Golden Bench

Leaderboard / Facility / run

Claude Haiku 5.5 on Facility, seed 0

Score20.0
Objectives2/4
Outcomedied
Game time18:11
Decisions144
Cost$0.06
Verifiedyes

Run s1c-haiku--claude-haiku-5-5--facility-s0 from sweep s1c-haiku; harness 674047e; walker features 127; ended: dead. Replaying its input log reproduced every state hash.

Path

-2k02k4k6k8k10k -6k-4k-2k02k4k Explored ground: the coarse cells our runs covered, outlined x → z ↓ grid: 1000 units (about 10 m); dashed: ground covered by any run step 1: go_to_area, health 100%step 2: go_to_area, health 100%step 3: go_to_area, health 100%step 4: go_to_area, health 100%step 5: go_to_object, health 100%step 6: go_to_area, health 100%step 7: go_to_area, health 100%step 8: go_to_area, health 100%step 9: go_to_area, health 100%step 10: go_to_area, health 100%step 11: go_to_area, health 100%step 12: go_to, health 100%step 13: go_to, health 100%step 14: go_to, health 100%step 15: go_to_area, health 100%step 16: go_to_object, health 100%step 17: go_to, health 100%step 18: go_to, health 100%step 19: go_to, health 100%step 20: go_to, health 100%step 21: go_to_area, health 100%step 22: go_to_area, health 100%step 23: go_to_area, health 100%step 24: go_to_area, health 100%step 25: go_to_area, health 100%step 26: go_to_object, health 100%step 27: go_to_area, health 100%step 28: go_to_area, health 100%step 29: go_to_area, health 100%step 30: go_to_area, health 100%step 31: go_to_area, health 100%step 32: go_to, health 94%step 33: go_to, health 94%step 34: go_to_area, health 94%step 35: go_to, health 94%step 36: go_to_area, health 94%step 37: go_to, health 94%step 38: go_to, health 94%step 39: go_to_area, health 94%step 40: go_to_area, health 94%step 41: go_to_area, health 94%step 42: go_to, health 94%step 43: go_to_area, health 94%step 44: go_to_area, health 94%step 45: go_to, health 94%step 46: go_to_area, health 94%step 47: go_to_area, health 94%step 48: go_to_object, health 94%step 49: go_to_area, health 94%step 50: go_to_area, health 94%step 51: go_to, health 94%step 52: go_to, health 94%step 53: go_to, health 94%step 54: go_to, health 94%step 55: go_to_area, health 94%step 56: go_to_area, health 94%step 57: go_to, health 94%step 58: go_to_area, health 94%step 59: go_to, health 94%step 60: go_to_area, health 94%step 61: go_to_area, health 94%step 62: go_to_area, health 94%step 63: go_to_area, health 94%step 64: go_to, health 94%step 65: go_to, health 94%step 66: go_to, health 94%step 67: go_to_object, health 94%step 68: go_to_object, health 94%step 69: go_to_object, health 94%step 70: go_to_area, health 94%step 71: go_to, health 94%step 72: go_to, health 94%step 73: go_to_object, health 94%step 74: go_to_object, health 94%step 75: go_to_object, health 94%step 76: go_to_object, health 94%step 77: go_to_object, health 94%step 78: go_to_object, health 94%step 79: go_to, health 94%step 80: go_to, health 94%step 81: go_to_object, health 94%step 82: go_to_object, health 94%step 83: go_to_object, health 94%step 84: go_to, health 94%step 85: go_to_object, health 94%step 86: go_to_object, health 94%step 87: go_to_object, health 94%step 88: go_to_object, health 94%step 89: go_to, health 94%step 90: go_to_object, health 94%step 91: go_to_object, health 94%step 92: go_to_object, health 94%step 93: go_to_object, health 94%step 94: go_to_object, health 94%step 95: go_to_object, health 94%step 96: go_to_object, health 94%step 97: go_to, health 94%step 98: go_to, health 94%step 99: go_to, health 94%step 100: go_to, health 94%step 101: go_to, health 94%step 102: go_to, health 94%step 103: go_to, health 94%step 104: go_to, health 94%step 105: go_to, health 94%step 106: go_to_object, health 94%step 107: go_to_object, health 94%step 108: go_to_object, health 94%step 109: go_to_object, health 94%step 110: go_to, health 94%step 111: go_to, health 94%step 112: go_to, health 94%step 113: go_to, health 94%step 114: go_to, health 94%step 115: use_item_on, health 94%step 116: use_item_on, health 94%step 117: go_to_object, health 94%step 118: use_item_on, health 94%step 119: go_to_object, health 94%step 120: use_item_on, health 94%step 121: go_to_object, health 94%step 122: use_item_on, health 94%step 123: go_to_object, health 94%step 124: use_item_on, health 94%step 125: go_to_object, health 94%step 126: use_item_on, health 88%step 127: go_to_object, health 81%step 128: go_to_object, health 75%step 129: use_item_on, health 69%step 130: go_to_object, health 69%step 131: use_item_on, health 63%step 132: use_item_on, health 63%step 133: use_item_on, health 56%step 134: use_item_on, health 50%step 135: use_item_on, health 45%step 136: use_item_on, health 39%step 137: use_item_on, health 35%step 138: use_item_on, health 30%step 139: use_item_on, health 26%step 140: use_item_on, health 18%step 141: equip, health 18%step 142: go_to, health 11%step 143: go_to, health 5%step 144: go_to, health -1% step 32: lost 6% healthstep 126: lost 6% healthstep 127: lost 6% healthstep 128: lost 6% healthstep 129: lost 6% healthstep 131: lost 6% healthstep 133: lost 6% healthstep 134: lost 6% healthstep 135: lost 6% healthstep 136: lost 5% healthstep 137: lost 5% healthstep 138: lost 5% healthstep 139: lost 4% healthstep 140: lost 8% healthstep 142: lost 7% healthstep 143: lost 6% health step 12: gave upstep 13: stuckstep 14: stuckstep 17: stuckstep 18: gave upstep 19: stuckstep 39: stuckstep 65: gave upstep 66: gave upstep 71: gave upstep 72: gave upstep 79: gave upstep 84: gave upstep 89: gave upstep 104: gave upstep 105: gave upstep 111: gave up objective 0step 110: objective 0objective 2step 112: objective 2 start end step 144: died
0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Positions after each decision, in the harness's world units, seen from above (x to the right, z downward). Only the numbers in our traces are drawn: no walls, floors or other level data. The dashed outline is the ground any run on this level has covered, in coarse 2,000-unit cells. Press play to watch the run at game time; click a decision below to jump to it.

Health over the run

0%50%100% 1163146617691106121136 decision 0step 110: objective 02step 112: objective 2
Health after each decision. Dashed gold ticks mark decisions that completed an objective (number above); red ones an objective that failed.

Objectives

#Objective (our paraphrase)Scored at this difficultyFinal status
0get into the lab areayesdone
1meet the double agentnoopen
2meet your contact in the bottling roomyesdone
3destroy every tank in the bottling roomyesopen
4keep scientist casualties lowyesopen

Decisions

One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.

StepGame clockActionEndedMovedLeftHealthNotes
1 0:20 go_to_area area=15 arrived 413 27 100% Start: in vent area 13. Goal: reach lab area 49, then meet contact in bottling room, destroy tanks (around x=8936,z=-3300,y=-478), then exit area 69 (x=7969,z=-5252). Heading out via area 15 opening.
2 0:35 go_to_area area=12 arrived 528 21 100% Goal: reach lab area 49, meet contact in bottling room, destroy tanks near x=8936 z=-3300 y=-478, exit area 69 (x=7969 z=-5252). Going through door 2 into area 12.
3 0:42 go_to_area area=9 arrived 713 21 100% Goal: reach lab area 49, meet contact in bottling room, destroy tanks near x=8936 z=-3300 y=-478, exit area 69. Heading to area 9 via door 9 (unvisited).
4 1:12 go_to_area area=8 arrived 554 156 100% Goal: reach lab area 49, meet contact in bottling room, destroy tanks near x=8936 z=-3300 y=-478, exit area 69. Now going through door 10 to area 8 (unvisited).
5 1:32 go_to_object id=11 arrived 439 24 100% Goal: lab area 49, bottling room contact, destroy tanks x~8936 z~-3300, exit area 69. Heading via door 11 (area 10), unlocked route. Door 42 locked (key 4 with chr 37/57).
6 1:34 go_to_area area=11 arrived 559 22 100% Goal: lab area 49, bottling room contact, destroy tanks x~8936 z~-3300, exit area 69. Heading area 11 via door 6 (closed). Key 4 held.
7 1:37 go_to_area area=71 arrived 730 29 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69 (x7969 z-5252). Key 4 held. Heading area 71 via open door 16 (unvisited).
8 1:41 go_to_area area=7 arrived 1399 28 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69 (x7969 z-5252). Holding key 4 and key card 81. Heading area 7 via open door 20 (unvisited).
9 1:43 go_to_area area=71 arrived 317 21 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69. Holding keys 4 and card 81. Trying area 71 route toward lab.
10 2:02 go_to_area area=6 arrived 325 80 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69. Holding keys 4 and card 81. Trying area 6 (unvisited, up 320) via door 22.
11 2:04 go_to_area area=8 arrived 478 29 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69. Holding keys 4 and card 81. Now going to area 8 (visited) toward +x/-z.
12 2:56 go_to x=1500 z=-500 gave up 1067 789 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69. Keys: 4, card 81. Heading +x/-z from area 8.
13 3:19 go_to x=1500 z=-500 stuck 70 746 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69. Keys: 4, card 81. Retrying route toward +x/-z.
14 3:44 go_to x=1500 y=-271 z=-500 stuck 13 755 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69. Keys: 4, card 81. Last walk to 1500,-500 got stuck; trying alternate route via area 8 exits.
15 3:45 go_to_area area=18 arrived 375 26 100% Goal: enter lab area 49, meet contact in bottling room, destroy tanks (x~8936 z~-3300), exit area 69. Keys: 4, card 81. Locked door 27 needs key 2 (chr 57). Trying area 18 exit to route around.
16 3:49 go_to_object id=43 arrived 285 36 100% Goal: lab area 49, contact in bottling room, destroy tanks, exit area 69. Going through door 43 to area 3 to continue toward +x,-z.
17 4:04 go_to use=true x=1200 z=1300 stuck 170 139 100% Went through door 43 to area 3. Heading +x toward lab area 49 (far -z,+x). Watch for guards; use attack if they engage. Route to area 49 unknown; explore.
18 4:31 go_to x=1500 y=-271 z=700 gave up 634 444 100% Heading +x/-z toward lab area 49. Previous routes got stuck around x=1200 z=1300 and near x=1500 z=-500. Try intermediate point 1500,700 first, avoid door 27 (locked, needs key 2 from chr 57).
19 4:47 go_to x=1500 y=-271 z=700 stuck 80 380 100% Heading to lab area 49 (+x,-z). Route via 1500,700 previously gave_up (far). Continue there, then toward 1985,770 door 44 possibly. Avoid door 27 (locked).
20 5:14 go_to use=true x=1900 z=770 arrived 806 26 100% Stuck near 1500,700 twice. Trying door 44 route at x=1985 z=770 (use=true to open). Goal: lab area 49 (+x,-z).
21 5:15 go_to_area area=24 arrived 297 19 100% Through door 44 (open) into area 24, heading to lab area 49 (+x,-z). Previous stuck near 1500,700 - avoid that route.
22 5:16 go_to_area area=25 arrived 492 14 100% Heading to lab area 49 (+x,-z). Taking unvisited exit to area 25 at x=2458 z=770. Avoid route near 1500,700 (stuck before).
23 5:17 go_to_area area=26 arrived 478 17 100% Heading to lab area 49 (+x,-z). Going through unvisited exit area 26 at x=2936 z=770. Avoid 1500,700 (stuck before).
24 5:18 go_to_area area=27 arrived 472 25 100% Heading to lab area 49 (+x,-z). Going through unvisited exit area 27 at x=3414 z=770. Avoid 1500,700 (stuck before).
25 5:33 go_to_area area=23 arrived 604 26 100% Heading to lab area 49 (+x,-z). Went through door 47 into area 23. Avoid 1500,700 (stuck before). Guards around x=4800-5700.
26 5:38 go_to_object id=48 arrived 123 38 100% Opening door 48 (x4402,z770) to area 36, heading toward lab area 49 (+x,-z). Guards around x=4800-5700; avoid 1500,700.
27 5:39 go_to_area area=36 arrived 264 22 100% Through door 48 into area 36, heading to lab area 49 (+x,-z). Guards around x=4800-5700; avoid 1500,700 region. Objective 0: enter area 49.
28 5:42 go_to_area area=41 arrived 691 11 100% Objective 0: reach area 49 (lab, +x). Went area 23->36. Now heading via opening to area 41 (x4808,z1063). Guards at x~5300 area; use silenced pistol if needed.
29 5:44 go_to_area area=42 arrived 348 19 100% Objective 0: reach area 49 (lab). Now in area 41, going to area 42 opening (x5101,z1408). Silenced pistol equipped. Guards around x5300-6300.
30 5:45 go_to_area area=43 arrived 591 27 100% Objective 0: reach area 49 (lab). Going through area 43 opening (x5579,z1408). Silenced pistol equipped. Guards around x5300-6300 z500-1000.
31 5:47 go_to_area area=42 arrived 468 19 100% Objective 0: reach area 49 (lab). Door 29 locked (needs key 2). Trying route via area 42 opening x5579 z1408. Silenced pistol equipped.
32 5:52 go_to use=true x=5214 z=770 damage 437 – 94% Objective 0: reach area 49 (lab). Door 29 locked (needs key 2 held by chr 57). Trying door 49 at x5214 z770 (opening) toward west/lab. Silenced pistol equipped.
33 6:00 go_to fire=true use=true x=5214 z=770 arrived 570 33 94% Objective 0: reach area 49 (lab) via door 49 at x5214 z770. Guard chr10 nearby (166 away). Fire while walking if attacked. Key 2 held by chr57 (far NW) needed for doors 29/32 later.
34 6:00 go_to_area area=49 error 0 – 94% Objective 0: enter area 49 (lab). Door 49 is open. Fire if attacked. Later: meet contact in bottling room, destroy tanks (53,54,55 near x9000 z-3300), then exit area 69.
35 6:02 go_to fire=true x=5000 z=770 arrived 171 26 94% Objective 0: enter area 49 (lab). Passed door 49 into area 40. Continue west/into lab. Fire if attacked. Later: contact in bottling room, destroy tanks 53,54,55 near x9000 z-3300, exit area 69.
36 6:10 go_to_area area=40 arrived 456 30 94% Objective 0: enter area 49 (lab). Currently in area 36. Going to area 40 via door 49 (open). Then find route to area 49.
37 6:15 go_to use=true x=4402 z=770 arrived 1041 36 94% Objective 0: enter area 49 (lab). Trying door 48 at x=4402 z=770 (closed) westward. Previously went through door 49 to area 40. Next: open door 48, check area.
38 6:22 go_to use=true x=4200 z=770 arrived 204 36 94% Objective 0: enter area 49 (lab). Door 48 opened at x=4402 z=770; walking west through it to find area 49. Then objective 2 (contact in bottling room), 3 (destroy tanks at x~8936 z~-3150), 4 exit area 69.
39 6:37 go_to_area area=27 stuck 232 280 94% Objective 0: reach area 49 (lab, ~3100 away). Going via area 27 (door 47). Then contact in bottling room, destroy tanks ~x8936 z-3150, exit area 69.
40 6:39 go_to_area area=27 arrived 257 23 94% Objective 0: reach area 49 (lab). Passing door 47 into area 27. Then contact in bottling room, destroy tanks ~x8936 z-3150, exit area 69 (x7969 z-5252).
41 6:40 go_to_area area=26 arrived 560 24 94% Objective 0: reach area 49 (lab). Currently in area 27. Going via area 26 (visited) toward lab, then bottling room, tanks at x8936 z-3150, exit area 69.
42 6:44 go_to use=true x=3214 z=400 arrived 397 24 94% Objective 0: reach area 49 (lab). Heading to door 46 (x3214 z339) into area 34, then onward toward lab. Tanks at x8936 z-3150; exit area 69 near x7969 z-5252.
43 6:45 go_to_area area=34 arrived 274 23 94% Through door 46 into area 34, heading to lab area 49 (objective 0). Then meet contact in bottling room, destroy tanks at x8936 z-3150 (planting mines), exit area 69.
44 6:47 go_to_area area=35 arrived 660 20 94% Heading to lab area 49 (objective 0). Via area 35 (+x direction). Exit 33 is alternative. Bottling room contact later; tanks at x8936 z-3150 (y -478, below). Exit area 69 at x7969 z-5252.
45 7:28 go_to x=5000 z=-500 arrived 1429 38 94% Heading to lab area 49 (objective 0). Currently in area 35 heading +x. Bottling room contact later; tanks at x8936 z-3150 (y -478). Exit area 69 at x7969 z-5252.
46 7:29 go_to_area area=38 arrived 347 19 94% Objective 0: reach lab area 49. Currently area 37 at x~4991 z137. Going via area 38 (opening x5101 z133), then search route toward area 49 (~3000 away).
47 7:30 go_to_area area=39 arrived 471 25 94% Objective 0: reach lab area 49 (~1700 away). Going through area 39 (opening x5579 z133, unvisited). Then search toward lab. Key 2 held by chr 57 (scientist far away) needed for some doors.
48 7:37 go_to_object id=49 arrived 861 38 94% Objective 0: get to lab area 49. Door 32 locked (needs key 2, held by scientist chr 57 far away). Trying unlocked door 49 at x5214 z770 instead.
49 7:38 go_to_area area=40 arrived 155 27 94% Objective 0: reach lab area 49. Door 49 open at x5214 z770 leading to area 40. Next: find route to area 49, avoid guards (armed, mostly east at x~7500). Key 4 held.
50 7:38 go_to_area area=49 error 0 – 94% Objective 0: reach area 49 (lab). Currently in area 40 near door 49. Trying go_to_area 49 directly; if not adjacent, route via visited exits. Key 4 held. Avoid armed guards east x~7500.
51 7:44 go_to use=true x=4402 z=770 arrived 884 36 94% Objective 0: reach area 49 (lab). Heading to door 48 (x=4402,z=770) which is a route west-ish/closed. Key 4 held. Avoid armed guards east x~7500.
52 8:03 go_to use=true x=3900 z=770 arrived 509 30 94% Objective 0: reach area 49 (lab). Door 48 opened at x=4402 z=770. Heading west through it. Key 4 held. Avoid armed guards east x~7500.
53 8:06 go_to use=true x=4402 z=770 arrived 437 37 94% Objective 0: reach area 49 (lab). Door 48 opened at x=4402 z=770 (east). Key 4 held. Avoid armed guards east x~7500. Trying to pass door 48 eastward to find area 49.
54 8:08 go_to use=true x=4500 z=770 arrived 100 36 94% Passing door 48 east to reach area 49 (lab). Key 4 held. Avoid armed guards east x~7500.
55 8:09 go_to_area area=23 arrived 305 15 94% Heading to lab area 49 via area 23 (east of door 48 area). Key 4 held. Avoid armed guards east x~7500.
56 8:10 go_to_area area=27 arrived 424 25 94% Heading to lab area 49 via area 27. Key 4 held. Avoid armed guards east x~7500. Bottling room later; destroy tanks 53,55,54 (x~8936-9254, z~-3150..-3466) before exit area 69.
57 8:11 go_to use=true x=3414 z=770 arrived 303 32 94% Heading to lab area 49 via area 26. Key 4 held. Avoid armed guards east x~7500. Later: bottling room, destroy tanks 53,55,54 (x~8936-9254, z~-3150..-3466) before exit area 69.
58 8:11 go_to_area area=26 arrived 260 27 94% Heading to lab area 49 via area 26. Key 4 held. Avoid armed guards east x~7500. Later: bottling room, destroy tanks 53,55,54 (x~8936-9254, z~-3150..-3466) before exit area 69.
59 8:16 go_to use=true x=3214 z=400 arrived 517 24 94% Heading to lab area 49 via door 46 (north, area 34). Key 4 held. Avoid armed guards east. Later: bottling room, destroy tanks 53,55,54 near x~8936-9254 z~-3150..-3466, then exit area 69.
60 8:17 go_to_area area=34 arrived 270 26 94% Through door 46 (opening) into area 34, heading to lab area 49. Key 4 held. Avoid armed guards east. Later: bottling room tanks 53,55,54 near x~8936-9254 z~-3150..-3466, then exit area 69.
61 8:18 go_to_area area=33 arrived 548 24 94% Heading to lab area 49 via area 33 (unvisited). Key 4 held. Avoid armed guards east. Later: bottling tanks 53,55,54 near x~8936-9254 z~-3150..-3466, then exit area 69.
62 8:24 go_to_area area=32 arrived 677 17 94% Heading to lab area 49 via area 32 (unvisited). Key 4 held. Avoid armed guards east. Later: bottling tanks 53,55,54 near x~8936-9254 z~-3150..-3466, then exit area 69.
63 8:24 go_to_area area=49 error 0 – 94% Goal: enter lab area 49 (obj 0). Holding key 4. Avoid armed guards. Then bottling room tanks 53,55,54 near x~8936-9254 z~-3150..-3466, then exit area 69.
64 8:25 go_to x=2600 z=-400 arrived 441 37 94% Goal: enter lab area 49 (obj 0). Holding key 4. Avoid armed guards. Exploring toward +x/-z. Then bottling room tanks 53,55,54 near x~8936 z~-3150, then exit area 69.
65 8:50 go_to x=3300 z=-900 gave up 550 371 94% Goal: enter lab area 49 (obj 0). Holding key 4. Avoid armed guards. Exploring toward +x/-z. Then bottling room tanks 53,55,54 near x~8936 z~-3150, then exit area 69.
66 9:05 go_to use=true x=3129 z=-795 gave up 554 502 94% Goal: enter lab area 49 (obj 0). Holding key 4. Avoid armed guards. Heading to console 151 area near x3129 z-795, then continue toward +x/-z. Then bottling room tanks 53,55,54 near x8936 z-3150, then exit area 69.
67 9:08 go_to_object id=151 arrived 454 89 94% Heading to console 151 near x3129 z-795 to open door toward lab area 49. Holding key 4. Avoid armed guards.
68 9:11 go_to_object id=151 arrived 0 89 94% At console 151 near x3129 z-795 to open door toward lab area 49. Holding key 4. Avoid armed guards.
69 9:13 go_to_object id=151 arrived 0 89 94% At console 151 (x3129 z-795). Pressing to open door toward lab area 49. Holding key 4. Avoid armed guards.
70 9:13 go_to_area area=49 error 0 – 94% Pressed console 151 to open door toward lab area 49. Holding key 4. Attempting to enter area 49. Avoid armed guards; scientists don't shoot.
71 9:28 go_to use=true x=3129 z=-795 gave up 568 616 94% Pressed console 151 earlier to open door toward lab area 49. Holding key 4. Trying to walk through the opened door toward area 49. Avoid armed guards; scientists don't shoot.
72 9:49 go_to use=true x=3129 z=-795 gave up 883 315 94% Heading to console 151 area to go through door opened toward lab area 49. Holding key 4. Avoid armed guards; scientists don't shoot.
73 9:53 go_to_object id=151 seconds=30 arrived 335 94 94% Walking to console 151 to open door toward lab area 49. Key 4 held. Avoid guards; scientists unarmed.
74 9:55 go_to_object id=151 seconds=20 arrived 0 94 94% At console 151 to open door toward lab area 49. Key 4 held. Avoid guards; scientists unarmed. Objectives: reach area 49, meet contact in bottling room, destroy bottling tanks (53,55,54), exit area 69.
75 9:58 go_to_object id=151 seconds=20 arrived 0 94 94% At console 151 (key 4 held) to open door toward lab area 49. Trying again.
76 10:00 go_to_object id=151 seconds=20 arrived 0 94 94% At console 151 to open door toward lab area 49 (key 4 held). Retrying use.
77 10:02 go_to_object id=151 seconds=20 arrived 0 94 94% At console 151 to open door toward lab area 49 (key 4 held). Retrying use; if fails, try other route.
78 10:04 go_to_object id=151 seconds=15 arrived 0 94 94% Retry console 151 once more; if no change, route via other areas toward area 49.
79 10:19 go_to use=true x=3129 y=-178 z=-760 gave up 557 622 94% Previous attempts to reach console 151 stuck (distance 94, no movement). Trying an intermediate point first, then use console 151. Objective: reach area 49 (lab), meet contact in bottling room, destroy tanks in bottling room (tanks ~x8936 z-3150), exit area 69.
80 10:21 go_to use=true x=3129 y=-263 z=-700 arrived 569 26 94% Heading to console 151 (door control) via intermediate point. Objective: reach area 49 lab, meet contact in bottling room, destroy tanks, exit area 69.
81 10:24 go_to_object id=151 seconds=20 arrived 52 84 94% Heading to console 151 (door control) near x=3129 z=-795. Goal: reach area 49 lab, meet contact in bottling room, destroy tanks, exit area 69 last.
82 10:26 go_to_object id=151 seconds=30 arrived 0 84 94% Heading to console 151 (door control) near x=3129 z=-795. Goal: reach area 49 lab, meet contact in bottling room, destroy tanks, exit area 69 last. Previous attempts got 'arrived' but not using it; retry with more time.
83 10:28 go_to_object id=151 seconds=30 arrived 0 84 94% Retry console 151 near x=3129 z=-795 (y=-263) to open door toward lab area 49. Previous arrivals didn't trigger it; try closer approach.
84 10:43 go_to use=true x=3129 y=-263 z=-770 gave up 603 574 94% Retry console 151 (x3129 z-795 y-263) from closer point z=-770 to open door toward lab area 49. Earlier arrivals at 84 away didn't trigger it.
85 10:47 go_to_object id=151 seconds=20 arrived 553 86 94% Retry console 151 from close range to open door toward lab area 49. If fails, look for other route.
86 10:50 go_to_object id=151 seconds=20 arrived 1 86 94% Retry console 151 to open door toward lab area 49. Next: go through the door into lab area 49.
87 10:52 go_to_object id=151 seconds=20 arrived 0 86 94% Retrying console 151 to open door toward lab area 49. Then go through door into 49. Objectives: lab area 49, meet contact in bottling room, destroy bottling tanks (53,54,55), then exit area 69.
88 10:54 go_to_object id=151 seconds=20 arrived 0 86 94% Retrying console 151 (distance 86 left, arrived but not reaching). Plan: use console to open door toward lab area 49. If stuck, try door 46 route.
89 11:14 go_to seconds=20 x=3129 y=-263 z=-790 gave up 425 402 94% Trying console 151 from closer (z=-790). Plan: open door toward lab area 49. If fails, use door 46 route (x=3214,z=339).
90 11:18 go_to_object id=151 seconds=30 arrived 452 98 94% Retrying console 151 (x=3129,z=-795). Plan: open door toward lab area 49. If fails, use door 46 route (x=3214,z=339).
91 11:21 go_to_object id=151 seconds=20 arrived 0 98 94% Retrying console 151 (x=3129,z=-795) to open door toward lab area 49. Fallback: door 46 route (x=3214,z=339).
92 11:23 go_to_object id=151 seconds=20 arrived 0 98 94% Retrying console 151 (x=3129,z=-795) to open door toward lab area 49. Fallback: door 46 route (x=3214,z=339).
93 11:25 go_to_object id=151 seconds=20 arrived 0 98 94% Pressing console 151 again to open door toward lab area 49. Fallback: door 46 at x=3214 z=339.
94 11:27 go_to_object id=151 seconds=20 arrived 0 98 94% Pressing console 151 again to open door toward lab area 49. Fallback: door 46 at x=3214 z=339.
95 11:29 go_to_object id=151 seconds=20 arrived 0 98 94% Pressing console 151 to open door toward lab area 49. Previous attempts returned arrived with 98 left, no movement. Fallback: door 46 at x=3214 z=339.
96 11:34 go_to_object id=46 seconds=30 arrived 1017 37 94% Previous console 151 approach failed repeatedly (arrived, 98 left, no movement). Trying door 46 at x=3214 z=339 as fallback toward lab area 49.
97 11:34 go_to seconds=20 use=true x=3214 z=339 arrived 0 37 94% Door 46 opening. Next: go through to area 26 and onward toward lab area 49 (objective 0). Console 151 approach failed earlier; avoid it.
98 11:35 go_to use=true x=3214 z=420 arrived 82 36 94% Door 46 opening. Going through to area 26 toward lab area 49 (objective 0). Console 151 approach failed earlier; avoid.
99 11:36 go_to seconds=20 use=true x=3214 z=300 arrived 68 28 94% Door 46 open. Heading through toward lab area 49 (objective 0). Then bottling room tanks (obj 3) and contact (obj 2). Avoid console 151 approach.
100 11:36 go_to x=3300 z=300 arrived 81 37 94% Door 46 open. Heading toward lab area 49 (objective 0). Then bottling room tanks (obj 3) and contact (obj 2). Avoid console 151 approach.
101 11:41 go_to x=3800 z=-200 arrived 731 39 94% Heading to lab area 49 (objective 0). Door 46 open. Then bottling room tanks (obj 3) and contact (obj 2). Avoid console 151 approach.
102 11:41 go_to x=3800 z=-200 arrived 0 39 94% Objective 0: reach lab area 49. Currently in area 35 at (3833,-179). Only visited exit back to 34. Trying to route toward lab; door 46 open. Next: find unvisited path east/south.
103 11:41 go_to x=5000 z=-1500 arrived 258 27 94% Objective 0: reach lab area 49 (east/south-east). Area 35 only exits to 34 (visited). Trying a far route toward lab to discover path.
104 12:33 go_to x=5000 z=-1000 gave up 1182 104 94% Objective 0: reach lab area 49 (east/south-east). Area 35 only exits to 34 (visited). Trying to find route east around x=5000 z=-1000.
105 13:10 go_to x=5800 z=529 gave up 985 69 94% Objective 0: get to lab area 49 (east). Heading to console 33 area (x5802,z529) to find route east/south. Door 49 at x5214 z770 is an option too.
106 13:12 go_to_object id=33 arrived 3 66 94% Heading to console 33 (x5802,z529) to open door 32 east toward lab area 49. Guards around x6500-7500. Use silenced pistol if engaged.
107 13:14 go_to_object id=33 arrived 0 66 94% Re-press console 33 to open door 32 (closing). If locked, need key 2 from chr 57 or another route to area 49.
108 13:16 go_to_object id=33 arrived 0 66 94% Re-press console 33 to open door 32 (leads toward area 49 / lab). Then go through quickly.
109 13:19 go_to_object id=33 arrived 0 66 94% Press console 33 once to open door 32 (it toggles). Then walk through quickly toward area 49 lab (x~6342 z~252 direction).
110 13:29 go_to seconds=20 x=6400 z=252 objective objective 0 538 – 94% Door 32 opening (via console 33). Walking through to lab area 49 (objective 0). Don't press console again. Then bottling room, destroy tanks in bottling room (near x~8936-9254 z~-3150), meet contact, then exit area 69.
111 15:37 go_to x=8500 z=-2000 gave up 2789 350 94% Objective 0 done. Heading toward bottling room near tanks (x~8936-9254, z~-3150). Then meet contact, destroy tanks (ids 53,54,55), then exit area 69 (x7969 z-5252). Don't press console 33 again.
112 16:14 go_to x=8600 z=-2800 objective objective 2 1019 – 94% Heading to bottling room near tanks (x~8936-9254, z~-3150, lower floor y=-478). Plan: meet contact, destroy tanks 53,54,55,56,57,58 with mines/gunfire away from ally chr67, then exit area 69.
113 16:42 go_to x=8850 y=-478 z=-3000 wrong storey 429 85 94% Objective 3: destroy tanks 53-61 (bottling room, y=-478). Plan: place remote mines near tanks, detonate from far away, keep ally chr67 clear. Exit area 69 after objectives done.
114 16:43 go_to x=8936 y=-478 z=-3300 arrived 373 27 94% Objective 3: destroy tanks 53-62 at y=-478 bottling room. Routing to tank area by stairs. Plan: plant remote mines on tanks, detonate from far, keep ally chr67 clear. Exit area 69 last.
115 16:46 use_item_on id=53 item=29 done 31 – 94% Planting remote mine on tank 53 (nearest). Plan: plant on 53,55,54,56,57-62, then detonate from far away. Ally chr67 nearby at ~8684,-3052, keep clear of blasts.
116 16:49 use_item_on id=55 item=29 done 0 – 94% Planted on 53. Now planting 55, then 54,56,57-62. Ally chr67 near (8684,-3052). Detonate from far away after all planted, then exit area 69.
117 16:54 go_to_object id=54 arrived 316 17 94% Planted 53, 55. Now planting 54, then 56,57-62. Ally chr67 near (8684,-3052). Detonate from far away after all planted, then exit area 69.
118 16:57 use_item_on id=54 item=29 done 0 – 94% Planted 53,55. Planting 54 now, then 56,57-62. Ally chr67 near. Detonate from far away after all planted, then exit area 69.
119 17:02 go_to_object id=56 arrived 300 19 94% Planted 53,55,54. Now planting 56, then 57-62. Detonate from far away after all planted, then exit area 69.
120 17:05 use_item_on id=56 item=29 done 0 – 94% Planting 56 now. Next: 57-62, then detonate from far away and exit to area 69.
121 17:09 go_to_object id=53 arrived 450 17 94% Planted on 55,54,56. Now planting 53, then 57,58,59,60,61,62. Then detonate from far away (remote detonator item 30) and exit to area 69.
122 17:12 use_item_on id=53 item=29 done 0 – 94% Planting on 53 (arrived). Planted so far: 55,54,56. Next: 57,58,59,60,61, then 62 if it's a tank, then detonate from far away (item 30), then exit to area 69.
123 17:18 go_to_object id=57 arrived 677 27 94% Planted 55,54,56,53. Now planting 57, then 58,59,60,61. Then detonate from far (item 30), exit to area 69.
124 17:21 use_item_on id=57 item=29 done 0 – 94% Planted 55,54,56,53, now 57. Next 58,59,60,61,62? then detonate (item 30) from far, exit area 69.
125 17:26 go_to_object id=58 arrived 272 48 94% Planted 55,54,56,53,57. Next plant 58,59,60,61,62 with remote mine (item 29), then detonate (item 30) from far, exit area 69.
126 17:28 use_item_on id=58 item=29 damage 0 – 88% Planted 55,54,56,53,57,58. Next 59,60,61,62 then detonate (item 30) from far, exit area 69.
127 17:33 go_to_object id=59 damage 400 – 81% Planted 55,54,56,53,57,58. Next 59,60,61,62 then detonate (item 30) from far, exit area 69.
128 17:35 go_to_object id=59 damage 174 – 75% Planted 55,54,56,53,57,58. Now planting 59 (near), then 60,61,62, then detonate (item 30) from far, exit area 69. Taking some damage from guards nearby - watch health.
129 17:36 use_item_on id=59 item=29 damage 148 – 69% Planting 59 (retry). Remaining: 60,61,62 then detonate (item 30) from far, exit area 69. Health ~75%, guards nearby.
130 17:39 go_to_object id=60 arrived 13 32 69% Planting remaining tanks: 60,61,62 then detonate (item 30) from far, then exit area 69. Health ~70%, guards nearby (68-73 around x 8600-8800).
131 17:39 use_item_on id=60 item=29 damage 0 – 63% Planting mine on tank 60 (near me). Next 61, 62, then detonate with item 30 from far.
132 17:42 use_item_on id=62 item=29 done 145 – 63% Mines planted on 59,60 (attempted). Now planting 62, then 61, 58, 57, 56, 55, 54, 53. Then detonate from far with item 30, then leave to exit area 69 (x=7969,z=-5252).
133 17:44 use_item_on id=61 item=29 damage 0 – 56% Planting 61. Plan: plant 58,57,56,55,54,53 then detonate (item 30) from far, then exit to area 69.
134 17:46 use_item_on id=58 item=29 damage 238 – 50% Planted 59,60,62,61 so far. Now planting 58, then 57,56,55,54,53, then detonate (item 30) from far and exit to area 69. Health 56%.
135 17:48 use_item_on id=57 item=29 damage 91 – 45% Planted 59,60,62,61,58(?). Now planting 57, then 56,55,54,53, then detonate (item 30) from far, exit to area 69. Health ~56%.
136 17:50 use_item_on id=57 item=29 damage 39 – 39% Planted 59,60,62,61,58. Planting 57 now, then 56,55,54,53, then detonate (item 30) from far, exit to area 69. Health ~45%.
137 17:53 use_item_on id=56 item=29 done 143 – 35% Planted 59,60,62,61,58,57 (probably). Now planting 56, then 55,54,53, then detonate (item 30) from far and exit to area 69.
138 17:55 use_item_on id=55 item=29 done 0 – 30% Planted 59,60,62,61,58,57,56 (probably). Now planting 55, then 54, 53, then detonate (item 30) from far and exit to area 69. Health ~34%, taking damage from gas/guards.
139 17:58 use_item_on id=54 item=29 done 0 – 26% Planting mine on tank 54, then 53, then detonate from far (item 30) and exit to area 69.
140 17:59 use_item_on id=53 item=29 damage 0 – 18% Planting mines on tanks 54 then 53 done/in progress; next detonate remotely from far (item 30), then exit to area 69 at x~7969 z~-5252.
141 18:00 equip item=30 done 0 – 18% Detonator drawn. Mines planted on tanks 57,56,55,54,53 (some ran/unclear). Plan: detonate from distance, then clear remaining tanks 58,59,60,61,62 and exit to area 69 (x7969 z-5252). Health 18%, avoid guards.
142 18:05 go_to x=9511 y=-312 z=-4197 damage 91 – 11% Retreating east out of tank room to get distance before detonating mines on tanks 53-57. Health 18%. After detonating, must still destroy 58-62 and reach area 69 (x7969 z-5252) last.
143 18:08 go_to x=9511 y=-312 z=-4197 damage 121 – 5% Retreating east out of tank room to get distance before detonating mines on tanks 53-57. Health low. After detonating, destroy 58-62 and reach area 69 last.
144 18:11 go_to x=9511 y=-312 z=-4197 dead 226 – -1% Health 5%. Retreating east out of tank room to detonate remote mines on tanks 53-57 from distance. Then destroy 58-62, reach area 69 last.