%step 147: go_to, health 100%step 148: go_to, health 100%step 149: go_to, health 100%step 150: go_to, health 100%step 151: go_to, health 100%step 152: go_to, health 100%step 153: go_to, health 100%step 154: go_to, health 100%step 155: go_to, health 100%step 156: go_to, health 100%step 157: go_to, health 100%step 158: go_to_object, health 100%step 159: go_to, health 100%step 160: go_to_object, health 100%step 161: go_to, health 100%step 162: go_to, health 100%step 163: go_to, health 100%step 164: go_to, health 100%step 165: go_to_area, health 100%step 166: go_to_area, health 100%step 167: go_to_object, health 100%step 168: go_to_area, health 100%step 169: go_to, health 100%step 170: go_to_object, health 100%step 171: go_to, health 100%step 172: go_to, health 100%step 173: go_to, health 100%step 174: go_to, health 100%step 175: go_to, health 100%step 176: go_to, health 100%step 177: go_to, health 100%step 178: go_to, health 100%step 179: go_to, health 100%step 180: go_to, health 100%step 181: go_to, health 100%step 182: go_to, health 100%step 183: go_to, health 100%step 184: go_to, health 100%step 185: go_to, health 100%step 186: go_to, health 100%step 187: go_to, health 100%step 188: go_to, health 100%step 189: go_to, health 100%step 190: go_to, health 100%step 191: go_to, health 100%step 192: go_to, health 100%step 193: go_to, health 100%step 194: go_to, health 100%step 195: go_to, health 100%step 196: go_to, health 100%step 197: go_to, health 100%step 198: go_to, health 100%step 199: go_to, health 100%step 200: go_to, health 100%step 201: go_to_object, health 100%step 202: go_to_area, health 100%step 203: go_to_object, health 100%step 204: go_to_area, health 100%step 205: go_to, health 100%step 206: go_to, health 100%step 207: go_to, health 100%step 208: go_to, health 100%step 209: go_to, health 100%step 210: go_to, health 100%step 211: go_to, health 100%step 212: go_to, health 100%step 213: go_to, health 100%step 214: go_to, health 100%step 215: go_to, health 100%step 216: go_to, health 100%step 217: go_to, health 100%step 218: go_to, health 100%step 219: go_to_object, health 100%step 220: go_to_area, health 100%step 221: go_to, health 94%step 222: go_to, health 88%step 223: attack, health 88%step 224: attack, health 88%step 225: go_to, health 88%step 226: go_to, health 72%step 227: attack, health 72%step 228: go_to, health 72%step 229: go_to, health 72%step 230: go_to, health 72%step 231: go_to, health 72%step 232: go_to, health 72%step 233: go_to, health 72%step 234: go_to, health 72%step 235: go_to, health 72%step 236: go_to, health 72%step 237: go_to, health 72%step 238: go_to, health 72%step 239: go_to, health 72%step 240: go_to, health 72%step 241: go_to, health 72%step 242: go_to, health 72%step 243: go_to, health 72%step 244: go_to, health 72%step 245: go_to, health 72%step 246: go_to, health 72%step 247: go_to, health 72%step 248: go_to, health 72%step 249: go_to, health 72%step 250: go_to, health 72%step 251: go_to, health 72%step 252: go_to, health 72%step 253: go_to, health 72%step 254: go_to, health 72%step 255: go_to, health 72%step 256: go_to, health 72% step 221: lost 6% healthstep 222: lost 6% healthstep 226: lost 16% healthstep 227: lost 0% health step 21: gave upstep 28: stuckstep 32: stuckstep 33: stuckstep 34: stuckstep 35: gave upstep 36: gave upstep 37: gave upstep 39: stuckstep 40: stuckstep 41: stuckstep 42: stuckstep 43: stuckstep 44: stuckstep 45: stuckstep 46: stuckstep 48: stuckstep 49: stuckstep 51: stuckstep 53: stuckstep 55: gave upstep 56: gave upstep 57: gave upstep 59: stuckstep 62: stuckstep 63: stuckstep 76: stuckstep 77: stuckstep 78: stuckstep 79: gave upstep 80: stuckstep 84: 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0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Positions after each decision, in the harness's world units, seen from above (x to the right, z downward). Only the numbers in our traces are drawn: no walls, floors or other level data. The dashed outline is the ground any run on this level has covered, in coarse 2,000-unit cells. Press play to watch the run at game time; click a decision below to jump to it.

Health over the run

0%50%100% 1316191121151181211241 decision
Health after each decision (dashed: armour). Dashed gold ticks mark decisions that completed an objective (number above); red ones an objective that failed.

Objectives

#Objective (our paraphrase)Scored at this difficultyFinal status
0get into the lab areayesopen
1meet the double agentnoopen
2meet your contact in the bottling roomyesopen
3destroy every tank in the bottling roomyesopen
4keep scientist casualties lowyesopen

Decisions

One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.

StepGame clockActionEndedMovedLeftHealthNotes
1 0:20 go_to_area area=15 arrived 413 27 100% Start: in ventilation ducts (area 13). Plan: head toward lab area 49, then bottling room (tanks, contact), then exit area 69 (x~7969,z~-5252). Exit area 13 via opening to area 15.
2 0:35 go_to_area area=12 arrived 528 21 100% Plan: head toward lab area 49, then bottling room (tanks, contact), then exit area 69. Going through area 12 via door 2 (x=-425,z=-458). Avoid guards, use silenced pistol if needed.
3 0:39 go_to_object id=9 arrived 566 19 100% Heading through door 9 (x=-193,z=-159) to area 9, toward lab area 49 and bottling room. Silenced pistol equipped; AK47 picked up.
4 0:40 go_to_area area=9 arrived 249 15 100% Through door 9 into area 9, heading toward lab area 49 and bottling room. AK47 (item 8) picked up; silenced pistol drawn. Objectives: reach area 49, meet contact in bottling room, destroy tanks, exit area 69 last.
5 0:45 go_to_area area=8 arrived 516 26 100% Heading to lab area 49 via area 8 (door 10 at x=0 z=34). AK47 equipped soon. Objectives: reach area 49, meet contact in bottling room, destroy tanks, exit area 69 last.
6 0:47 go_to_area area=6 arrived 667 20 100% Heading to lab area 49 (objective 0). Going via area 6 opening at x=452 z=-53 (unvisited). Then onward toward +x -z. Contact in bottling room; tanks at x~8936 z~-3300 (lower floor).
7 0:52 go_to_area area=71 arrived 539 26 100% Heading to lab area 49 (obj 0). Went via area 6; now going through door 22 to area 71 (unvisited). Then onward toward +x -z.
8 0:52 go_to x=7000 z=-4000 unreachable 0 7463 100% Obj0: reach lab area 49 (far +x,-z). Area 71 exits: door20 to area7 (down, closed), door16 to area11 (down). Heading toward exit direction; will re-evaluate on arrival.
9 1:00 go_to_object id=20 arrived 211 82 100% Obj0 target area 49 (far +x,-z). Opening door 20 to area 7 (down 320). Then keep heading toward +x,-z.
10 1:02 go_to_area area=7 arrived 239 21 100% Obj0: reach area 49 (far +x,-z). Went through door 20 into area 7. Next: keep heading +x,-z; avoid guards, use silenced pistol if needed. Bottling room tanks later (obj3, tanks at x~8936 z~-3150..-3839).
11 1:02 go_to x=1500 z=-1200 unreachable 0 1474 100% Obj0: reach area 49 (far +x,-z). Currently area 7. Heading +x,-z in legs, avoid guards with silenced pistol if needed. Tanks in bottling room at x~8936 z~-3150..-3839 (obj3).
12 1:03 go_to x=1500 z=-900 arrived 351 33 100% Obj0: reach area 49 (far +x,-z). Trying a leg east-southeast from area 7. Previous go_to to 1500,-1200 was unreachable; try nearby point.
13 1:07 go_to_area area=6 arrived 316 27 100% Obj0: reach area 49 (far +x,-z). Trying area 6 (up 320, visited) route from area 8 region. Previous leg to 1500,-900 retargeted to 439,161. Exploring exits toward +x.
14 1:09 go_to x=1500 z=-1000 arrived 214 30 100% Obj0: reach area 49 (far +x,-z). Trying to find route east/south. Previous attempts to 1500,-900 retargeted. Exploring.
15 1:13 go_to x=1000 z=-1000 arrived 596 38 100% Obj0: reach area 49 (far +x,-z). Exploring east/south route. Prior attempts to 1500,-900 retargeted to 439,61. Trying 1000,-1000.
16 1:14 go_to x=1000 z=-1000 arrived 231 31 100% Obj0: reach area 49 (far +x,-z). Previous go to 1000,-1000 ended near 576,-576 (unreachable beyond). Trying different intermediate points; check exits for unvisited areas toward +x.
17 1:29 go_to_area area=7 arrived 204 29 100% Obj0: reach area 49 (far +x,-z). Area 71 exits: 7 (down, visited), 6 (visited), 11 locked (needs key 4 from guard chr37). Trying area 7 to find route east.
18 1:30 go_to x=452 z=-53 arrived 228 40 100% Obj0: reach area 49 (far +x,-z). Heading to area 8 opening at x452 z-53 (unvisited route east). Keep moving; avoid guards.
19 1:31 go_to_area area=8 arrived 268 25 100% Obj0: reach area 49 (far +x,-z). Went through opening x452 z-53 into area 8. Avoid guards; keep moving east/-z.
20 1:33 go_to x=1000 z=-1000 arrived 708 36 100% Obj0: reach area 49 (far +x,-z). Heading east/-z via open ground. Avoid guards.
21 2:17 go_to x=1000 z=-1000 gave up 684 1082 100% Obj0: reach area 49 (far +x,-z). Walking east/-z; last attempt retargeted to 576,-576. Avoid guards; try alternate route if stuck.
22 2:29 go_to use=true x=1000 z=-1000 arrived 710 27 100% Obj0: reach area 49 (far +x,-z). Previous walks got to x=100,z=-1000 region. Continue east/-z, avoid guards, use doors.
23 2:30 go_to use=true x=1000 z=-900 arrived 338 32 100% Obj0: reach area 49 (far +x,-z). Trying east/-z via doors, avoid guards. Last walk arrived near 576,-576.
24 2:32 go_to use=true x=1000 z=-900 arrived 266 37 100% Obj0: reach area 49 (far +x,-z). Previous walks got retargeted to x=364 z=-264 near door area 6. Trying door route east. Avoid guards.
25 2:34 go_to use=true x=1000 z=-900 arrived 268 31 100% Obj0: reach area 49 (far +x,-z). Walks keep retargeting to x=576 z=-476 area. Trying use=true walks toward 1000,-900. Avoid guards, low storey guards at y=-317.
26 2:42 go_to use=true x=576 z=-476 arrived 248 36 100% Obj0: reach area 49 (far +x,-z). Previous walks retarget to 576,-476. Going there first, then explore onward toward +x,-z. Avoid guards on y=-317 storey.
27 2:42 go_to use=true x=1000 z=-900 arrived 0 36 100% Obj0: reach area 49 (far +x,-z). Previous walks retarget near 576,-476 / 364,-264 (walls). Trying again toward 1000,-900 then onward.
28 3:04 go_to use=true x=800 z=-700 stuck 50 305 100% Obj0: reach area 49 (far +x,-z). Prior walks to 1000,-900 retarget near 576,-476 (walls). Trying intermediate 800,-700 then onward. Carrying silenced pistol, ak47 (id 8).
29 3:22 go_to use=true x=800 z=-700 door closed 152 447 100% Obj0: reach area 49 (far +x,-z). Previous walk to 800,-700 got stuck after 50 units. Retry with use=true, then continue toward 1000,-900 area and beyond.
30 3:28 go_to_object id=20 arrived 121 29 100% Reopening door 20 (closing) to get back through toward x=800,z=-700. Obj0: reach area 49 far +x,-z. Stuck before near 800,-700; go round via 1000,-900.
31 3:29 go_to use=true x=1000 z=-900 arrived 171 39 100% Obj0: reach area 49 far +x,-z. Door 20 open now. Route via 1000,-900 (800,-700 was stuck). Keep moving toward exit area 69 later; objectives 2,3 in bottling room.
32 3:45 go_to use=true x=800 z=-500 stuck 39 219 100% Obj0: reach area 49 (far +x,-z). Door 20 open. Trying route via 800,-500 after 800,-700 stuck and 1000,-900 unreachable.
33 4:15 go_to seconds=30 x=700 z=-600 stuck 115 119 100% Obj0: reach area 49 (far +x,-z). Previous routes stuck near door 20 (x~505,z~-357) area. Trying intermediate 700,-600 then onward east.
34 4:30 go_to use=true x=750 y=-271 z=-450 stuck 93 323 100% Obj0: reach area 49 (far +x,-z). Previous routes stuck near door 20 (x~505,z~-357). Trying 750,-450 via different side; then east/south toward 49.
35 4:45 go_to x=900 y=-269 z=-700 gave up 669 611 100% Obj0: reach area 49 (far +x,-z). Routes near door 20 (x~505,z~-357) got stuck 4x. Trying east point 900,-700 to go around.
36 5:05 go_to x=476 y=-271 z=-276 gave up 805 456 100% Obj0: reach area 49 (far +x,-z). Door 20 at x505 z-357 gets stuck. At 476,-276 now. Try going around via other doors / areas; check ways out here.
37 5:20 go_to x=560 y=-271 z=-200 gave up 505 148 100% Obj0: reach area 49 (far +x,-z). Door 20 (x505 z-357) gets stuck; trying a different route via x560 z-200 first, then look for other unvisited exits.
38 5:22 go_to_object id=20 arrived 28 33 100% Obj0: reach area 49 (far +x,-z). Trying door 20 (x505 z-357) directly with use press. Previous routes got stuck.
39 5:37 go_to use=true x=560 y=-305 z=-380 stuck 91 149 100% Passed door 20 (x505 z-357). Heading east past it toward area 49 (far +x,-z). Previous routes got stuck around x750 z-450; go round via north side.
40 5:52 go_to x=700 y=-305 z=-250 stuck 361 265 100% Passed door 20 (x505 z-357). Routing east via north side (z=-250) to avoid stuck spot near x750 z-450. Target area 49 (lab), far +x -z.
41 6:12 go_to x=900 y=-305 z=-250 stuck 247 319 100% Routing east along z=-250 to get past stuck spot near x750 z-450. Target area 49 (lab) far +x -z. Passed door 20 earlier.
42 6:27 go_to x=1000 y=-305 z=-600 stuck 299 86 100% Avoiding stuck spots near x750-900 z-250..-450 by routing via north-east (1000,-600). Target area 49 lab, then bottling room, tanks at x~8936, exit x7969 z-5252.
43 6:42 go_to x=400 y=-305 z=-600 stuck 31 75 100% Routing north-east around stuck spots. Previously stuck at x750-900 z-250..-450. Trying point 400,-600 then east along z=-600. Target area 49 lab, bottling room, tanks x~8936, exit x7969 z-5252.
44 6:57 go_to x=400 y=-305 z=-600 stuck 283 276 100% Retrying from 400,-600 area; previous attempts stuck around x750-900 z-250..-450. Plan: go west/north around, then east along z=-600 to lab area 49.
45 7:15 go_to x=600 y=-305 z=-700 stuck 266 372 100% Avoiding stuck zone x750-900 z-250..-450. Trying route via z=-700 north-west side, then east toward lab area 49 (objective 0). Notes: stuck repeatedly near 400-900,-250..-600.
46 7:34 go_to x=600 y=-305 z=-900 stuck 351 241 100% Trying a more southern route (z=-900) to get around the stuck zone near x400-900 z-250..-700, heading east toward lab area 49.
47 7:50 go_to x=900 y=-305 z=-1000 arrived 413 25 100% Route east via far south (z=-1000) to avoid stuck zone near x400-900 z-250..-700. Goal: lab area 49 (objective 0), then bottling room.
48 8:05 go_to x=900 y=-305 z=-1000 stuck 105 216 100% Route east via far south z=-1000 to avoid stuck zone x400-900 z-250..-700. Goal: lab area 49 (objective 0), then bottling room. Last walk retargeted to 264,-364 (no floor path to 900,-1000 from here).
49 8:20 go_to x=476 y=-305 z=-576 stuck 270 70 100% Goal: lab area 49 (obj 0), then bottling room (obj 2,3). Previous walks stuck around x400-900 z-250..-700. Trying from 476,-576 onward with other routes. Keys needed: key 4 for door 42 (carried by chr 37/57).
50 8:35 go_to x=400 y=-305 z=-700 arrived 151 40 100% Stuck often around x400-900 z-250..-700. Trying west-side route to 400,-700 then onward to lab area 49. Keys: key 4 for door 42 held by chr 37/57.
51 8:50 go_to x=300 z=-900 stuck 182 300 100% Plan: reach lab area 49 (far +x,-z). Stuck often around x400-900 z-250..-700; trying west-side route via (300,-900). Key 4 for door 42 held by chr 37/57 (scientist 57 upstairs).
52 8:51 go_to x=300 z=-1100 arrived 108 27 100% Plan: reach lab area 49 (far +x,-z). Previous walks stuck around x300-900 z-250..-900. Trying further south-west detour via (300,-1100). Key 4 for door 42 held by chr 37/57.
53 9:06 go_to x=700 y=-305 z=-1100 stuck 239 286 100% Plan: reach lab area 49 (far +x,-z). Stuck often around x300-900 z-250..-900. Trying east via (700,-1100). Key 4 for door 42 held by chr 37/57.
54 9:21 go_to x=600 y=-305 z=-700 arrived 106 52 100% Plan: reach lab area 49 (far +x,-z). Previously stuck around x300-900 z-250..-900. Trying a point to the east-south (600,-700) then further east.
55 9:36 go_to x=900 y=-305 z=-700 gave up 639 512 100% Plan: reach lab area 49 (far +x,-z). Heading east from (600,-700) to (900,-700), then further east/south. Stuck spots: x300-900 z-250..-900 earlier.
56 9:55 go_to x=900 y=-305 z=-700 gave up 588 583 100% Plan: reach lab area 49 (far +x,-z). Previously stuck around x300-900 z-250..-900. Retrying east to (900,-700); if stuck, go around via different points.
57 10:18 go_to x=476 y=-305 z=-276 gave up 644 61 100% Plan: reach lab area 49 (far +x,-z). Previously stuck x300-900 z-250..-900. Trying route via 476,-276 then south-east. Avoid repeating (900,-700) walk.
58 10:24 go_to use=true x=476 z=-276 arrived 100 40 100% Plan: reach lab area 49 (far +x,-z). Previously stuck around x300-900 z-250..-900. Now at ~476,-276. Try going east via door 20 area 71 then onward; avoid repeating (900,-700).
59 10:45 go_to x=900 z=-500 stuck 278 319 100% Plan: reach lab area 49 (far +x,-z). Currently near 476,-276 after door 23. Trying east route via x=900,z=-500 (different from prior 900,-700 attempts).
60 10:47 go_to x=1200 z=-900 arrived 217 39 100% Plan: reach lab area 49 (far +x,-z), then bottling room (tanks at x~8936 z~-3150..-3839, y=-478). Previous east routes stuck near x=900,z=-500. Trying north-east approach via x=1200,z=-900.
61 10:49 go_to x=1200 z=-900 arrived 260 35 100% Plan: reach lab area 49 (far +x,-z), then bottling room (tanks ~x8936 z-3150..-3839 y=-478). Previous east route stuck near x=900,z=-500. Trying NE via x=1200,z=-900 again. Last attempt arrived near 564,-264 (retargeted).
62 11:04 go_to x=700 z=-300 stuck 200 301 100% Plan: reach lab area 49 (far +x,-z), then bottling room (tanks ~x8936 z-3150..-3839 y=-478). East route stuck near x=900,z=-500 before. Trying intermediate x=700,z=-300 then east.
63 11:58 go_to x=800 z=-150 stuck 189 441 100% Plan: reach lab area 49 (far +x,-z), then bottling room (tanks ~x8936 z-3150..-3839 y=-478). East route stuck near x=900,z=-500 before. Trying waypoint x=800,z=-150 then east/south around.
64 11:59 go_to x=1000 z=-200 arrived 275 36 100% Plan: reach lab area 49 (far +x,-z), then bottling room (tanks ~x8936 z-3150..-3839 y=-478). Previous stuck spots near (900,-500),(700,-300),(800,-150). Now trying (1000,-200) then east.
65 11:59 go_to x=1000 z=-200 arrived 0 36 100% Retry from x=400,z=-200 toward (1000,-200) then east toward lab area 49. Stuck spots: (900,-500),(700,-300),(800,-150).
66 11:59 go_to x=1000 z=-200 arrived 0 36 100% Retry: (1000,-200) unreachable from here (retargeted to 400,-200). Stuck spots: (900,-500),(700,-300),(800,-150). Try other routes toward area 49 (lab) via area exits.
67 11:59 go_to_object id=22 arrived 96 87 100% Trying door 22 to area 71 (visited before) to find route east toward lab area 49. Previous eastward routes got stuck at (700,-300),(800,-150),(900,-500).
68 12:00 go_to_area area=71 arrived 328 28 100% Through door 22 into area 71 (visited). Goal: lab area 49 far east (x~10000?). Previous eastward routes stuck at (700,-300),(800,-150),(900,-500). Try different waypoints.
69 12:08 go_to_object id=20 arrived 145 88 100% Heading through door 20 (down to area 7) to continue east toward lab area 49. Previous eastward routes got stuck at (700,-300),(800,-150),(900,-500).
70 12:08 go_to_area area=7 arrived 238 17 100% Went through door 20 to area 7. Goal: lab area 49 east (x~1000+, z~-400?). Previous eastward routes got stuck at (700,-300),(800,-150),(900,-500). Try routing via area 7 exits.
71 12:13 go_to x=1000 z=-300 arrived 56 30 100% Goal: lab area 49 east (x~1000+). Previous eastward routes stuck at (700,-300),(800,-150),(900,-500). Trying direct walk to (1000,-300).
72 12:15 go_to use=true x=1000 z=-300 arrived 412 26 100% Goal: lab area 49 east (x~1000+). Previous eastward routes blocked near (700,-300). Retrying direct walk; if unreachable, try area exits from area 7 to find other route.
73 12:17 go_to use=true x=1000 z=-300 arrived 410 31 100% Goal: lab area 49 east (x~1000+). Previous routes blocked near (700,-300). Trying walk with use=true to open doors; guard chr 7 nearby at (692,152) - watch for him.
74 12:18 go_to use=true x=1000 z=-300 arrived 405 32 100% Goal: lab area 49 east (x~1000+). Previous routes blocked near (700,-300). Walking with use=true to open doors. Guard chr 7 near (692,152) - watch him.
75 12:33 go_to use=true x=1000 y=-305 z=-300 arrived 468 36 100% Goal: lab area 49 east (x~1000+). Previous routes blocked near (700,-300). Trying again; guard chr 7 near (692,152). Door 42 locked needs key 4 (chr 37/57).
76 12:48 go_to x=700 y=-305 z=-300 stuck 367 301 100% Goal: lab area 49 east (x~1000+). Retry route east via (700,-300) at y=-305. Guard chr 7 near (692,152). Door 42 locked needs key 4.
77 13:03 go_to x=600 y=-305 z=-150 stuck 128 251 100% Goal: lab area 49 east (x~1000+). Previous route stuck at (700,-300). Trying via (600,-150) first, then east. Guard chr 7 near (692,152). Door 42 locked needs key 4.
78 13:36 go_to x=800 y=-305 z=-100 stuck 220 220 100% Goal: lab area 49 east (x~1000+). Prior routes stuck at (700,-300) and (600,-150). Trying (800,-100) to go around north-east. Guard chr 7 near (692,152). Door 42 locked needs key 4.
79 14:17 go_to x=800 y=-305 z=-100 gave up 425 470 100% Goal: lab area 49 east (x~1000+). Prior routes stuck at (700,-300),(600,-150),(800,-100). Retrying (800,-100) after reposition; if stuck, try area exits instead. Guard chr 7 near (692,152). Door 42 locked needs key 4.
80 14:49 go_to x=800 y=-305 z=-100 stuck 155 506 100% Goal: lab area 49 east (x~1000+). Last route to (800,-100) gave up with progress; continuing. Guard chr 7 near (692,152). Door 42 locked needs key 4.
81 15:18 go_to x=800 y=-305 z=-100 door closed 527 406 100% Goal: lab area 49 east (x~1000+). Previous routes stuck near (700,-300),(600,-150). Trying a different leg via (800,-100) again; if stuck, try going via north (452,-53) exit to area 6/7.
82 15:21 go_to_object id=20 arrived 68 30 100% Opening door 20 (x=505,z=-357) to go through to area 71, then head east toward lab area 49. Previous legs got stuck around (700,-300),(600,-150),(800,-100).
83 15:22 go_to_area area=71 arrived 310 16 100% Through door 20 (open) into area 71, then east toward lab area 49. Previous legs stuck near (700,-300),(600,-150),(800,-100); route around.
84 15:37 go_to x=600 y=-305 z=-400 stuck 333 88 100% Heading east toward lab area 49 via a southern route to avoid stuck points at (700,-300),(600,-150),(800,-100). Objectives: reach area 49, meet contact in bottling room, destroy tanks (53,55,57 near x=8936), then exit area 69.
85 15:52 go_to x=700 y=-305 z=-550 stuck 76 120 100% Heading east via north side of stuck points (700,-300),(600,-150),(800,-100). Goal: area 49 (lab). Objectives: meet contact in bottling room, destroy tanks 53/55/57 near x=8936, exit area 69.
86 16:10 go_to x=700 y=-305 z=-250 stuck 310 185 100% Going around stuck point at (600,-400)/(700,-550). Trying (700,-250) then east. Goal area 49 lab, then bottling room, tanks 53/55/57 near x=8936, exit area 69.
87 16:49 go_to x=800 y=-305 z=-150 stuck 147 242 100% Going around stuck points via north-east (800,-150). Goal: area 49 lab, then bottling room (tanks 53/55/57 near x=8936), exit area 69. Avoid (600,-400),(700,-550),(700,-250).
88 17:28 go_to x=800 y=-305 z=-150 stuck 35 261 100% Retrying NE route toward lab area 49. Stuck points known: (600,-400),(700,-550),(700,-250). Goal area 49 then bottling room tanks near x=8936, exit area 69.
89 17:43 go_to x=400 y=-305 z=-150 door closed 377 322 100% Trying a route well north of stuck points (600,-400),(700,-550),(700,-250). Goal area 49 (lab) then bottling room tanks near x=8936, exit area 69 near x=7969 z=-5252.
90 17:43 go_to_object id=20 arrived 4 99 100% Opening door 20 (x=505,z=-357) which blocks route toward lab area 49. Previous walks got stuck many times around (700,-250),(800,-150); after opening, try routing north/around.
91 17:55 go_to seconds=10 use=true x=505 y=-305 z=-357 arrived 74 25 100% Door 20 opening; walking through it toward area 7/lab area 49. Previous routes stuck near (700,-250),(800,-150). Try going through door then around.
92 18:15 go_to seconds=20 x=560 y=-305 z=-357 arrived 60 32 100% Through door 20 (open). Heading east/south toward lab area 49. Previous routes stuck near (700,-250),(800,-150); go around via different waypoints.
93 18:31 go_to x=700 y=-305 z=-420 stuck 166 178 100% Through door 20 (open). Heading to lab area 49 (east/south). Previous routes stuck near (700,-250),(800,-150); trying southern waypoint (700,-420) first.
94 18:46 go_to x=760 y=-305 z=-520 stuck 131 290 100% Heading to lab area 49 (east/south). Previous routes stuck near (700,-250),(800,-150),(700,-420). Trying (760,-520) far south route. Door 20 open.
95 19:01 go_to x=700 y=-305 z=-600 stuck 99 119 100% Heading to lab area 49 (east/south). Previous routes stuck near (700,-250),(800,-150),(700,-420),(760,-520). Trying (700,-600) to go round south. Door 20 open.
96 19:16 go_to x=700 y=-305 z=-700 stuck 64 126 100% Heading to lab area 49 (east/south). Stuck spots at (700,-250),(800,-150),(700,-420),(760,-520),(700,-600). Trying (700,-700) to route further south. Door 20 open.
97 19:31 go_to x=560 y=-305 z=-800 stuck 363 401 100% Heading to lab area 49 (east/south). Stuck at x~700 repeatedly; trying a route further west/south via (560,-800). Door 20 open.
98 19:49 go_to x=560 y=-305 z=-900 stuck 359 241 100% Stuck at x~700 repeatedly. Trying route via (560,-900) south-west side. Objective 0: reach area 49 (lab). Door 20 open at x505 z-357.
99 20:04 go_to x=480 y=-305 z=-900 stuck 317 355 100% Objective 0: reach area 49 (lab). Previous routes stuck near x~560-700. Trying far west-south route via (480,-900). Door 20 at x505 z-357 is known.
100 20:19 go_to x=480 y=-305 z=-1000 arrived 335 28 100% Objective 0: reach area 49 (lab). Previous routes stuck near x~560-700 z-600..-900. Trying further south (480,-1000) then east. Door 20 at x505 z-357 known.
101 20:23 go_to x=480 y=-305 z=-1000 wrong storey 520 34 100% Objective 0: reach area 49 (lab). Previous routes stuck near x~560-700 z-600..-900. Now at ~480,-1000 region; try going east from here toward lab.
102 20:48 go_to x=700 y=-305 z=-1000 stuck 221 60 100% Objective 0: reach area 49 (lab). Had trouble with stuck routes near x~560 z~-900. Trying east at z=-1000 on the lower floor y=-305 now.
103 21:03 go_to x=276 y=-305 z=-576 stuck 85 80 100% Objective 0: reach area 49 (lab). Stuck routes near x~560 z~-900. Retrying from known point x=276 z=-576 on lower floor, then trying a different path east/north.
104 21:18 go_to x=400 y=-305 z=-700 stuck 35 61 100% Objective 0: reach lab area 49 (far +x,-z). Previous routes stuck near x~276-560 z~-576..-900. Trying small hop east-south first, then east. Use go_to_area if doors appear.
105 21:26 go_to_area area=7 arrived 442 26 100% Objective 0: reach lab area 49 (far +x,-z). Previous routes stuck near x~276-560 z~-576..-900. Taking door 20 to area 7 (visited) to re-route east.
106 21:41 go_to x=700 y=-305 z=-400 stuck 209 471 100% Objective 0: reach lab area 49 (far +x,-z). Previous routes stuck near x~276-560 z~-576..-900. Trying east route via x=700 z=-400 first.
107 21:56 go_to_area area=8 door closed 519 476 100% Objective 0: reach lab area 49 (far +x,-z). Previous routes stuck around x 276-700, z -400..-900. Going via area 8 opening (x=452 z=-53) then routing east/south around obstacles.
108 22:23 go_to x=900 y=-305 z=-200 gave up 566 454 100% Objective 0: reach lab area 49 (far +x,-z). Door 42 locked (needs key 4). Trying east route around obstacles via x=900,z=-200. Previous routes stuck near x 276-700 z -400..-900.
109 22:38 go_to x=900 y=-305 z=-200 stuck 179 375 100% Objective 0: reach lab area 49 (far +x,-z). Door 42 locked (needs key 4). Continuing east route via x=900,z=-200 (previous walk gave_up with progress). Keep walking.
110 22:58 go_to x=900 y=-305 z=-200 stuck 182 319 100% Objective 0: reach lab area 49 (far +x,-z). Door 42 locked. Previous route to (900,-200) stuck. Trying a different approach via wider loop; if stuck again try area 6 exit at x=452 z=-53 (up 320).
111 22:59 go_to x=452 z=-53 arrived 155 35 100% Objective 0: reach lab area 49 (far +x,-z). Door 42 locked. Previous routes stuck near (900,-200). Trying opening to area 8 at x=452 z=-53, then route around east.
112 22:59 go_to_area area=8 arrived 166 22 100% Objective 0: reach lab area 49 (far +x,-z). Door 42 locked. Previous routes stuck near (900,-200). Going through opening to area 8 at x=452 z=-53 now; then explore route east/south.
113 23:22 go_to x=700 y=-305 z=-500 gave up 550 119 100% Objective 0: reach area 49 (far +x,-z). Previous route stuck near (900,-200). Trying a northern/southern detour via (700,-500). Door 42 locked.
114 23:37 go_to x=700 y=-305 z=-500 stuck 71 140 100% Objective 0: reach area 49 (far +x,-z). Resuming route to (700,-500) which previously gave up with 119 left. Previous route via (900,-200) stuck repeatedly.
115 23:52 go_to x=700 y=-305 z=-500 stuck 110 245 100% Objective 0: reach area 49 (far +x,-z). Previous routes stuck near (700,-500)/(900,-200). Trying a different approach via a point to the south side first.
116 24:12 go_to x=650 y=-305 z=-250 gave up 437 72 100% Objective 0: reach area 49 (far +x,-z). Previous routes stuck near (700,-500)/(900,-200). Trying waypoint (650,-250) then east side, avoiding stuck spots.
117 24:27 go_to x=650 y=-305 z=-250 stuck 313 381 100% Objective 0: reach area 49 (far +x,-z). At waypoint (650,-250). Previous stuck spots (700,-500),(900,-200). Next: head east from here carefully.
118 24:46 go_to x=800 y=-305 z=-350 stuck 350 276 100% Objective 0: reach area 49 (far +x,-z). At (650,-250). Prior stuck spots (700,-500),(900,-200). Trying (800,-350) detour, then east/north-east around.
119 25:04 go_to x=800 y=-305 z=-600 stuck 172 250 100% Objective 0: reach area 49 (far +x,-z). Stuck spots (700,-500),(900,-200),(800,-350). Trying wider detour via (800,-600).
120 25:19 go_to x=900 y=-305 z=-700 gave up 714 642 100% Objective 0: reach area 49 (far +x,-z). Stuck spots (700,-500),(900,-200),(800,-350),(800,-600). Trying far detour via (900,-700).
121 25:41 go_to use=true x=476 y=-305 z=-276 arrived 611 35 100% Objective 0: reach area 49 (far +x,-z). Many stuck spots east (700,-500),(900,-200),(800,-350),(800,-600),(650,-250). Currently at 476,-276. Try different approach: go via area 7 door 20 region or search for a route north/south of stuck zone.
122 26:11 go_to seconds=30 x=700 y=-305 z=-700 stuck 212 291 100% Objective 0: reach area 49 (far +x,-z). Previous east routes got stuck. Trying a southern route via (700,-700).
123 26:28 go_to x=700 y=-305 z=-200 stuck 214 122 100% Objective 0: reach area 49 (far +x,-z). Old routes east/southeast got stuck repeatedly. Trying northern detour via (700,-200) then east.
124 27:08 go_to x=850 y=-305 z=-150 stuck 185 463 100% Objective 0: reach area 49 (far +x,-z). Previous routes via (700,-200),(700,-700),(800,-600) got stuck many times. Trying northeast point (850,-150) then east/south around.
125 27:23 go_to x=600 y=-305 z=-500 arrived 317 20 100% Objective 0: reach area 49 (far +x,-z). Previous routes via (700,-200),(700,-700),(850,-150) stuck repeatedly. Trying (600,-500) then east side.
126 27:42 go_to x=800 y=-305 z=-500 stuck 21 220 100% Objective 0: reach area 49 (far +x,-z). Previous routes via (700,-200),(700,-700),(850,-150) stuck repeatedly. Trying (800,-500) now, then east.
127 27:57 go_to x=750 y=-305 z=-600 stuck 186 240 100% Objective 0: reach area 49 (far +x,-z). Stuck near (800,-500) before. Trying (750,-600) detour, then east toward (1000,-600).
128 28:13 go_to x=1000 y=-305 z=-700 door closed 225 168 100% Objective 0: reach area 49 (far +x,-z). Previous routes stuck near (800,-500) and (750,-600). Trying a wider detour via (1000,-700) from the south-west side.
129 28:17 go_to_object id=20 arrived 98 40 100% Objective 0: reach area 49 (far +x,-z). Opening door 20 (x=505,z=-357) to continue east toward (1000,-700). Routes via (800,-500),(750,-600) get stuck often.
130 28:32 go_to use=true x=1000 y=-305 z=-700 arrived 188 47 100% Objective 0: reach area 49 (far +x,-z). Door 20 open at x=505,z=-357. Routes via (800,-500),(750,-600) often stuck. Trying (1000,-700) now.
131 28:47 go_to x=900 y=-305 z=-250 stuck 206 392 100% Objective 0: reach area 49 (far +x,-z). Routes via (800,-500),(750,-600) often stuck. Trying east route via (900,-250) first, then north-east.
132 29:07 go_to x=900 y=-305 z=-250 stuck 235 319 100% Objective 0: reach area 49 (far +x,-z). Previous walks to (900,-250) got stuck. Trying a route via (700,-400) to the north-east side first.
133 29:22 go_to x=700 y=-305 z=-400 stuck 231 412 100% Objective 0: reach area 49 (far +x,-z). Previous walks to (900,-250) got stuck. Going via (700,-400) NE side, then onward to (1000,-700).
134 29:45 go_to x=800 y=-305 z=-600 door closed 258 382 100% Objective 0: reach area 49 (far +x,-z). Previous walks to (900,-250) and (700,-400) got stuck. Trying (800,-600) route, then onward toward (1000,-700) and beyond toward area 49.
135 29:48 go_to_object id=20 arrived 1 100 100% Opening door 20 (x=505,z=-357) which blocks route toward (800,-600) and area 49. Previous walks got stuck around (900,-250) and (700,-400); avoid those.
136 30:11 go_to x=800 y=-305 z=-600 stuck 329 220 100% Door 20 open at (505,-357). Heading to (800,-600) toward area 49 lab. Previous stuck points (900,-250),(700,-400) avoid. If stuck, try alternate waypoint.
137 30:51 go_to seconds=40 x=800 y=-305 z=-600 stuck 49 252 100% Door 20 open. Going to lab area 49 via a new waypoint south of previous stuck points. Stuck points (900,-250),(700,-400) avoided. Next: try (650,-550) then east.
138 31:06 go_to x=650 y=-305 z=-550 stuck 16 134 100% Door 20 open. Heading to waypoint (650,-550) then east toward lab area 49. Stuck points avoided: (900,-250),(700,-400),(800,-600).
139 31:21 go_to x=700 y=-305 z=-750 stuck 5 157 100% Door 20 open. Repeated stuck near (650-900,-250..-600). Trying a route further south-west then east: waypoint (700,-750). Then east toward lab area 49 (x~?), exit far +x -z.
140 31:38 go_to x=600 y=-305 z=-900 stuck 67 257 100% Stuck repeatedly near (650-900,-250..-600). Trying south waypoint (600,-900) then east toward lab area 49 / exit at +x,-z. Door 20 already open.
141 31:53 go_to x=508 y=-305 z=-900 stuck 281 407 100% Stuck near 650-900,-250..-600 many times. Trying due south first (508,-900) to route around, then east toward lab area 49 / exit.
142 32:33 go_to seconds=40 x=508 y=-305 z=-1000 stuck 308 63 100% Stuck repeatedly near 650-900,-250..-600. Going south-east around via (508,-1000). Objective: reach lab area 49 then bottling room. Exit ~x7969 z-5252.
143 32:48 go_to x=560 y=-305 z=-700 arrived 302 40 100% Stuck repeatedly near 650-900,-250..-600. Trying a different waypoint (560,-700) to route around. Objective: lab area 49, then bottling room. Exit ~x7969 z-5252.
144 33:04 go_to x=560 y=-305 z=-900 stuck 343 469 100% Heading south-west to avoid stuck zone 650-900,-250..-600. Next try waypoint (560,-900) then east. Objective: lab area 49, then bottling room (tanks, contact).
145 33:19 go_to x=560 y=-305 z=-700 arrived 343 40 100% Stuck zone around (500-900,-250..-900). Previous attempts at (560,-900) and (600,-900) got stuck. Trying a route via (700,-500) east side next.
146 33:34 go_to x=700 y=-305 z=-500 stuck 140 121 100% Stuck zone x500-900 z-250..-900. Trying east side via (700,-500) then south/east toward lab area 49 (x~12800 far). Avoid (560,-900),(600,-900).
147 33:53 go_to x=800 y=-305 z=-400 stuck 134 233 100% Stuck zone x500-900 z-250..-900. Trying east via (800,-400) then onward east/south toward lab area 49. Avoid (560,-900),(600,-900).
148 34:14 go_to x=900 y=-305 z=-200 gave up 630 544 100% Stuck zone x500-900 z-250..-900 previously. Trying far north-east route via (900,-200). Goal: lab area 49 then bottling room, then level exit area 69 (x7969 z-5252).
149 34:37 go_to x=900 y=-305 z=-200 stuck 102 630 100% Continuing NE route toward lab area 49. Stuck zone x500-900 z-250..-900 previously. Goal: lab 49, bottling room, exit area 69 (x7969 z-5252).
150 35:08 go_to x=1000 y=-305 z=-100 gave up 408 420 100% Avoiding stuck zone x500-900 z-250..-900. Trying far-north-east waypoint (1000,-100) then onward toward lab area 49 / bottling room. Exit area 69 at x7969 z-5252.
151 35:51 go_to x=1000 y=-305 z=-100 stuck 110 428 100% Continuing toward NE waypoint (1000,-100) to get around stuck zone x500-900 z-250..-900. Next: onward toward lab area 49 / bottling room, exit area 69 far +x -z.
152 36:29 go_to x=1000 y=-305 z=-100 stuck 387 646 100% Stuck often near x500-900 z-250..-900. Trying (1000,-100) via different approach. Goal: lab area 49, bottling room (tanks), exit area 69 far +x -z.
153 36:44 go_to x=700 y=-305 z=-300 gave up 537 465 100% Stuck often near x500-900 z-250..-900. Going via (700,-300) first then around north side. Goal: lab area 49, bottling room (tanks), exit area 69 far +x -z.
154 37:02 go_to x=700 y=-305 z=-300 gave up 438 121 100% Stuck often near x500-900 z-250..-900. Trying (700,-300) again then north side toward lab area 49. Goal: bottling room tanks, exit area 69 far +x -z.
155 37:17 go_to x=700 y=-305 z=-300 stuck 277 312 100% Retry (700,-300) per notes; stuck zone x500-900 z-250..-900. If stuck again go via area 71 exits. Goal lab area 49, bottling room tanks, exit area 69.
156 37:57 go_to seconds=40 x=700 y=-305 z=-300 stuck 3 314 100% Stuck zone x500-900 z-250..-900 repeatedly. Trying from current spot with a wider detour via x=400 z=-150 first is not known; retry target after a side point. Goal lab area 49, bottling tanks, exit area 69.
157 38:12 go_to x=400 y=-305 z=-150 door closed 325 200 100% Stuck zone x500-900 z-250..-900 repeatedly. Trying wide detour via x=400 z=-150 then onward. Goal lab area 49, bottling tanks, exit area 69 (x7969 z-5252).
158 38:15 go_to_object id=21 arrived 28 79 100% Opening door 21 (x399 z-357) which blocked the wide detour. Then continue toward lab area 49 / bottling room. Stuck zone x500-900 z-250..-900 seen before; avoid it.
159 38:30 go_to x=400 y=-305 z=-150 door closed 92 279 100% Door 21 open at x399 z-357. Heading to x400 z-150 (route past door). Stuck zone x500-900 z-250..-900 avoid. Goal: lab area 49, bottling room (contact, tanks 53/55/57 at x~8936).
160 38:31 go_to_object id=20 arrived 45 18 100% Opening door 20 (x505 z-357) to continue toward lab area 49. Stuck zone x500-900 z-250..-900 — pass carefully via door 20 side. Door 21 already open.
161 38:46 go_to x=400 y=-305 z=-150 stuck 134 363 100% Passed door 20 (open). Heading to lab area 49 via west side route. Stuck zone x500-900 z-250..-900; avoid. Door 21 open.
162 39:01 go_to x=400 y=-305 z=-450 stuck 23 69 100% Heading to lab area 49 via west side. Previously stuck around x500-900 z-250..-900. Trying point x400 z-450 to go around. Doors 20,21 open.
163 39:16 go_to x=400 y=-305 z=-450 stuck 26 68 100% Heading to lab area 49 via west side. Stuck previously around x500-900 z-250..-900. Doors 20,21 open. Trying different legs.
164 39:31 go_to x=600 y=-305 z=-300 arrived 266 24 100% Trying a new eastern leg after door 20 opened. Previously stuck x500-900 z-250..-900. Goal: area 49 lab (west side plan). If stuck again, try area exits.
165 39:36 go_to_area area=71 arrived 395 18 100% Through door 20 (open) into area 71, heading toward area 49 lab. Previously stuck around x400-900 z-150..-450 on west route. Try area exits from 71 if stuck.
166 40:09 go_to_area area=11 not entered 1130 37 100% Heading to lab area 49 (east/south-east target x~8000,z~-5000). Area 71 exits: 7 (visited), 6 (visited, up), 11 via door 16 (west, unvisited). Trying door 16 route.
167 40:12 go_to_object id=16 arrived 53 67 100% Opening door 16 (west, to area 11). Previous walk to area 11 blocked at this door. Objective: reach lab area 49 eastward.
168 40:19 go_to_area area=11 arrived 95 24 100% Door 16 at x=-757 z=-353 was closing after press. Retry area 11 via door 16; plan: reach lab area 49 eastward, then bottling room, destroy tanks, exit area 69.
169 41:01 go_to x=600 y=-305 z=-300 door closed 1218 153 100% Heading east toward lab area 49 (objective 0). Area 11 entered via door 16. Then bottling room, destroy tanks, exit area 69 at x=7969 z=-5252.
170 41:03 go_to_object id=20 arrived 34 10 100% Opening door 20 (x505 z-357) to continue east toward lab area 49. Objectives: lab 49, bottling room meet contact, destroy tanks, exit area 69 last.
171 41:18 go_to x=700 y=-305 z=-357 stuck 113 139 100% Passed door 20 (open). Heading east toward lab area 49. Objectives: lab 49, meet contact in bottling room, destroy tanks in bottling room, exit area 69 last. Guards around x 700-1700 z 150-450.
172 41:37 go_to x=760 y=-305 z=-420 stuck 124 250 100% Door 20 passed. Stuck point near x700 z-357 (47x). Routing around via x760 z-420 toward lab area 49 (east). Guards around x700-1700 z150-450.
173 41:54 go_to x=800 y=-305 z=-500 stuck 113 220 100% Plan: reach lab area 49 (east, ~x>1000). Stuck points at x700 z-357 and x760 z-420; now routing via x800 z-500. Guards at x700-1700 z150-450 to the south - avoid. Door 20 open.
174 42:09 go_to x=650 y=-305 z=-420 stuck 209 296 100% Stuck at x700-800 z-357..-500 repeatedly. Trying x650 z-420 as a probe, then go east. Door 20 open. Guards south (z150-450) avoid. Goal: area 49 east x>1000.
175 42:27 go_to x=900 y=-305 z=-650 stuck 104 319 100% Stuck repeatedly at x700-800 z-357..-500. Trying a northern route to x900 z-650 (avoid south guards). Goal: area 49 east x>1000.
176 42:42 go_to x=560 y=-305 z=-560 arrived 106 57 100% Stuck at x700-900 z-350..-650 many times. Trying a waypoint west-south of the stuck zone (560,-560) then east. Goal area 49 east x>1000.
177 42:57 go_to x=700 y=-305 z=-720 stuck 108 134 100% Stuck zone x700-900 z-350..-650 repeatedly. Trying south route via (700,-720) then east. Goal area 49 east x>1000.
178 43:13 go_to x=700 y=-305 z=-900 stuck 342 520 100% Stuck zone x700-900 z-350..-650 repeatedly. Trying far south route via (700,-900) then east toward area 49 (x>1000). Previous (700,-720) also stuck.
179 43:31 go_to x=560 y=-305 z=-900 stuck 312 240 100% Stuck zone x700-900 z-350..-650. Trying south-west approach: first to (560,-900), then east along z~-1000 toward area 49 (x>1000). Watch health.
180 43:46 go_to x=560 y=-305 z=-1000 stuck 156 104 100% Plan: route around stuck zone (x700-900, z-350..-650) via south (560,-1000), then east toward area 49 (x>1000). Objectives: reach area 49, meet contact in bottling room, destroy tanks at x~8936, exit area 69.
181 44:01 go_to x=400 y=-305 z=-800 stuck 221 140 100% Route around stuck zone via west/south. Target area 49 (x>1000 eventually). Trying (400,-800).
182 44:16 go_to x=250 y=-305 z=-700 arrived 152 40 100% Stuck zone around x 400-700, z -700..-1000. Trying west route via (250,-700) then south/east. Target area 49 (x>1000).
183 45:47 go_to x=250 y=-305 z=-950 stuck 5 290 100% Stuck zone x400-700 z-700..-1000. Going around west/south via (250,-950), then east toward area 49 (x>1000). Objectives: lab area 49, meet contact in bottling room, destroy tanks at x~8936, exit area 69 last.
184 47:18 go_to x=250 y=-305 z=-950 stuck 128 332 100% Stuck zone x400-700 z-700..-1000. Previous walk to (250,-950) got stuck. Trying again with a different approach: first to (300,-850) then south-east.
185 47:33 go_to x=300 y=-305 z=-850 stuck 92 191 100% Stuck zone x400-700 z-700..-1000. Trying (300,-850) then southeast around it. Objectives: reach area 49 lab, meet contact in bottling room, destroy tanks (x~8936), exit area 69.
186 47:48 go_to x=250 y=-305 z=-500 arrived 182 24 100% Stuck zone x400-700 z-700..-1000. Trying a wide detour via (250,-500) then east along z=-500 north of zone. Objectives: area 49 lab, meet contact bottling room, destroy tanks x~8936, exit area 69.
187 48:03 go_to x=600 y=-305 z=-500 arrived 351 19 100% Detour east along z=-500 north of stuck zone (x400-700 z-700..-1000). Objectives: area 49 lab, meet contact in bottling room, destroy tanks x~8936, exit area 69 (x7969 z-5252).
188 48:18 go_to x=600 y=-305 z=-700 arrived 157 46 100% Heading south-east route around stuck zone toward area 49 lab. Objectives: lab (area 49), contact in bottling room, destroy tanks at x~8936, exit area 69.
189 48:35 go_to x=600 y=-305 z=-900 stuck 31 246 100% Heading toward area 49 lab via south-east route. Previous route stuck near (250,-950) and (300,-850); avoid. Objectives: lab (area 49), contact in bottling room, destroy tanks ~x8936, exit area 69 near x7969 z-5252.
190 48:52 go_to x=800 y=-305 z=-700 stuck 164 420 100% Route to area 49 lab (far +x,-z). Previous stucks near (600,-900),(300,-850),(250,-950). Trying east detour via (800,-700) then south-east.
191 49:09 go_to x=900 y=-305 z=-600 stuck 197 327 100% Route to area 49 lab (far +x,-z). Previous stucks near (600,-900),(300,-850),(250,-950),(800,-700). Trying east via (900,-600) then further east/south-east.
192 49:27 go_to x=1000 y=-305 z=-500 stuck 290 329 100% Route to area 49 lab (far +x,-z). Stuck points at (600,-900),(800,-700),(900,-600). Trying further east via (1000,-500), then east/south-east. Use go_to with y=-305 floor.
193 49:42 go_to x=576 y=-305 z=-76 gave up 524 704 100% Stuck points (600,-900),(800,-700),(900,-600),(1000,-500). Trying south-east via (576,-76) then east along z~-76 toward x~1200.
194 50:37 go_to x=1200 y=-305 z=-76 gave up 734 621 100% Continuing east along z~-76 from (576,-76) toward x~1200, avoiding known stuck points (600,-900),(800,-700),(900,-600),(1000,-500). Goal: area 49 lab, then bottling room, destroy tanks, exit area 69 at x7969 z-5252.
195 51:14 go_to x=1200 y=-305 z=-76 stuck 339 811 100% Continuing east along z~-76 toward x~1200 (earlier route gave up with distance 621 left). Goal: area 49 lab, bottling room, destroy tanks, exit area 69 x7969 z-5252. Avoid stuck points (600,-900),(800,-700),(900,-600),(1000,-500).
196 51:55 go_to x=1200 y=-305 z=-76 stuck 152 659 100% Continuing east toward area 49 lab. Stuck points to avoid: (600,-900),(800,-700),(900,-600),(1000,-500). Last walk to 1200,-76 got stuck; try a different intermediate point.
197 52:16 go_to x=800 y=-305 z=-200 stuck 143 230 100% Heading east via new intermediate point (800,-200) to avoid stuck points near (600..1000, -900..-500) and (1200,-76). Target: area 49 lab. Then bottling room (meet contact, destroy tanks at x~8936), then exit area 69.
198 52:31 go_to x=1000 y=-305 z=-300 arrived 223 27 100% Heading east via new point (1000,-300) to avoid stuck zones near (1200,-76) and (600..1000,-900..-500). Target area 49 lab, then bottling room (tanks at x~8936), exit area 69. Keep moving; avoid guards to the south-east (chr 5,6,43,42).
199 52:46 go_to use=true x=1000 y=-305 z=-300 gave up 543 277 100% Heading east via (1000,-300) toward area 49 lab. Avoid stuck zones near (1200,-76) and (600..1000,-900..-500). Guards SE: chr 5,6,43,42.
200 53:31 go_to seconds=45 x=1000 y=-305 z=-300 door closed 316 406 100% Heading east toward area 49 lab via (1000,-300). Known stuck zones near (1200,-76) and (600..1000,-900..-500). Guards SE: chr 5,6,43. Door 42 locked needs key 4 from chr 57 (scientist upstairs).
201 53:34 go_to_object id=11 arrived 679 30 100% Trying door 11 (area 10, unvisited) to route around locked door 42. Goal: lab area 49 east, bottling room. Known stuck zones near (1200,-76),(600..1000,-900..-500).
202 53:35 go_to_area area=10 arrived 260 26 100% Through open door 11 into unvisited area 10. Goal: lab area 49 east, bottling room. Avoid locked door 42 and stuck zones near (1200,-76),(600..1000,-900..-500).
203 53:50 go_to_object id=6 arrived 205 42 100% Plan: go through door 6 into area 11 (unvisited), then head east/-z toward lab area 49 and bottling room. Avoid locked door 42 and stuck zones (1200,-76),(600..1000,-900..-500).
204 53:50 go_to_area area=11 error 0 – 100% Through door 6 into area 11 (unvisited). Next: head east/-z toward lab area 49 and bottling room. Avoid locked door 42 and stuck zones (1200,-76),(600..1000,-900..-500).
205 54:02 go_to use=true x=-400 z=325 arrived 96 36 100% Through door 6 into area 11 (unvisited). Heading east/-z toward lab area 49 and bottling room. Avoid locked door 42 and stuck zones (1200,-76),(600..1000,-900..-500).
206 54:18 go_to use=true x=-200 z=325 arrived 172 32 100% Continuing east toward lab area 49 via area 11. Avoid locked door 42 and stuck zones (1200,-76),(600..1000,-900..-500).
207 54:54 go_to use=true x=-100 z=325 stuck 1 130 100% Heading east toward lab area 49 via area 11. Avoid locked door 42 and stuck zones (1200,-76),(600..1000,-900..-500). Objective 0 first.
208 55:29 go_to use=true x=-100 z=325 stuck 2 130 100% Heading east toward lab area 49. Previous walk to (-100,325) got stuck at door 4 area. Try alternate route: go via (0,34) door 10 area. Avoid stuck zones (1200,-76),(600..1000,-900..-500).
209 55:39 go_to use=true x=0 y=13 z=34 arrived 389 36 100% Heading east toward lab area 49. Previous walk to (-100,325) stuck at door 4 area. Trying alt route via door 10 at (0,34). Avoid stuck zones (1200,-76),(600..1000,-900..-500).
210 55:45 go_to x=600 y=13 z=100 arrived 584 25 100% Heading east toward lab area 49 via door 10 route. Avoid stuck zones (1200,-76),(600..1000,-900..-500). Guards are on floor y=-317 below.
211 56:00 go_to x=1200 y=13 z=-200 stuck 78 279 100% Heading east toward lab area 49. Avoid stuck zones (1200,-76),(600..1000,-900..-500). Guards on floor y=-317 below.
212 56:17 go_to x=800 y=13 z=-300 stuck 112 354 100% Heading east toward lab area 49 via a northern-side route avoiding stuck zones (1200,-76),(600..1000,-900..-500). Trying (800,-300) first.
213 57:01 go_to x=900 y=13 z=100 gave up 628 817 100% Heading east toward lab area 49 via northern route, avoiding stuck zones near (600..1200,-900..-76) and (800,-300). Next: from (900,100) continue east toward x=1200, z=0 then further east/south.
214 58:06 go_to x=1200 y=13 z=100 gave up 527 743 100% Heading east toward lab area 49 (objective 0). Avoid stuck zones near (600..1200,-900..-76) and (800,-300). Continue from (900,100) east to x=1200,z=100 then further east/south.
215 58:59 go_to x=1200 y=13 z=100 stuck 307 771 100% Heading east to lab area 49 (obj 0). Stuck zones: (600..1200,-900..-76), (800,-300). Prior attempt to (1200,100) gave up at distance 743; continue from there.
216 59:46 go_to x=1200 y=13 z=100 stuck 307 675 100% Heading east to lab area 49 (obj 0). Stuck zones around (600..1200,-900..-76) and (800,-300). Route via north side z~100 gave up at distance 743 earlier; keep going from there.
217 60:40 go_to x=1200 y=13 z=100 stuck 114 645 100% Heading east to lab area 49 (obj 0). Previous walks to (1200,100) got stuck/gave up at ~700 left. Stuck zones around (600..1200,-900..-76) and (800,-300). Trying again from current position; if stuck, go via north z~200.
218 61:27 go_to x=1000 y=13 z=200 door closed 410 470 100% Stuck zones around (600..1200,-900..-76) and (800,-300). Routing north via z~200 to reach east side toward area 49 (obj 0). If stuck again, try other exits.
219 61:31 go_to_object id=24 arrived 503 35 100% Door 42 locked (key 4 with scientist chr 57 upstairs). Trying door 24 to area 5 (south-west), unvisited, to route east around.
220 61:35 go_to_area area=4 arrived 265 29 100% Passing door 24 into area 4 (unvisited route east). Door 42 locked, key 4 with scientist chr57 upstairs. Goal: area 49 (lab), bottling room, exit area 69 far +x -z.
221 61:35 go_to seconds=45 x=1000 z=200 damage 59 – 94% Passing door 24 into area 4 (unvisited route east). Door 42 locked (key 4 with scientist chr57 upstairs). Goal: area 49 lab, bottling room, exit area 69 far +x -z. Keep moving east/north-east, avoid stuck spots.
222 61:44 go_to use=true x=1000 y=-305 z=200 damage 693 – 88% Heading east toward area 49 lab. Door 42 locked (key 4 with scientist chr57 upstairs). Avoid stuck spots at x=1200 z=100. Took some damage near guard 23 area; fight if needed.
223 61:54 attack chr=7 seconds=20 done 21 – 88% Under fire; engaging nearest guard chr 7 (287 away). Objectives: reach area 49 lab, meet contact in bottling room, destroy tanks, exit area 69 last. Door 42 locked; key 4 held by scientist chr57 upstairs.
224 61:54 attack chr=7 seconds=20 done 0 – 88% Under fire; engaging chr 7. Objectives: reach area 49 lab, meet contact in bottling room, destroy tanks (53,55,57), exit area 69 last. Door 42 locked; key 2/4 held by scientist chr57 upstairs.
225 62:10 go_to fire=true x=1000 y=-305 z=200 arrived 502 29 88% Under fire earlier. Objectives: reach area 49 lab, meet contact in bottling room, destroy tanks 53,55,57 (x~8936), exit area 69 last. Door 42 locked; key 2 carried by scientist chr57 upstairs. Trying to push toward x=1000 z=200 while firing.
226 62:14 go_to fire=true x=1400 y=-305 z=300 damage 213 – 72% Objectives: reach lab area 49, meet contact in bottling room, destroy tanks 53,55,57 (x~8936), exit area 69 last. Door 42 locked; key 2 carried by chr57 upstairs. Pushing east toward guard chr43 area, firing while moving.
227 62:34 attack chr=43 seconds=20 done 188 – 72% Objective: reach lab area 49 (east), meet contact bottling room, destroy tanks ~x8936, exit area 69 last. Key 2 on scientist chr57 upstairs. Killing guard chr43 near x1414 z404 first, then push east.
228 62:49 go_to fire=true x=1400 y=-305 z=400 stuck 381 67 72% Killed/fighting guard chr43 near 1414,404. Next: push east toward lab area 49 (objective 0). Then bottling room contact, tanks at x~8936, exit area 69 last.
229 63:04 go_to fire=true x=1400 y=-305 z=300 stuck 296 81 72% Pushing east toward lab area 49 (objective 0). Killed guard chr43. Route to 1400,400 was stuck; try 1400,300 via fire. Then bottling room contact, tanks near x~8936, exit area 69 last.
230 63:19 go_to fire=true x=1250 y=-305 z=600 stuck 255 129 72% Routing around stuck point near 1400,300-400 via 1250,600. Objective 0: reach lab area 49 (east). Killed guard 43. Locked doors 27,43 need key 2/4 held by scientist chr57.
231 63:38 go_to fire=true x=1250 y=-305 z=600 stuck 9 133 72% Routing east via 1250,600 (stuck previously near 1400,300-400). Objective 0: reach lab area 49. Killed guard 43. Locked doors 27,43 need keys held by scientist chr57 (at x=-309,z=-535, upper floor).
232 63:53 go_to fire=true x=1100 y=-305 z=700 stuck 365 61 72% Objective 0: reach lab area 49 (far east, x~10000?). Previous routes stuck near 1250-1400, 300-600. Trying a southern detour via 1100,700. Killed guard 43. Keys: chr57 has keys 2,4 (upper floor at x-309,z-535).
233 64:08 go_to fire=true x=1100 y=-305 z=200 stuck 365 301 72% Objective 0: reach area 49 far east (x~10000,z~-5000). Prior routes stuck near 1250-1400, 300-600. Trying north detour via 1100,200. Killed guard 43 earlier.
234 64:23 go_to fire=true x=1500 y=-305 z=-200 arrived 368 48 72% Objective 0: reach area 49 far east (x~10000,z~-5000). Prior routes stuck near 1100-1400, 200-700. Trying far north-east detour via 1500,-200. Guard 43 killed earlier.
235 64:38 go_to fire=true x=1400 y=-305 z=150 stuck 265 215 72% Objective 0: reach area 49 far east (x~10000,z~-5000). Previous routes got stuck; trying a point to the east (1400,150) then onward east/south. Guard 43 killed earlier.
236 64:53 go_to fire=true x=1500 y=-305 z=-200 stuck 149 102 72% Objective 0: reach area 49 far east (x~10000,z~-5000). Earlier route to (1500,-200) arrived ~48 short. Continue from there east/south, avoid (1400,150) and (1100,700) routes which got stuck.
237 65:08 go_to fire=true x=1300 y=-305 z=-300 arrived 228 32 72% Objective 0: reach area 49 far east (x~10000,z~-5000). Trying new route via (1300,-300) since earlier routes stuck near (1400,150),(1100,700). Next go east/south toward (2000,-600).
238 65:23 go_to fire=true x=2000 y=-305 z=-600 stuck 369 206 72% Objective 0: reach area 49 far east (x~10000,z~-5000). Heading to (2000,-600) via fresh route. Avoid stuck spots (1400,150),(1100,200),(1500,-200). Fire while walking.
239 65:38 go_to fire=true x=939 y=-305 z=461 arrived 180 36 72% Objective 0: reach area 49 far east (~x10000,z~-5000). Stuck spots: (1400,150),(1100,200),(1500,-200),(2000,-600). Trying to reach (939,461) then route south-east via window area 19 side. Fire while walking.
240 65:53 go_to fire=true x=1100 y=-305 z=-300 stuck 240 61 72% Objective 0: reach area 49 far east (~x10000,z~-5000). Stuck spots: (1400,150),(1100,200),(1500,-200),(2000,-600),(1300,-300 reached). Trying route via (1100,-300) then east/south with fire on.
241 66:08 go_to fire=true x=1300 y=-305 z=-300 arrived 364 18 72% Stuck spots known: (1400,150),(1100,200),(1500,-200),(2000,-600),(1100,-300). Reached (1300,-300) before. Now going to (1300,-300) then try east via (1700,-400) with fire on.
242 66:23 go_to fire=true x=1300 y=-305 z=-300 stuck 361 110 72% Heading to (1300,-300) then east via (1700,-400). Stuck spots: (1400,150),(1100,200),(1500,-200),(2000,-600),(1100,-300). Objectives: reach area 49 (lab), meet contact in bottling room, destroy bottling tanks, exit area 69 last.
243 66:38 go_to fire=false x=1700 y=-305 z=300 stuck 161 166 72% Stuck spots known: (1400,150),(1100,200),(1500,-200),(2000,-600),(1100,-300). Trying a northern detour via (1700,300) then east/south toward area 49 lab. Objectives: reach area 49, meet contact in bottling room, destroy bottling tanks, exit area 69 last.
244 66:53 go_to x=1700 y=-305 z=500 stuck 372 157 72% Detour north-east around stuck spots (1400,150),(1100,200),(1100,-300). Target lab area 49 eventually, far +x/-z. Then bottling room tanks at x~8936.
245 67:08 go_to x=1500 y=-305 z=700 stuck 219 102 72% Detour: heading NE around stuck spots toward lab area 49 (far +x/-z). Stuck spots: (1400,150),(1100,200),(1100,-300),(1700,300),(1700,500). Try via north (1500,700).
246 67:23 go_to x=1000 y=-305 z=700 arrived 142 17 72% Detour north-east avoiding stuck spots (1400,150),(1100,200),(1100,-300),(1700,300),(1700,500). Trying via (1000,700) then east. Goal: area 49 lab (far +x,-z), then bottling room.
247 67:38 go_to x=1300 y=-305 z=700 stuck 50 129 72% Heading east along z=700 from (1000,400) after failed routes via (1700,300),(1700,500),(1500,700). Goal: area 49 lab (far +x,-z), then bottling room. Stuck spots: (1400,150),(1100,200),(1100,-300),(1700,300),(1700,500).
248 68:30 go_to x=1300 y=-305 z=1000 gave up 1297 302 72% Route around stuck spots: going north-east via (1300,1000) to reach east side. Goal area 49 lab (far +x,-z), then bottling room. Stuck spots: (1400,150),(1100,200),(1100,-300),(1700,300),(1700,500),(1300,700). Door 27 needs key 2 (chr 57).
249 68:45 go_to x=1300 y=-305 z=1000 stuck 261 341 72% Continuing NE route to east side toward area 49 lab. Stuck spots listed earlier: (1400,150),(1100,200),(1100,-300),(1700,300),(1700,500),(1300,700). Door 27 needs key 2 (chr 57, scientist up high).
250 69:00 go_to x=876 y=-305 z=1424 stuck 2 343 72% Plan: reach lab area 49 (east). Avoid stuck spots (1400,150),(1100,200),(1100,-300),(1700,300),(1700,500),(1300,700),(1300,1000). Door 43 locked (key 4 held by scientist chr 57). Trying route via area 5 / (876,1424) then east.
251 69:15 go_to x=1000 y=-305 z=1200 stuck 124 487 72% Plan: reach lab area 49 (east). Avoid stuck spots (1400,150),(1100,200),(1100,-300),(1700,300),(1700,500),(1300,700),(1300,1000),(876,1424). Door 43 locked (key 4 held by scientist chr 57). Now trying approach via (1000,1200) then east to door 44 (1985,770).
252 69:46 go_to x=1600 y=-305 z=1100 arrived 801 41 72% Plan: reach lab area 49 (east). Trying route via (1600,1100) to avoid known stuck spots, then door 44 (1985,770). Door 43 locked (key 4 with scientist chr 57).
253 70:13 go_to x=1600 y=-305 z=1100 gave up 590 291 72% Plan: reach lab area 49 (east). Arrived near (1600,1100) area; next go to door 44 (1985,770). Door 43 locked (key 4 with scientist chr 57). Avoid stuck spots (876,1424),(1000,1200).
254 70:39 go_to use=true x=1985 y=-305 z=770 gave up 1889 1348 72% Plan: reach lab area 49 (east). Heading to door 44 (1985,770) via east side. Door 43 locked (key 4 with scientist chr 57). Avoid stuck spots (876,1424),(1000,1200).
255 71:28 go_to use=true x=1985 y=-305 z=770 gave up 425 1341 72% Plan: reach lab area 49 (east). Door 44 at (1985,770) was unreachable by route; trying again with use. Door 43 locked (key 4 with scientist chr 57). Avoid stuck spots (876,1424),(1000,1200).
256 72:45 go_to x=485 y=-305 z=770 gave up 1776 1242 72% Plan: reach lab area 49 (east). Door 44 at (1985,770) unreachable directly. Going to 485,770 first, then explore other routes east. Avoid stuck spots (876,1424),(1000,1200).