Golden Bench

Leaderboard / Surface 1 / run

Claude Sonnet 5.5 on Surface 1, seed 0

Score0.0
Objectives0/2
Outcomedied
Game time7:43
Decisions36
Cost$0.38
Verifiedyes

Run p2j-sonnet-s0--claude-sonnet-5-5--surface1-s0 from sweep p2j-sonnet-s0 (history: not counted on the leaderboard); harness 32a2193; walker features 127; ended: dead. Replaying its input log reproduced every state hash.

Path

-15k-10k-5k05k -25k-20k-15k-10k-5k0 Explored ground: the coarse cells our runs covered, outlined x → z ↓ grid: 1000 units (about 10 m); dashed: ground covered by any run step 1: go_to, health 100%step 2: attack, health 100%step 3: attack, health 100%step 4: attack, health 100%step 5: equip, health 100%step 6: attack, health 100%step 7: equip, health 100%step 8: attack, health 100%step 9: attack, health 100%step 10: attack, health 100%step 11: attack, health 93%step 12: attack, health 85%step 13: equip, health 85%step 14: attack, health 78%step 15: attack, health 70%step 16: equip, health 70%step 17: equip, health 70%step 18: attack, health 66%step 19: attack, health 59%step 20: equip, health 59%step 21: equip, health 59%step 22: attack, health 52%step 23: attack, health 45%step 24: equip, health 45%step 25: equip, health 42%step 26: attack, health 36%step 27: equip, health 36%step 28: attack, health 30%step 29: attack, health 25%step 30: attack, health 18%step 31: attack, health 12%step 32: go_to_object, health 12%step 33: go_to_area, health 12%step 34: equip, health 9%step 35: attack, health 4%step 36: attack, health -2% step 11: lost 7% healthstep 12: lost 8% healthstep 14: lost 7% healthstep 15: lost 8% healthstep 18: lost 4% healthstep 19: lost 8% healthstep 22: lost 7% healthstep 23: lost 7% healthstep 25: lost 3% healthstep 26: lost 6% healthstep 28: lost 5% healthstep 29: lost 5% healthstep 30: lost 7% healthstep 31: lost 6% healthstep 34: lost 3% healthstep 35: lost 5% health start end step 36: died
0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Positions after each decision, in the harness's world units, seen from above (x to the right, z downward). Only the numbers in our traces are drawn: no walls, floors or other level data. The dashed outline is the ground any run on this level has covered, in coarse 2,000-unit cells. Press play to watch the run at game time; click a decision below to jump to it.

Health over the run

0%50%100% 16111621263136 decision
Health after each decision. Dashed gold ticks mark decisions that completed an objective (number above); red ones an objective that failed.

Objectives

#Objective (our paraphrase)Scored at this difficultyFinal status
0cut power to the communications dishyesopen
1get the key to the safenoopen
2take the building plans from the safenoopen
3enter the base through the ventilation toweryesopen

Decisions

One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.

StepGame clockActionEndedMovedLeftHealthNotes
1 0:48 go_to x=-10577 z=-19225 arrived 6049 35 100% Pick up key 1 (id 61), then find comms dish power. Door 140 needs key 2 from chr 19.
2 1:20 attack chr=19 done 4388 – 100% Get key 2 from chr 19 (near -6696,-7944), then open door 140 to get key 1 (id 61), find comms power.
3 1:51 attack chr=19 done 7487 – 100% Get key 2 from chr 19 (near -6696,-7944), then open door 140 to get key 1 (id 61), find comms power.
4 2:06 attack chr=19 max 2335 – 100% Kill chr 19 for key 2, then door 140 (-10899,-18821), key id 61, find comms power.
5 2:07 equip item=5 done 0 – 100% Kill chr 19 for key 2, then door 140 (-10899,-18821), find comms power.
6 2:37 attack chr=19 done 361 – 100% Kill chr 19 for key 2, then find comms power. Door 137 leads into area 26 building.
7 2:38 equip item=5 done 0 – 100% Kill chr 19 for key 2, then open door 137 into area 26, find comms power.
8 2:55 attack chr=19 done 284 – 100% Kill chr 19 for key 2, then open door 137 into area 26, find comms power.
9 3:10 attack chr=19 max 54 – 100% Kill chr 19 for key 2, then open door 137 into area 26, find comms power.
10 3:30 attack chr=19 seconds=20 max 23 – 100% Kill chr 19 for key 2, then open door 137 into area 26, find comms power.
11 3:45 attack chr=19 seconds=30 damage 33 – 93% Kill chr 19 for key 2, then open door 137 into area 26, find comms power.
12 4:02 attack chr=19 seconds=30 damage 450 – 85% Kill chr 19 for key 2, then open door 137 into area 26, find comms power.
13 4:04 equip item=5 done 231 – 85% Armed now. Kill guard 18 (nearby), then chr 19 for key 2, open door 137 into area 26, find comms power.
14 4:31 attack chr=18 seconds=30 damage 392 – 78% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
15 4:45 attack chr=18 seconds=30 damage 304 – 70% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
16 4:46 equip item=5 done 184 – 70% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
17 4:48 equip item=5 done 5 – 70% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
18 5:18 attack chr=18 seconds=30 max 124 – 66% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
19 5:32 attack chr=18 seconds=30 damage 308 – 59% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
20 5:34 equip item=5 done 51 – 59% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
21 5:36 equip item=5 done 0 – 59% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
22 5:42 attack chr=18 seconds=30 damage 64 – 52% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
23 5:50 attack chr=18 seconds=30 damage 3 – 45% Kill guard 18, then chr 19 for key 2, open door 137 into area 26, find comms power.
24 5:51 equip item=5 done 98 – 45% Equip pistol, then kill guard 19 (key 2), open door 137.
25 5:53 equip item=5 done 41 – 42% Equip pistol, then kill guard 19 (key 2), open door 137.
26 6:13 attack chr=19 seconds=20 damage 427 – 36% Kill guard 19 (key 2), then open door 137. Health low, be careful.
27 6:14 equip item=5 done 237 – 36% Kill guard 19 (key 2), then door 137. Health low.
28 6:28 attack chr=19 seconds=30 damage 938 – 30% Kill guard 19 (key 2), then door 137. Health low, careful.
29 6:42 attack chr=19 seconds=30 damage 484 – 25% Kill guard 19 (key 2), then door 137. Health low, careful.
30 7:08 attack chr=19 seconds=30 damage 168 – 18% Kill guard 19 (key 2), then door 137. Health low, careful.
31 7:25 attack chr=19 seconds=30 damage 111 – 12% Kill guard 19 (key 2), then door 137. Health low, careful.
32 7:27 go_to_object id=137 arrived 172 35 12% Health low. Open door 137 to area 26 for cover; guard 19 has key 2 (at -7988,-7915), guard 18 near -6818,-8262.
33 7:28 go_to_area area=26 arrived 273 18 12% Health 12%. Take cover inside building area 26; guards 18, 19 outside (19 has key 2). Look for power switch for dish.
34 7:30 equip item=5 done 112 – 9% Health 12%. In building area 26. Guard 18 is close (266). Equip pistol, then shoot guard 18. Guard 19 has key 2. Need power switch for dish.
35 7:37 attack chr=18 seconds=20 damage 185 – 4% Health 9%. Kill guard 18 with pistol; then pick up ammo crate 77. Guard 19 has key 2. Need power switch for dish.
36 7:43 attack chr=18 seconds=20 dead 0 – -2% Health 4%. Kill guard 18 with pistol; then ammo crate 77. Guard 19 has key 2. Need power switch for dish.