Golden Bench

Leaderboard / Facility / run

Claude Haiku 5.5 on Facility, seed 2

Score0.0
Objectives0/4
Outcomemax steps
Game time68:55
Decisions256
Cost$0.10
Verifiedyes

Run s1c-haiku--claude-haiku-5-5--facility-s2 from sweep s1c-haiku; harness 674047e; walker features 127; ended: max steps. Replaying its input log reproduced every state hash.

Path

-2k02k4k6k8k10k -6k-4k-2k02k4k Explored ground: the coarse cells our runs covered, outlined x → z ↓ grid: 1000 units (about 10 m); dashed: ground covered by any run step 1: go_to_area, health 100%step 2: go_to_area, health 100%step 3: go_to_object, health 100%step 4: go_to_area, health 100%step 5: go_to_area, health 100%step 6: go_to, health 100%step 7: go_to, health 100%step 8: go_to_area, health 100%step 9: go_to_object, health 100%step 10: go_to_area, health 100%step 11: go_to_area, health 100%step 12: go_to, health 100%step 13: go_to, health 100%step 14: go_to, health 100%step 15: go_to, health 100%step 16: go_to_area, health 100%step 17: go_to, health 100%step 18: go_to, health 100%step 19: go_to, health 100%step 20: go_to, health 100%step 21: go_to, health 100%step 22: go_to, health 100%step 23: go_to, health 100%step 24: go_to, health 100%step 25: go_to, health 100%step 26: go_to, health 100%step 27: go_to, health 100%step 28: go_to, health 100%step 29: go_to_object, health 100%step 30: go_to, health 100%step 31: go_to, health 100%step 32: go_to, health 100%step 33: go_to, health 100%step 34: go_to, health 100%step 35: go_to, health 100%step 36: go_to, health 100%step 37: go_to, health 100%step 38: go_to, health 100%step 39: go_to, health 100%step 40: go_to, health 100%step 41: go_to, health 100%step 42: go_to, health 100%step 43: go_to, health 100%step 44: go_to, health 100%step 45: go_to, health 100%step 46: go_to, health 100%step 47: go_to, health 100%step 48: go_to, health 100%step 49: go_to, health 100%step 50: go_to, health 100%step 51: go_to, health 100%step 52: go_to_object, health 100%step 53: go_to, health 100%step 54: go_to, health 100%step 55: go_to, health 100%step 56: go_to, health 100%step 57: go_to, health 100%step 58: go_to, health 100%step 59: go_to, health 100%step 60: go_to, health 100%step 61: go_to, health 100%step 62: go_to_object, health 100%step 63: go_to_area, health 100%step 64: go_to, health 100%step 65: go_to, health 100%step 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100%step 137: go_to, health 100%step 138: go_to, health 100%step 139: go_to, health 100%step 140: go_to, health 100%step 141: go_to, health 100%step 142: go_to, health 100%step 143: go_to, health 100%step 144: go_to_area, health 100%step 145: go_to_object, health 100%step 146: go_to_area, health 100%step 147: go_to, health 100%step 148: go_to_area, health 100%step 149: go_to, health 100%step 150: go_to, health 100%step 151: go_to, health 100%step 152: go_to_area, health 100%step 153: go_to, health 100%step 154: go_to_object, health 100%step 155: go_to_area, health 100%step 156: go_to, health 100%step 157: go_to, health 100%step 158: go_to, health 100%step 159: go_to, health 100%step 160: go_to, health 100%step 161: go_to_object, health 100%step 162: go_to_object, health 100%step 163: go_to_object, health 100%step 164: go_to, health 100%step 165: go_to, health 100%step 166: go_to, health 100%step 167: go_to, health 100%step 168: go_to, health 100%step 169: go_to, health 100%step 170: go_to, health 100%step 171: go_to, health 100%step 172: go_to, health 100%step 173: go_to, health 100%step 174: go_to, health 100%step 175: go_to, health 100%step 176: go_to, health 100%step 177: go_to, health 100%step 178: go_to, health 100%step 179: go_to, health 100%step 180: go_to, health 100%step 181: go_to, health 100%step 182: go_to, health 100%step 183: go_to, health 100%step 184: go_to, health 100%step 185: go_to_area, health 100%step 186: go_to, health 100%step 187: go_to_object, health 100%step 188: go_to_area, health 100%step 189: go_to, health 100%step 190: go_to, health 100%step 191: go_to, health 100%step 192: go_to, health 100%step 193: go_to, health 100%step 194: go_to_area, health 100%step 195: go_to, health 100%step 196: go_to, health 100%step 197: go_to, health 100%step 198: go_to, health 100%step 199: go_to, health 100%step 200: go_to, health 100%step 201: go_to, health 100%step 202: go_to, health 100%step 203: go_to, health 100%step 204: go_to, health 100%step 205: go_to, health 100%step 206: go_to, health 100%step 207: go_to, health 100%step 208: go_to_object, health 100%step 209: go_to_area, health 100%step 210: go_to_area, health 100%step 211: go_to_area, health 100%step 212: go_to_object, health 100%step 213: go_to_area, health 100%step 214: go_to, health 94%step 215: go_to, health 88%step 216: equip, health 88%step 217: go_to, health 88%step 218: go_to, health 88%step 219: go_to_object, health 88%step 220: go_to, health 88%step 221: go_to, health 88%step 222: go_to, health 88%step 223: go_to, health 88%step 224: go_to, health 88%step 225: go_to_object, health 88%step 226: go_to, health 88%step 227: go_to, health 88%step 228: go_to, health 88%step 229: go_to, health 88%step 230: go_to, health 88%step 231: go_to_object, health 88%step 232: go_to, health 88%step 233: go_to, health 88%step 234: go_to, health 88%step 235: go_to, health 88%step 236: go_to, health 88%step 237: go_to_object, health 88%step 238: go_to, health 88%step 239: go_to, health 88%step 240: go_to, health 88%step 241: go_to, health 88%step 242: go_to, health 88%step 243: go_to, health 88%step 244: go_to_area, health 88%step 245: go_to, health 88%step 246: go_to_area, health 88%step 247: go_to, health 88%step 248: go_to_area, health 88%step 249: go_to, health 88%step 250: go_to, health 88%step 251: go_to, health 88%step 252: go_to, health 88%step 253: go_to, health 88%step 254: go_to, health 88%step 255: go_to, health 88%step 256: go_to, health 88% step 214: lost 6% healthstep 215: lost 6% health step 6: stuckstep 14: gave upstep 17: stuckstep 18: gave upstep 20: stuckstep 21: gave upstep 22: gave upstep 23: stuckstep 24: gave upstep 27: gave upstep 28: gave upstep 30: gave upstep 32: stuckstep 33: gave upstep 34: stuckstep 35: stuckstep 36: stuckstep 37: stuckstep 38: stuckstep 39: stuckstep 40: stuckstep 41: stuckstep 42: stuckstep 44: stuckstep 45: stuckstep 46: stuckstep 47: stuckstep 48: stuckstep 49: stuckstep 50: stuckstep 55: stuckstep 56: 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0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Positions after each decision, in the harness's world units, seen from above (x to the right, z downward). Only the numbers in our traces are drawn: no walls, floors or other level data. The dashed outline is the ground any run on this level has covered, in coarse 2,000-unit cells. Press play to watch the run at game time; click a decision below to jump to it.

Health over the run

0%50%100% 1316191121151181211241 decision
Health after each decision (dashed: armour). Dashed gold ticks mark decisions that completed an objective (number above); red ones an objective that failed.

Objectives

#Objective (our paraphrase)Scored at this difficultyFinal status
0get into the lab areayesopen
1meet the double agentnoopen
2meet your contact in the bottling roomyesopen
3destroy every tank in the bottling roomyesopen
4keep scientist casualties lowyesopen

Decisions

One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.

StepGame clockActionEndedMovedLeftHealthNotes
1 0:20 go_to_area area=15 arrived 413 27 100% Start: in ducts (area 13). Heading out via opening to area 15, goal: lab area 49, bottling room (tanks, contact), then exit area 69 (x~7970,z~-5250). Gas tanks at x~8936 z~-3300 y=-478.
2 0:43 go_to_area area=12 arrived 545 92 100% Plan: lab area 49 (far +x, -z). Exiting via door 2 to area 12, then keep heading toward +x/-z. Watch guards; use pistol if needed.
3 0:47 go_to_object id=9 arrived 513 23 100% Plan: lab area 49 (far +x, -z). Going through door 9 (closed) to area 9, then onward toward +x/-z. Use pistol on guards if needed.
4 0:48 go_to_area area=9 arrived 178 18 100% Plan: lab area 49 (far +x, -z). Passed door 9 into area 9, now heading onward toward +x/-z. Pistol for guards; ak47 picked up (item 8).
5 0:53 go_to_area area=8 arrived 523 25 100% Plan: lab area 49 (far +x, -z). Now in area 9, going through door 10 to area 8 toward +x/-z. Have ak47 (item 8) and pistol (item 5).
6 1:11 go_to x=452 z=-53 stuck 360 496 100% Plan: lab area 49 (far +x, -z). Heading to opening at x=452 z=-53 leading to area 6/7. Then toward area 49. Have ak47 (8) and pistol (5).
7 1:18 go_to use=true x=452 z=-53 arrived 509 33 100% Plan: lab area 49 (far +x,-z). Previous walk to 452,-53 got stuck; retrying with use=true to open doors. Have ak47 (8) and pistol (5).
8 1:18 go_to_area area=6 arrived 166 21 100% Plan: lab area 49 (far +x,-z). Heading through opening to area 6 at x=452 z=-53. Have ak47 (8) and pistol (5).
9 1:19 go_to_object id=22 arrived 74 98 100% Plan: lab area 49 (far +x,-z). Opening door 22 to area 71 (route toward -z). Have ak47 (8) and pistol (5).
10 1:21 go_to_area area=71 arrived 362 21 100% Plan: lab area 49 (far +x,-z). Went through door 22 into area 71. Keep heading toward +x/-z. Have ak47 (8) and pistol (5).
11 1:33 go_to_area area=7 arrived 385 19 100% Plan: reach lab area 49 (far +x,-z), then bottling room tanks (x~8936,z~-3400, y=-478), exit area 69. Going down via area 7 (door 20). Have ak47 (8), pistol (5), mines (29), detonator (30).
12 1:33 go_to x=3000 z=-2000 unreachable 0 3125 100% Plan: reach lab area 49 (far +x,-z), then bottling room tanks (x~8936,z~-3400, y=-478), exit area 69. Have ak47 (8), pistol (5), mines (29), detonator (30). Heading via area 7 toward +x,-z.
13 1:33 go_to x=3000 y=-270 z=-2000 unreachable 0 3125 100% Plan: reach lab area 49 (far +x,-z), then bottling room tanks (x~8936,z~-3400, y=-478), exit area 69. Previous go_to to 3000,-2000 unreachable; trying nearby point.
14 1:49 go_to x=1000 y=-270 z=-800 gave up 439 549 100% Plan: reach lab area 49 (far +x,-z), then bottling room tanks (x~8936,z~-3400, y=-478), exit area 69. Previous go_to to 3000,-2000 unreachable; trying nearby point 1000,-800.
15 2:07 go_to x=1000 y=-270 z=-800 arrived 549 13 100% Plan: reach lab area 49 (far +x,-z), then bottling room tanks (x~8936,z~-3400, y=-478), exit area 69. Retrying 1000,-800 route; previous gave up midway.
16 2:07 go_to_area area=49 error 0 – 100% Heading to lab area 49 (objective 0). Previous walks to 1000,-800 arrived at 576,-376 area. Trying go_to_area 49 directly.
17 2:24 go_to use=true x=1000 y=-270 z=-800 stuck 305 495 100% Objective 0: reach lab area 49 (far +x,-z). Earlier walks to 1000,-800 reached near 576,-376 but area 49 is not a direct exit here. Trying y=-270 with use to open doors.
18 2:39 go_to use=true x=1000 y=-270 z=-800 gave up 466 562 100% Objective 0: reach lab area 49 (far +x,-z). Walking toward 1000,-800 pressing use on doors. Previous attempts got stuck near 364,-164 / 576,-376.
19 2:57 go_to use=true x=1000 y=-270 z=-800 arrived 557 14 100% Objective 0: reach lab area 49 (far +x,-z). Previous go_to got stuck near 364,-164 / 576,-376. Trying again with use=true; if stuck, try a different intermediate point to the side.
20 3:12 go_to use=true x=700 y=-270 z=-560 stuck 106 301 100% Objective 0: reach lab area 49 (far +x,-z). Previous routes to 1000,-800 stuck near 576,-376. Trying intermediate point 700,-560 to the side, then continue toward 1000,-800.
21 3:36 go_to use=true x=1000 y=-270 z=-800 gave up 452 434 100% Objective 0: reach lab area 49 (far +x,-z). Stuck points near 576,-376 and door 23 at 505,-353 (closed, upper storey). Trying 1000,-800 again via use=true; door 20 at 505,-357 is open on my floor.
22 3:53 go_to use=true x=1000 y=-270 z=-800 gave up 453 127 100% Objective 0: reach lab area 49 (far +x,-z). Route stuck near 576,-376 / door 23 (505,-353, upper storey). Retrying 1000,-800 with use=true. Door 20 open on my floor.
23 4:08 go_to use=true x=1000 y=-270 z=-800 stuck 125 172 100% Objective 0: reach lab area 49 (far +x,-z). Previous walks retargeted to 576,-376 and got stuck near door 23. Trying again toward 1000,-800 with use=true; if stuck, try other intermediate points.
24 4:31 go_to use=true x=576 y=-305 z=-376 gave up 484 597 100% Objective 0: reach lab area 49 (far +x,-z). Previous walks stuck near door 23 (x=505,z=-353). Trying intermediate point 576,-376 then go around via north side.
25 4:53 go_to use=true x=1000 y=-305 z=-800 arrived 601 14 100% Objective 0: reach lab area 49 (far +x,-z). Walks got stuck near door 23 (x=505,z=-353) before. Now at ~576,-376 area; trying 1000,-800 at y=-305 with use=true to open doors on route.
26 5:09 go_to use=true x=1000 y=-305 z=-800 arrived 271 43 100% Objective 0: reach lab area 49 (far +x,-z). Last walk arrived near 1000,-800 at y=-305. Continue toward area 49 / exit direction (+x,-z). Keep pressing use on doors.
27 5:25 go_to use=true x=1000 y=-305 z=-800 gave up 510 618 100% Objective 0: reach lab area 49 (far +x,-z). Previously arrived near 1000,-800 at y=-305 then retargeted. Keep pressing use on doors, continue toward exit direction.
28 5:46 go_to use=true x=576 y=-305 z=-376 gave up 616 201 100% Objective 0: reach lab area 49 (far +x,-z). Walking toward 576,-376 then 1000,-800 via doors; door 20 at x=505 z=-357 and door 3 near 576 have been problematic. Keep pressing use.
29 5:49 go_to_object id=20 arrived 201 32 100% Objective 0: reach lab area 49 (far +x,-z). Door 20 at x=505 z=-357 keeps failing; pressing it again. Door 3 near 576 also problematic.
30 6:04 go_to use=true x=1000 y=-305 z=-800 gave up 434 497 100% Door 20 now open. Heading to lab area 49 (far +x,-z) via (1000,-800). Keep pressing use on doors en route.
31 6:22 go_to use=true x=576 y=-305 z=-376 arrived 499 13 100% Door 20 open. Heading to lab area 49 (far +x,-z) via (576,-376) then onward toward (1000,-800). Keep pressing use on doors en route.
32 6:46 go_to use=true x=1000 y=-305 z=-800 stuck 219 94 100% Heading to lab area 49 (far +x,-z). Route via (1000,-800), keep pressing use on doors. Door 20 open. Objectives: lab area 49, meet contact in bottling room, destroy bottling tanks (53,55,57), exit area 69 last.
33 7:04 go_to use=true x=700 y=-305 z=-500 gave up 453 226 100% Stuck near (364,-164) before. Routing via (700,-500) to get around, then toward (1000,-800) and lab area 49. Door 20 open.
34 7:19 go_to use=true x=1000 y=-305 z=-800 stuck 135 229 100% Heading to lab area 49 via (700,-500) then (1000,-800). Previously stuck near (364,-164); avoid that route. Objectives: reach area 49, meet contact in bottling room, destroy tanks (ids 53,55,57 far at x~8900), keep scientists alive, exit area 69 last.
35 7:38 go_to use=true x=800 y=-305 z=-420 stuck 158 228 100% Routing east via (800,-420) to avoid stuck spots near (364,-164) and (576,-376). Goal: area 49 lab (~1000,-800). Then bottling room, tanks 53/55/57 far east (x~8900), exit area 69 last.
36 7:53 go_to use=true x=900 y=-305 z=-600 stuck 179 359 100% Stuck spots near (364,-164),(576,-376),(800,-420). Trying a point (900,-600) to the east-south to go around. Goal area 49 lab (~1000,-800), then bottling room, tanks at x~8900, exit area 69 last.
37 8:09 go_to use=true x=900 y=-305 z=-600 stuck 23 336 100% Prior stucks at (364,-164),(576,-376),(800,-420),(1000,-800 route). Try different approach: go to (700,-700) first, then east to lab area 49 (~1000,-800).
38 8:24 go_to use=true x=700 y=-305 z=-700 stuck 12 126 100% Plan: reach (700,-700) avoiding prior stuck points, then east to lab area 49 (~1000,-800). Keep use=true to open doors. Avoid (800,-420),(900,-600) routes.
39 8:39 go_to use=true x=640 y=-305 z=-820 stuck 11 175 100% Route south-west-around: go to (640,-820) then east toward lab area 49 (~1000,-800). Avoid previous stuck points (800,-420),(900,-600),(700,-700).
40 8:55 go_to x=560 y=-305 z=-900 stuck 103 261 100% Previous stuck points: (800,-420),(900,-600),(700,-700),(640,-820). Trying wider route south via (560,-900) then east toward lab area 49 (~1000,-800).
41 9:11 go_to x=560 y=-305 z=-900 stuck 33 271 100% Stuck points previously: (800,-420),(900,-600),(700,-700),(640,-820). Retry route via (560,-900) then east toward lab area 49 (~1000,-800). Avoid those points.
42 9:26 go_to x=560 y=-305 z=-1000 stuck 205 96 100% Trying a new route south via (560,-1000) to avoid known stuck points (800,-420),(900,-600),(700,-700),(640,-820). Then east toward lab area 49 (~1000,-800).
43 9:41 go_to use=true x=560 y=-305 z=-600 arrived 128 25 100% Previous routes stuck repeatedly around (560-900, -420..-900). Trying a short leg south to (560,-600) then reassess. Objective: reach lab area 49 (~1000,-800), then bottling room.
44 9:56 go_to x=640 y=-305 z=-700 stuck 33 75 100% Previous routes stuck around x560-900 z-420..-900. Trying shorter legs. Next: head toward lab area 49 (~1000,-800) via x=640 z=-700.
45 10:12 go_to x=800 y=-305 z=-600 stuck 44 269 100% Stuck around x560-900 z-420..-900 previously. Trying east via z=-600 then north-east toward lab area 49 (~1000,-800). Objectives: reach area 49, meet contact in bottling room, destroy tanks, exit at area 69 (x7969 z-5252).
46 10:28 go_to x=800 y=-305 z=-750 stuck 5 272 100% Route east-northeast around stuck zone (x560-900,z-420..-900). Next: reach lab area 49 (~1000,-800). Objectives: area49, contact in bottling room, destroy tanks, exit area 69.
47 10:43 go_to x=700 y=-305 z=-500 stuck 105 135 100% Trying a northern detour east of stuck zone: go to (700,-500) then east to lab area ~ (1000,-800). Previous stuck points at (640,-700),(800,-600),(800,-750).
48 10:58 go_to x=700 y=-305 z=-500 stuck 115 242 100% Stuck-zone detour. Plan: reach (700,-500) then east toward lab area ~(1000,-800). Previous stuck points (640,-700),(800,-600),(800,-750). Objective 0: enter area 49.
49 11:15 go_to x=900 y=-305 z=-400 stuck 209 325 100% Trying a wide detour north-east around stuck zone (640-800, -500..-750). Target lab area ~ (1000,-800) later. Objective 0: enter area 49.
50 11:36 go_to x=900 y=-305 z=-250 stuck 275 326 100% Objective 0: enter area 49 (lab). Previous routes stuck around (640-800,-500..-750). Trying far north-east waypoint (900,-250) to go round.
51 11:51 go_to x=1000 y=-305 z=-200 door closed 401 287 100% Objective 0: enter area 49 (lab). Prior routes stuck around (640-900,-250..-750). Trying far east waypoint (1000,-200) to go round.
52 11:54 go_to_object id=21 arrived 176 98 100% Objective 0: enter lab area 49. Opening door 21 at x=399 z=-357 to pass east. Prior routes stuck around (640-900,-250..-750).
53 12:09 go_to x=400 y=-305 z=-200 door closed 38 200 100% Objective 0: enter lab area 49 (far east/north-east). Door 21 open at x=399 z=-357. Routes east were stuck around x 640-900 z -250..-750. Trying south-east side via x=400,z=-200 then east.
54 12:24 go_to x=600 y=-305 z=-500 arrived 161 19 100% Door 21 open at x=399,z=-357. Routes east stuck around x640-900 z-250..-750 before. Trying to go via x=600,z=-500 then east toward lab area 49 (far east/north-east). Door 20 closed.
55 12:39 go_to x=900 y=-305 z=-500 stuck 46 322 100% Plan: reach lab area 49 (far east). Door 21 open. Routes east stuck around x640-900 before; trying z=-500 line east. Keep moving, avoid stuck spots.
56 12:54 go_to x=900 y=-305 z=-650 stuck 128 380 100% Plan: reach lab area 49 (far east). Door 21 open. Stuck near x900 z-500 before; trying z=-650 line east. Keep moving.
57 13:09 go_to x=900 y=-305 z=-800 stuck 351 250 100% Plan: reach lab area 49 (far east). Previous routes stuck near x900 z-500 and z-650. Trying z=-800 line east. Door 21 open, door 20 closed.
58 13:24 go_to x=476 y=-305 z=-376 arrived 243 13 100% Stuck routes east at x900 z-500/-650/-800. Current at ~476,-376. Try going around via north side (z=-250) east, then south-east toward area 49.
59 13:40 go_to x=900 y=-305 z=-250 stuck 388 396 100% Stuck routes east at z-500..-800 near x900. Trying north route z=-250 east, then SE toward area 49 (lab). Objectives: reach area 49, meet contact in bottling room, destroy tanks (x~8936), exit area 69.
60 14:00 go_to use=true x=900 y=-305 z=-250 stuck 202 524 100% Retry east at z=-250 after stuck at (900,-250). Plan: go around obstacle, head toward area 49 (lab) then bottling room, tanks x~8936, exit area 69. Stuck spots: x900 z-500..-800 and z-250.
61 14:45 go_to x=476 y=-305 z=-376 arrived 308 23 100% Plan: reach lab area 49 then bottling room (tanks ~x8936 z-3150..-3839 y-478), exit area 69. Stuck spots x900 z-250..-800 - avoid. At (476,-376) on lower floor y=-305. Try a different waypoint south-east.
62 14:47 go_to_object id=20 arrived 34 12 100% Opening door 20 (x505,z-357) to area 7, then head SE via different waypoint. Stuck spots x900 z-250..-800 avoided.
63 14:47 go_to_area area=7 arrived 131 26 100% Through door 20 into area 7. Next: head SE toward lab area 49 avoiding stuck spots x900 z-250..-800.
64 15:02 go_to x=700 y=-305 z=-600 stuck 207 334 100% Heading SE toward lab area 49 via a point south-east, avoiding stuck spot x900 z-250. Objectives: lab area 49, meet contact in bottling room, destroy tanks (53,55,57 at x~8936), exit area 69.
65 15:20 go_to x=760 y=-305 z=-520 stuck 208 181 100% Heading SE toward lab area 49 via a point south-east, avoiding stuck spots (x900 z-250, x700 z-600). Objectives: lab area 49, contact in bottling room, destroy tanks at x~8936, exit area 69.
66 15:40 go_to x=900 y=-305 z=-250 gave up 402 381 100% Heading SE toward lab area 49. Avoid stuck spots (760,-520), (700,-600). Trying via (900,-250).
67 15:56 go_to x=900 y=-305 z=-250 stuck 81 394 100% Continuing toward lab area 49 via (900,-250). Previous stuck spots (760,-520),(700,-600) avoided. Guards around z 150-450 to the south.
68 16:34 go_to x=1000 y=-305 z=-100 stuck 270 490 100% Route to lab area 49 avoiding stuck spots (700,-600),(760,-520),(900,-250). Trying northeast waypoint (1000,-100) first. Guards south around z150-450.
69 16:49 go_to x=1000 y=-305 z=-400 stuck 278 288 100% Avoiding stuck spots. Trying (1000,-400) waypoint, then east toward area 49 (lab). Guards to south around z150-450; avoid them.
70 17:04 go_to x=400 y=-305 z=-400 gave up 412 133 100% Stuck repeatedly around x 760-1000 z -100..-520. Trying a different route: first back to (400,-400) area, then probe east along z=-600 to reach lab area 49 (east). Guards south at z150-450, avoid.
71 17:19 go_to x=700 y=-305 z=-600 stuck 231 334 100% Plan: reach lab area 49 (east). Probing east along z=-600 from (400,-400). Avoid guards south z150-450. Stuck history around x760-1000 z-100..-520.
72 17:39 go_to x=800 y=-305 z=-750 stuck 200 343 100% Plan: reach lab area 49 (east). Previous routes stuck x760-1000 z-100..-520. Trying a route further north-south at z=-750 after (400,-400). Avoid guards south z150-450.
73 17:54 go_to x=800 y=-305 z=-750 stuck 169 238 100% Plan: reach lab area 49 (east). Previous routes stuck x760-1000 z-100..-520. Retrying (800,-750) route after backing off; if stuck again try (600,-900) then east.
74 18:11 go_to x=600 y=-305 z=-900 stuck 47 249 100% Plan: reach lab area 49 (east). Previous routes stuck around x760-1000 z-100..-600. Trying detour via (600,-900) then east.
75 18:26 go_to x=600 y=-305 z=-1100 arrived 170 19 100% Plan: reach lab area 49 (east). Stuck around x600-1000 z-100..-900 before. Trying far detour via (600,-1100) then east.
76 18:41 go_to x=800 y=-305 z=-1100 arrived 260 16 100% Plan: reach lab area 49 (east). Detour: went to (600,-500) area; now heading east along z=-1100 to get past stuck zone x600-1000 z-100..-900. Then toward x~7970 z-5250 exit.
77 18:56 go_to x=1000 y=-305 z=-1100 stuck 157 60 100% Plan: reach lab area 49 (east). Heading east along z=-1100 past stuck zone x600-1000 z-100..-900. Then toward exit x~7970 z-5250.
78 19:11 go_to x=900 y=-305 z=-1250 arrived 294 27 100% Plan: reach lab area 49 (east). Old route stuck near x600-1000 z-100..-900 and around (1000,-1100). Trying a point further south-east (900,-1250) to route around.
79 19:26 go_to x=700 y=-305 z=-1000 stuck 127 103 100% Plan: reach lab area 49 (east). Previous routes stuck around x600-1000 z-100..-900. Trying (700,-1000) then further east.
80 19:41 go_to x=1100 y=-305 z=-1400 stuck 16 140 100% Plan: reach lab area 49 (east). Previous routes stuck around x600-1000 z-100..-1000. Trying far-south route via (1100,-1400), then east.
81 19:56 go_to x=600 y=-305 z=-1300 stuck 243 85 100% Trying route south-east via (600,-1300) to get around stuck zone x600-1000 z-100..-1000. Goal: lab area 49 east.
82 20:11 go_to x=900 y=-305 z=-700 arrived 198 41 100% Trying a new route east via (900,-700) avoiding stuck zone x600-1000 z-100..-1000. Goal: lab area 49 east. Past attempts stuck at (600,-1300),(700,-1000),(1000,-1100).
83 20:45 go_to use=true x=900 y=-305 z=-700 door closed 734 383 100% Repeated stuck attempts east/south-east around x600-1100 z-700..-1400. Trying to go via door 20 (x505 z-357) then east. Goal: lab area 49.
84 20:50 go_to_object id=20 arrived 756 15 100% Heading through door 20 (x505 z-357, y-305) to get east/south toward lab area 49. Previous eastern routes got stuck ~26-33 times. Door 42 locked (needs key 4 from chr 37 or 57).
85 20:51 go_to_area area=71 arrived 294 21 100% Through door 20 (open) into area 71, heading east/south toward lab area 49. Door 42 locked (needs key 4 from chr 37 or 57). Eastern routes often stuck; try alternate points.
86 21:06 go_to x=600 y=-305 z=-600 stuck 382 528 100% Heading to lab area 49 (east/south). Door 42 locked (needs key 4 from chr 37 or 57). Eastern routes often stuck; trying alternate intermediate points.
87 21:21 go_to x=700 y=-305 z=-400 stuck 206 400 100% Heading east toward lab area 49 avoiding stuck point at (600,-600). Door 42 locked (needs key 4 from chr 37/57). Try intermediate point north-east route.
88 21:36 go_to x=800 y=-305 z=-200 stuck 5 282 100% Heading east toward lab area 49, routing north-east around stuck points at (600,-600) and (700,-400). Door 42 locked (needs key 4 from chr 37/57). Next: try going further east then south.
89 21:51 go_to x=950 y=-305 z=-250 gave up 588 390 100% Heading east toward lab area 49 via a point well east of the stuck spot (800,-200). Previous routes stuck at (600,-600),(700,-400),(800,-200). Door 42 locked (needs key 4 from chr 37/57).
90 22:06 go_to x=526 y=-305 z=174 door closed 154 297 100% Regroup at 526,174. Stuck spots (600,-600),(700,-400),(800,-200),(950,-250). Door 42 locked needs key 4 (chr 37 or 57). Try alternate route north-east then south.
91 22:22 go_to x=1000 y=-305 z=400 gave up 789 902 100% Door 42 locked (needs key 4 from guard chr37). Trying route east via x=1000,z=400 toward console 28 area. Stuck spots: (600,-600),(700,-400),(800,-200),(950,-250).
92 23:07 go_to seconds=45 x=1000 y=-305 z=400 stuck 2 900 100% Door 42 locked (needs key 4 from guard chr37/chr57). Heading east toward console 28 area (x=976,z=458). Stuck spots: (600,-600),(700,-400),(800,-200),(950,-250). Plan: reach lab area 49.
93 23:09 go_to_object id=20 arrived 44 11 100% Trying door 20 (to area 71, unvisited) which is 50 away, to get around stuck spots. Goal: lab area 49 eventually, then bottling room tanks (x~8936,z~-3150..-3839) and exit area 69 near x=7969 z=-5252.
94 23:10 go_to_area area=71 arrived 296 27 100% Went through door 20 to unvisited area 71. Goal: lab area 49, then bottling room tanks (x~8936,z~-3150..-3839), exit area 69 (x=7969,z=-5252). Door 42 locked; avoid stuck spot near x=1000,z=400.
95 23:25 go_to x=1000 y=-305 z=-600 gave up 406 185 100% Heading east toward lab area 49 (far +x,-z). Avoid stuck spot x=1000,z=400. Door 42 locked. Trying route via -z side.
96 23:40 go_to x=1000 y=-305 z=-600 gave up 886 758 100% Heading east toward lab area 49 via -z side. Avoid stuck spot x=1000,z=400. Door 42 locked. Last go_to to 1000,-600 gave up near 400,-600; keep going.
97 24:06 go_to x=1000 y=-305 z=-600 arrived 579 7 100% Heading east to lab area 49 via -z side. Door 42 locked. Stuck spot near x=1000,z=400 avoid. Continue from x=400,z=-600.
98 24:21 go_to x=1000 y=-305 z=-600 stuck 397 402 100% Heading east to lab area 49 via -z side. Previous walks to (1000,-600) retargeted to (576,-176) - a wall blocks. Try a different intermediate point north-east.
99 24:51 go_to x=800 y=-305 z=-100 stuck 360 220 100% Heading east to lab area 49 via northern route. Previous walks to (1000,-600) blocked by wall near (576,-176). Trying waypoint (800,-100) first, then east/north around.
100 25:06 go_to x=700 y=-305 z=-250 stuck 100 256 100% Route around blocked wall near (576,-176): trying (700,-250) then east toward lab area 49. Previous stuck at (800,-100).
101 25:23 go_to x=650 y=-305 z=-400 gave up 413 135 100% Stuck near (576,-176)/(700,-250)/(800,-100). Trying a southern detour via (650,-400) then east toward lab area 49.
102 25:38 go_to x=650 y=-305 z=-400 door closed 154 138 100% Continuing toward (650,-400) detour, then east toward lab area 49. Previously stuck near (576,-176),(700,-250),(800,-100). Guards far to the SE/E.
103 25:40 go_to_object id=20 arrived 62 65 100% Opening door 20 (x=505,z=-357) which blocks route to (650,-400) then east toward lab area 49. Previously stuck many times near (576,-176),(700,-250),(800,-100).
104 26:02 go_to use=true x=650 y=-305 z=-400 stuck 71 131 100% Door 20 open at x=505,z=-357. Heading to (650,-400) then east toward lab area 49. Route often gets stuck near (576,-176),(700,-250),(800,-100); avoid those.
105 26:17 go_to x=620 y=-305 z=-420 stuck 249 321 100% Went through door 20 (open). Trying a point south-west of stuck spots (576,-176),(700,-250). Goal: lab area 49 to the east (+x). Avoid (700,-250),(800,-100).
106 26:32 go_to x=576 y=-305 z=-176 stuck 381 563 100% Route around stuck spots: heading to (576,-176) first, then east. Avoid (700,-250),(800,-100). Goal: area 49 lab to east.
107 26:47 go_to x=560 y=-305 z=-520 arrived 343 50 100% Trying a route south-east around stuck spots: via (560,-520), then east toward area 49 lab. Avoid (700,-250),(800,-100),(620,-420).
108 27:02 go_to use=true x=700 y=-305 z=-560 stuck 197 209 100% Plan: reach lab area 49 (objective 0). Heading east via (700,-560) avoiding old stuck spots (700,-250),(800,-100),(620,-420). Then bottling room for contact + tanks (tanks at x~8936 z~-3150..-3839).
109 27:17 go_to x=760 y=-305 z=-600 stuck 23 229 100% Plan: reach lab area 49 (obj 0). Trying route east via (760,-600) avoiding old stuck spots. Then bottling room contact + destroy tanks near x~8936 z~-3150..-3839. Tank 53,55,57. Keep scientists alive.
110 27:32 go_to x=760 y=-305 z=-700 stuck 42 183 100% Plan: reach lab area 49 (obj 0). Previous route via (760,-600) stuck 30x. Trying a point further north-east (760,-700) to go around. Then bottling room contact + destroy tanks 53,55,57 near x~8936 z~-3150..-3839. Keep scientists alive.
111 27:47 go_to x=900 y=-305 z=-700 gave up 585 453 100% Routing around stuck spot at (760,-600)/(760,-700) by going further east to (900,-700). Goal: lab area 49, then bottling room tanks 53,55,57 near x~8936 z~-3150..-3839. Keep scientists alive.
112 28:06 go_to x=476 y=-305 z=-276 gave up 450 164 100% Stuck routing east near (760,-600). Tried (700,-560),(760,-600),(760,-700),(900,-700) - all stuck/unreachable. Now at (476,-276) nearest reachable. Next: look for other routes to area 49 (lab) and bottling room tanks at x~8936.
113 28:21 go_to x=600 y=-305 z=-250 stuck 151 308 100% Stuck routing east near (760,-600) before. Trying going east at z=-250 instead. Goal: area 49 (lab), then bottling room (tanks x~8936), exit area 69 x7969 z-5252 last.
114 28:36 go_to x=600 y=-305 z=-150 stuck 283 450 100% Route around stuck zone near (760,-600): going east at z=-150 first. Goal area 49 (lab), then bottling room tanks x~8936, exit area 69.
115 29:03 go_to x=900 y=-305 z=-150 gave up 511 517 100% Route around stuck zone near (760,-600): going east at z=-150 first. Goal area 49 (lab), then bottling room tanks x~8936, exit area 69. Previous walks stuck at (600,-250),(600,-150).
116 29:40 go_to x=900 y=-305 z=-150 stuck 200 340 100% Continue east along z=-150 toward lab area 49. Avoid stuck zones near (600,-250),(600,-150),(760,-600). Tanks at x~8936 later; exit area 69.
117 29:55 go_to x=900 y=-305 z=-300 stuck 242 423 100% Routing around stuck zone at (900,-150): go via z=-300 instead. Goal: area 49 lab (east). Avoid (600,-250),(600,-150),(760,-600).
118 30:10 go_to x=1000 y=-305 z=-500 gave up 809 778 100% Goal area 49 lab (east). Previously stuck at (600,-250),(600,-150),(900,-150),(900,-300). Trying a southern-then-east route via (1000,-500).
119 30:37 go_to x=576 y=-305 z=-76 door closed 481 457 100% Goal area 49 lab (east). Stuck spots: (600,-250),(600,-150),(900,-150),(900,-300). Currently near (576,-76). Try going north-east around obstacles.
120 30:40 go_to_object id=21 arrived 108 95 100% Opening door 21 (x=399,z=-357) which blocks route east toward area 49 lab. Stuck spots noted earlier: (600,-250),(600,-150),(900,-150),(900,-300).
121 30:41 go_to use=true x=576 z=-76 arrived 335 36 100% Door 21 opened. Continuing toward area 49 lab via (576,-76). Stuck spots: (600,-250),(600,-150),(900,-150),(900,-300). Objectives: lab area 49, meet contact bottling room, destroy tanks, exit area 69 last.
122 30:41 go_to use=true x=576 z=-76 arrived 0 36 100% Heading to lab area 49 via (576,-76). Door 21 open. Stuck spots: (600,-250),(600,-150),(900,-150),(900,-300). Objectives: lab area 49, meet contact bottling room, destroy tanks, exit area 69 last.
123 30:56 go_to use=true x=576 y=-305 z=-76 gave up 771 805 100% Heading to lab area 49 via (576,-76). Door 23 near there closed; pressing use. Objectives: lab area 49, meet contact bottling room, destroy tanks (ids 53,55,57 at x~8936), exit area 69 last.
124 31:11 go_to use=true x=576 z=-76 arrived 778 36 100% Heading to lab area 49 via (576,-76). Doors 21,23 opened/pressed. Objectives: lab area 49, meet contact bottling room, destroy tanks (ids 53,55,57 near x8936), exit area 69 last.
125 31:11 go_to use=true x=576 z=-76 arrived 0 36 100% Heading to lab area 49 via (576,-76). Doors 21,23 opened/pressed. Objectives: lab area 49, meet contact bottling room, destroy tanks (ids 53,55,57 near x8936), exit area 69 last.
126 31:11 go_to use=true x=576 z=-76 arrived 0 36 100% Heading to lab area 49 via (576,-76). Door 23 was pressed twice (may be open now). Objectives: lab area 49, meet contact bottling room, destroy tanks 53,55,57 near x8936, exit area 69 last.
127 31:19 go_to_object id=23 arrived 266 30 100% Trying door 23 directly (previous presses may have toggled it). Goal: lab area 49 via (576,-76). Then bottling room contact, destroy tanks 53,55,57, exit area 69 last.
128 31:21 go_to use=true x=576 z=-76 arrived 266 33 100% Door 23 open. Heading to (576,-76) toward lab area 49. Then bottling room contact, destroy tanks 53,55,57, exit area 69 last.
129 31:21 go_to use=true x=576 z=-76 arrived 0 33 100% Door 23 open. Heading to lab area 49 (objective 0). Then bottling room contact, destroy tanks 53,55,57, exit area 69 last.
130 31:23 go_to use=true x=480 z=-353 arrived 276 29 100% Heading to lab area 49 (objective 0). Door 23 open at x=505 z=-353. Then bottling room contact, destroy tanks 53,55,57, exit area 69 last.
131 31:24 go_to use=true x=560 z=-353 arrived 64 39 100% Heading east through door 23 toward lab area 49 (objective 0). Plan: bottling contact, destroy tanks 53,55,57, exit area 69 last.
132 31:42 go_to use=true x=800 z=-353 stuck 5 273 100% Heading east toward lab area 49 (objective 0). Plan: bottling contact, destroy tanks 53,55,57, exit area 69 last. Door 23 open.
133 32:00 go_to x=700 z=-150 stuck 48 208 100% Stuck at ~x=560-800 z=-353 repeatedly. Trying a route via x=700 z=-150 to get around. Objective 0: reach area 49 (east). Door 23 open.
134 32:30 go_to seconds=30 x=650 z=-250 gave up 521 547 100% Previous routes stuck near x=560-800 z=-353 and x=700 z=-150. Trying a point north-east at (650,-250) to bypass. Objective 0: reach area 49 (east, ~10900 away). Door 23 open.
135 32:48 go_to x=650 z=-250 door closed 389 197 100% Objective 0: reach area 49 (east). Previous routes stuck near x=560-800 z=-353 and x=700 z=-150. Continuing from (650,-250) toward east.
136 32:51 go_to_object id=23 arrived 146 29 100% Door 23 at (505,-353) was open earlier; it reads closed now. Re-opening it, then routing east via a different point since east routes keep sticking near x=560-800 z=-353.
137 33:10 go_to use=true x=700 z=-150 stuck 60 215 100% Passed door 23 (open). Previous east routes stuck near x=560-800 z=-353. Trying a different intermediate point now. Goal: area 49 (lab), then bottling room; destroy gas tanks there; exit area 69 last.
138 33:28 go_to x=600 z=-60 arrived 238 46 100% Route around the stuck zone near x=560-800 z=-353/-150 by going north-east via z=-60. Goal: area 49 (lab), then bottling room, destroy tanks, exit area 69 last.
139 34:22 go_to x=800 z=-60 stuck 43 222 100% Continuing east via z=-60 to avoid stuck zone near x=560-800 z=-353/-150. Goal: area 49 (lab), then bottling room, destroy tanks, exit area 69 last.
140 35:14 go_to x=900 z=-120 stuck 270 392 100% Route around stuck zone near x=800 z=-60 via z=-120 to the east. Goal area 49 (lab), then bottling room, destroy tanks, exit area 69 last.
141 35:29 go_to x=900 z=-250 stuck 279 397 100% Route around stuck zone near x=800 z=-60 by going south-east via z=-250. Goal area 49 (lab), then bottling room, destroy tanks, exit area 69 last. Stuck zones: x=800 z=-60, x=700 z=-150 (door 23 area).
142 35:47 go_to x=900 z=-250 stuck 277 358 100% Route around stuck zone x=800 z=-60 via south-east. Goal area 49 (lab), then bottling room (meet contact, destroy tanks), exit area 69 last. Stuck zones: x=800 z=-60, x=700 z=-150 (door 23).
143 36:02 go_to x=700 z=-400 stuck 114 279 100% Route around stuck zones (x=800 z=-60, x=700 z=-150) via south. Goal area 49 lab, then bottling room, exit area 69 last.
144 36:04 go_to_area area=71 arrived 276 25 100% Stuck zones around x=700-900,z=-60..-400 from prior attempts. Trying area 71 via door 22 (open) to find a new route toward area 49 lab.
145 36:12 go_to_object id=20 arrived 137 89 100% Plan: reach lab area 49 (far +x, -z). Stuck zones x=700-900,z=-60..-400 from prior tries. Going through door 20 to area 7 (down 320) to find new route east.
146 36:12 go_to_area area=7 arrived 230 19 100% Plan: reach lab area 49 (far +x,-z). Went through door 20 into area 7. Explore east from here; avoid stuck zone x=700-900,z=-60..-400.
147 36:14 go_to x=600 z=-100 arrived 198 39 100% Plan: reach lab area 49 (far +x,-z). Avoid stuck zone x=700-900,z=-60..-400. Trying route via z=-100 at x=600 first.
148 36:15 go_to_area area=8 arrived 362 28 100% Plan: reach lab area 49 (far +x,-z). Went to area 7 opening at x=452 z=-53 to area 8. Avoid stuck zone x=700-900,z=-60..-400. Then continue east/south toward area 49.
149 36:17 go_to x=1000 z=-300 arrived 296 26 100% Plan: reach lab area 49 (far +x,-z). Avoid stuck zone x=700-900,z=-60..-400. Trying east route at z=-300 from area 8.
150 36:38 go_to x=900 y=-305 z=-250 stuck 385 319 100% Plan: reach lab area 49 (far +x,-z). Avoid stuck zone x=700-900,z=-60..-400 (previous attempts got stuck). Trying a new intermediate point at x=900,z=-250 via the south side.
151 36:55 go_to x=700 y=-305 z=-600 stuck 258 486 100% Plan: reach lab area 49 (far +x,-z). Old zone x=700-900,z=-60..-400 is blocked. Trying southern detour via x=700,z=-600 then east.
152 36:56 go_to_area area=71 arrived 219 26 100% Plan: reach lab area 49 (far +x,-z). Previous routes stuck around x=700-900,z=-60..-400 and z=-600. Trying door 20 (open) into area 71 to go east.
153 37:12 go_to x=1000 y=-305 z=-400 door closed 60 429 100% Plan: reach lab area 49 (far +x,-z), then bottling room tanks (objective 3), contact in bottling room, then exit area 69 (x~7969,z~-5252). Previously stuck around x=700-900 z=-60..-400 and z=-600. Trying a route to x=1000,z=-400 from area 71.
154 37:13 go_to_object id=20 arrived 31 26 100% Opening door 20 (x=505,z=-357) to get back into area 7 and continue toward lab area 49 (far +x,-z). Previously stuck many times around x=700-900 z=-60..-600; try routes around.
155 37:19 go_to_area area=7 arrived 195 24 100% Through door 20 (open) into area 7. Goal: lab area 49 (far +x, -z). Previously stuck around x=700-900 z=-60..-600; route around. Then bottling room, tanks at x~8936.
156 37:37 go_to x=700 y=-305 z=-150 stuck 362 182 100% Goal: lab area 49 (far +x,-z), then bottling room (tanks ~x8936). Previously stuck x700-900 z-60..-600; routing north-ish via z=-150. Door 20 open.
157 37:56 go_to x=800 y=-305 z=-300 stuck 353 425 100% Goal: lab area 49 (far +x,-z), then bottling room (tanks ~x8936). Previously stuck x700-900 z-60..-600. Trying point (800,-300) via south-west of stuck zone. Door 20 open.
158 38:11 go_to x=1000 y=-305 z=-400 arrived 146 51 100% Goal: lab area 49 (far +x,-z), then bottling room (tanks ~x8936). Stuck zone x700-900 z-60..-600 - avoid. Trying route via door 20 / area 71 to (1000,-400). Door 20 open.
159 38:29 go_to use=true x=1000 y=-305 z=-400 door closed 938 488 100% Goal: lab area 49 (far +x,-z), then bottling room (tanks ~x8936). Stuck zone x700-900 z-60..-600 - avoid. Last walk to 1000,-400 arrived-ish (nearest 400,-400). Retry from here with use=true to open doors.
160 38:50 go_to x=1000 y=-305 z=-400 gave up 833 746 100% Door 42 locked (key with scientist chr57). Try alternate route: console 28 opens door 27 area 20. Heading to area 20 via other route; avoid stuck zone x700-900 z-60..-600.
161 40:19 go_to_object id=28 gave up 1288 1964 100% Heading to console 28 (opens door 27 to area 20). Avoid stuck zone x700-900 z-60..-600. Objective 0: reach area 49 (lab).
162 41:17 go_to_object id=28 stuck 77 1930 100% Heading to console 28 (opens door 27 to area 20). Avoid stuck zone x700-900 z-60..-600. Objective 0: reach area 49 (lab). Door 27 locked.
163 42:16 go_to_object id=28 stuck 169 2083 100% Retry console 28 (opens door 27 to area 20). Last attempt got stuck near x700-900 z-60..-600. Objective 0: reach area 49 (lab). Keys: scientist chr57 carries keys 2+4 nearby (x=-309 z=-535), consider cornering him for keys.
164 43:26 go_to x=-309 z=-535 gave up 1361 757 100% Heading to scientist chr57 (carries keys 2+4) to corner him for keys. Then route to lab area 49 avoiding the stuck spot near x700-900 z-60..-600. Console 28 route failed twice.
165 44:06 go_to x=-309 z=-535 stuck 14 771 100% Heading to scientist chr57 (keys 2+4) to corner him up close for keys. Then lab area 49. Avoid stuck spot x700-900 z-60..-600. Door 27 near console 28 locked.
166 44:28 go_to x=-250 z=-500 arrived 698 12 100% Heading toward scientist chr57 (keys 2+4) via a different approach, avoiding stuck zone x700-900 z-60..-600. Then corner him up close for keys, then lab area 49.
167 45:26 go_to x=-309 y=-7 z=-535 gave up 688 761 100% Approaching scientist chr57 (keys 2+4) up close to corner him. Previous walks got stuck near him; try from this new position (-250,-500). Then lab area 49.
168 45:46 go_to seconds=20 x=-309 y=-7 z=-535 stuck 23 784 100% Approaching chr57 (keys 2+4) from (-250,-500). Corner him up close (don't shoot). Then lab area 49.
169 46:24 go_to x=-300 y=13 z=-450 stuck 56 707 100% Plan: reach scientist chr57 (keys 2+4) by a different route; previous direct path at (-309,-535) gets stuck 59x. Go via (-300,-450) first, then approach from the north. Then lab area 49.
170 46:43 go_to x=-200 z=-620 arrived 617 32 100% Trying a wide detour to reach scientist chr57 (keys 2+4) near (-309,-535), avoiding the stuck spot. Then lab area 49. Previous direct approaches stuck ~59x.
171 47:13 go_to seconds=30 x=-309 y=-7 z=-535 gave up 781 898 100% Approaching scientist chr57 (keys 2+4) at (-309,-535) from new side. Previous direct routes stuck. Then lab area 49, bottling room tanks, exit area 69.
172 48:02 go_to x=-309 y=-7 z=-535 stuck 97 801 100% Heading to scientist chr57 (keys 2+4) at (-309,-535). Route often stuck; if stuck again try a different side. Then lab area 49, bottling room tanks (53,55,57), exit area 69.
173 48:20 go_to x=-100 z=-600 gave up 837 271 100% Stuck pattern near (-300,-450). Trying a wide detour via (-100,-600) then west to scientist chr57 at (-309,-535). Then lab area 49.
174 48:35 go_to x=-250 y=-7 z=-560 gave up 532 629 100% Plan: reach scientist chr57 (carries keys 2+4) at (-309,-535) y=-7 by approaching from east side. Then lab area 49. Previous routes got stuck near (-300,-450). Avoid that.
175 48:54 go_to x=-250 y=-7 z=-560 arrived 663 43 100% Plan: reach scientist chr57 (keys 2+4) at (-309,-535) y=-7 from east. Then lab area 49. Previous routes stuck near (-300,-450). Trying (-250,-560) y=-7.
176 49:14 go_to seconds=20 x=-309 y=-7 z=-535 gave up 810 893 100% Plan: reach scientist chr57 (keys 2+4) at (-309,-535) y=-7 from east, then lab area 49. Arrived at (-250,-560) previously; now trying final approach.
177 49:44 go_to seconds=30 x=-309 y=-7 z=-535 stuck 208 708 100% Plan: reach scientist chr57 (keys 2+4) at (-309,-535) y=-7, then lab area 49. Previously stuck at this spot; approaching from (-250,-560). Try a different approach via x=-250 z=-500 first.
178 50:05 go_to x=-250 y=-7 z=-500 gave up 689 134 100% Plan: reach scientist chr57 (keys 2+4) at (-309,-535) y=-7 via x=-250 z=-500 (new approach), then lab area 49. Previously stuck near (-309,-535).
179 50:25 go_to seconds=20 x=-290 y=-7 z=-525 gave up 861 874 100% Plan: reach scientist chr57 (keys 2+4) at (-309,-535) y=-7 via x=-250 z=-500. Previously stuck near (-309,-535). Then lab area 49.
180 50:45 go_to seconds=20 x=-250 y=-7 z=-500 gave up 946 185 100% Plan: reach scientist chr57 (keys 2+4) near (-309,-535) y=-7 approaching from x=-250 z=-500 side (direct approach got stuck 48x). Then lab area 49. Recent go_to gave_up near -250,-500; retry with shorter legs.
181 51:05 go_to seconds=20 x=-260 y=-7 z=-510 gave up 948 844 100% Plan: reach scientist chr57 (keys 2+4) near (-309,-535) y=-7, then lab area 49. Approaching from x=-250 z=-500 side in short legs; previous long routes gave up.
182 51:25 go_to seconds=20 x=-250 y=-7 z=-500 gave up 911 166 100% Plan: reach scientist chr57 (keys 2+4) near (-309,-535) y=-7, then lab area 49. Previous routes stuck/gave up repeatedly near here. Trying short leg to (-250,-500) again then approach.
183 51:45 go_to seconds=20 x=-309 y=-7 z=-535 gave up 907 893 100% Retry: approach scientist chr57 (keys 2+4) at (-309,-535) y=-7. Earlier routes stuck near (-250,-500). Then lab area 49.
184 52:15 go_to seconds=30 x=-309 y=-7 z=-535 stuck 226 667 100% Retry: approach scientist chr57 (keys 2+4) at (-309,-535) y=-7. Routes previously got stuck near (-250,-500). Then lab area 49. Don't shoot scientists.
185 52:30 go_to_area area=6 not entered 64 241 100% Stuck looping near (-250,-500). Trying different exit area 6 via door 22 to reach scientist chr57 (keys 2+4) at (-309,-535). Then lab area 49. Don't shoot scientists.
186 52:37 go_to seconds=20 use=true x=399 z=-380 arrived 45 8 100% Trying door 22 (x=399,z=-353) with use pressed. Goal: area 6 then lab area 49. Scientist chr57 has keys 2+4 at (-309,-535) if needed.
187 52:42 go_to_object id=22 seconds=20 arrived 62 91 100% Retry door 22 (x=399,z=-353) which is opening, to reach area 6 (up 320). Goal then lab area 49. Chr57 scientist has keys 2+4 near (-309,-535) if needed.
188 52:43 go_to_area area=6 arrived 197 27 100% Door 22 (x=399,z=-353) was opening. Retrying to enter area 6, then toward lab area 49. Chr57 scientist has keys 2+4 near (-309,-535) if needed.
189 52:43 go_to use=true x=505 z=-353 arrived 23 39 100% Heading through door 23 (x=505,z=-353, opening) toward lab area 49 (objective 0). Previously stuck routes at chr57 area; avoid. Plan: lab 49, then bottling room (contact, destroy tanks), then exit area 69 far +x -z.
190 52:48 go_to seconds=20 use=true x=520 z=-380 arrived 82 30 100% Through door 23 (opening) toward lab area 49 (objective 0). Avoid chr57 area (stuck before). Plan: lab 49, bottling room contact + destroy tanks, exit area 69 far +x -z.
191 52:53 go_to use=true x=505 y=13 z=-353 arrived 14 34 100% Through door 23 toward lab area 49 (objective 0). Avoid chr57 area. Then contact in bottling room, destroy tanks 53/55/57, exit area 69.
192 52:53 go_to x=520 y=13 z=-380 arrived 0 32 100% Heading to lab area 49 (objective 0). Went through door 23 area. Avoid chr57 (scientist w/ keys). Next: contact in bottling room, destroy tanks 53/55/57, exit area 69.
193 52:53 go_to x=520 y=13 z=-380 arrived 0 32 100% Objective 0: reach lab area 49. Currently near door 23 area (y=13). Avoid chr57 scientist with keys. Next: contact in bottling room, destroy tanks 53/55/57, exit area 69.
194 52:53 go_to_area area=49 error 0 – 100% Objective 0: reach lab area 49. At y=13 near door 23 (x=505,z=-353). Avoid scientist chr57 (keys). Next: contact in bottling room, destroy tanks 53/55/57, exit area 69.
195 52:53 go_to use=true x=560 y=13 z=-380 arrived 37 40 100% Objective 0: reach lab area 49 (11000 away). Currently at y=13 near door 23. Heading east through open doors. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69.
196 52:55 go_to use=true x=1000 y=13 z=-380 arrived 391 37 100% Objective 0: reach lab area 49 (east, ~11000 away). Heading east from door 23 area. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69 (x=7969 z=-5252).
197 52:55 go_to use=true x=1000 y=13 z=-380 arrived 0 37 100% Objective 0: reach lab area 49 (east, ~11000 away). Route east via door 20/23 area. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69 (x=7969 z=-5252).
198 52:55 go_to use=true x=1000 y=13 z=-380 arrived 0 37 100% Objective 0: reach lab area 49 (east). Route east via door 20/23 area. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69.
199 52:57 go_to use=true x=505 y=13 z=-353 arrived 363 26 100% Objective 0: reach lab area 49 (east). Routing via door 23 at x505 z-353 (y13). Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69.
200 52:57 go_to use=true x=1000 y=13 z=-380 arrived 95 36 100% Objective 0: reach lab area 49 (east). Went through door 23 (x505 z-353). Continue east to x1000 z-380, then onward toward area 49. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69.
201 52:59 go_to use=true x=1000 y=13 z=-380 arrived 455 31 100% Objective 0: reach lab area 49 (east). Went through door 23. Continuing east toward x1000 z-380. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69.
202 53:00 go_to use=true x=470 y=13 z=-370 arrived 382 30 100% Objective 0: reach lab area 49 (east). Went through door 23 at x505 z-353. Continue east past it toward x1000 z-380. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69.
203 53:01 go_to use=true x=1000 y=13 z=-380 arrived 75 40 100% Objective 0: reach lab area 49 (east). Passed door 23 (x505 z-353). Heading east to x1000 z-380. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69.
204 53:02 go_to use=true x=1000 y=13 z=-380 arrived 455 30 100% Objective 0: reach lab area 49 (east). Walls block direct route to x1000 z-380; retargeted to nearby points. Try different intermediate points. Avoid scientist chr57. Later: contact in bottling room, destroy tanks 53/55/57, exit area 69.
205 53:04 go_to use=true x=470 y=13 z=-370 arrived 387 26 100% Objective 0: reach lab area 49 (east). Door 23 at x505 z-353 opened. Walls block direct route to x1000 z-380; trying intermediate points. Avoid scientist chr57.
206 53:05 go_to use=true x=560 y=13 z=-353 arrived 98 40 100% Passing door 23 (open) heading east toward lab area 49. Previous attempts to x1000 z-380 retargeted/looped; trying step-by-step east.
207 53:05 go_to use=true x=560 y=13 z=-353 arrived 0 40 100% Heading east toward lab area 49. Door 23 open. Previous east attempts looped; try stepwise. Door 20 near x505 z-357 is a stairway/lower storey door.
208 53:13 go_to_object id=20 arrived 66 85 100% Heading to lab area 49 (east). Door 20 leads down to area 7 (stairs/lower storey). Trying to open it and proceed east.
209 53:14 go_to_area area=7 arrived 232 21 100% Heading to lab area 49 (east). Went through door 20 into area 7. Next: find route east toward area 49, then bottling room (tanks at x~8936).
210 53:15 go_to_area area=8 arrived 429 22 100% Heading east toward lab area 49. Went through door 20 into area 7; now going to area 8 (unvisited direction east). Objectives: reach area 49, meet contact in bottling room, destroy tanks (x~8936), then exit area 69.
211 53:16 go_to_area area=5 arrived 742 21 100% Heading to lab area 49 (east). Door 42 locked (key 4 on scientist chr 57, far north). Trying area 5 via door 24 at x=258 z=823. Objectives: reach area 49, meet contact in bottling room, destroy tanks at x~8936, exit area 69.
212 53:20 go_to_object id=24 arrived 153 35 100% Opening door 24 at x=258 z=823 to area 4, heading east toward lab area 49. Door 42 locked (key 4 on scientist chr 57). Objectives: area 49, contact in bottling room, destroy tanks ~x8936, exit area 69.
213 53:24 go_to_area area=4 arrived 279 15 100% Through door 24 into area 4, heading east toward lab area 49. Door 42 locked (key 4 on scientist chr 57). Objectives: area 49, contact in bottling room, destroy tanks ~x8936, exit area 69.
214 53:31 go_to x=1000 z=400 damage 699 – 94% Heading east toward lab area 49 (objective 0). Door 42 locked; key 4 on scientist chr 57 far NW. Look for alternate routes. Guards chr 23 near (191,940).
215 53:37 go_to fire=true x=1000 z=400 damage 45 – 88% Heading east toward lab area 49 (objective 0). Door 42 locked (key 4 on scientist chr 57). Guards around x=900-1400 z=150-450. Fight if needed with ak47 (item 8).
216 53:39 equip item=8 done 242 – 88% Equip AK47 for guard fights. Heading east toward lab area 49 (objective 0). Guards near chr 6 and 7 close by (x~650,z~440).
217 53:42 go_to fire=true x=1000 z=400 arrived 648 30 88% AK47 in hand. Pushing east toward lab area 49 (objective 0). Guards around x~650-1400, z~400. Health ~88%. Then bottling room tanks at x~8936 z~-3150 (objective 3), meet contact (obj 2).
218 53:45 go_to use=true x=1255 z=877 arrived 197 32 88% AK47 in hand. Objective 0: reach lab area 49. Door 27 at x1255 z877 locked, needs key 2 carried by chr 57 (scientist up at y=-7). Door 28 console opens it from area 20. Trying door 28 console first (x976 z458).
219 53:48 go_to_object id=28 arrived 108 71 88% Going to console 28 (x976 z458) to open door 27 (locked, needs key 2 from scientist chr 57). Then head to lab area 49.
220 53:52 go_to use=true x=1255 z=877 arrived 514 36 88% Door 27 opened via console 28; walking through to lab area 49. Objective 0 needs entering area 49. Watch for guards (chr 43 near 1414,404).
221 54:10 go_to use=true x=1255 z=877 door closed 502 254 88% Door 27 open via console 28. Walking through to lab area 49 (objective 0). Then bottling room (contact, tanks at x~8936 z~-3150). Watch guard chr 43 near 1414,404.
222 54:33 go_to use=true x=1255 y=-305 z=877 door closed 26 251 88% Heading through door 27 (opened by console 28) toward lab area 49. Door 42 locked (key carried by scientist chr 57). Guard chr 43 near 1414,404.
223 54:48 go_to use=true x=1255 y=-305 z=877 gave up 420 575 88% Door 27 was opened by console 28. Go through door 27 at 1255,877 toward lab area 49. Door 42 locked; avoid it. Guard chr 43 near 1414,404 (armed).
224 55:03 go_to use=true x=1255 y=-305 z=877 stuck 299 102 88% Heading through door 27 (opened by console 28) at 1255,877 toward lab area 49. Avoid locked door 42 (needs key 4 from chr 57). Guard chr 43 near 1414,404.
225 55:34 go_to_object id=28 door closed 692 511 88% Plan: open door 27 via console 28 (in area 20), then go to lab area 49. Avoid locked door 42. Guard chr 43 near 1414,404.
226 55:51 go_to x=976 y=-343 z=458 gave up 762 771 88% Plan: reach console 28 (area 20 side) to open door 27 -> lab area 49. Door 42 locked; route around. Guard chr 43 near 1414,404.
227 56:18 go_to x=976 y=-343 z=458 gave up 994 670 88% Plan: reach console 28 (area 20 side) to open door 27 -> lab area 49. Door 42 locked; route around. Guard chr 43 near 1414,404. Previous walk gave_up mid-route; continuing.
228 56:39 go_to x=976 y=-343 z=458 door closed 406 395 88% Plan: reach console 28 (area 20 side) to open door 27 -> lab area 49. Door 42 locked. Continuing walk to 976,458.
229 56:54 go_to x=976 y=-343 z=458 stuck 308 552 88% Plan: reach console 28 (area 20 side) to open door 27 -> lab area 49. Door 42 locked from my side; route around. Continue walk to 976,458.
230 57:09 go_to x=800 y=-305 z=600 arrived 189 7 88% Plan: reach console 28 (area 20 side) to open door 27 -> lab area 49. Door 42 locked. Detour via 800,600 to avoid stuck point.
231 57:40 go_to_object id=28 door closed 306 397 88% Heading to console 28 to open door 27 (lab area 49). Door 42 locked. Previously stuck near x~976 route; try going around via 800,600 first.
232 57:55 go_to x=976 y=-343 z=500 gave up 515 676 88% Goal: console 28 (opens door 27 to lab area 49). Route around via 800,600 done; now approaching 976,500 from south-west. If stuck, try 1000,600.
233 58:19 go_to x=976 y=-343 z=500 door closed 466 396 88% Goal: console 28 (opens door 27 to lab area 49). Route around via 800,600 done; approaching 976,500. If stuck, try 1000,600.
234 58:37 go_to x=1000 y=-305 z=600 door closed 9 315 88% Goal: console 28 (opens door 27 to lab area 49). Previous routes stuck near 976,500 and door 42 locked. Trying 1000,600 detour, then 28.
235 58:56 go_to x=894 y=-343 z=494 door closed 7 314 88% Goal: console 28 (opens door 27 to lab area 49). Door 42 locked; try reaching console 28 area via a point well to the north side, avoiding 42.
236 59:20 go_to x=700 y=-305 z=150 door closed 62 283 88% Goal: console 28 (opens door 27 to lab area 49). Door 42 locked. Routing north around it to reach console 28 side. Previous walks got stuck near door 42.
237 60:08 go_to_object id=28 seconds=45 door closed 3 398 88% Heading to console 28 (opens door 27 to lab area 49). Door 42 locked; avoid it. Objectives: reach area 49, meet contact in bottling room, destroy tanks, exit area 69 last.
238 60:53 go_to seconds=45 x=976 y=-343 z=458 door closed 84 477 88% Heading to console 28 (opens door 27 to lab area 49). Door 42 locked; route around it via south (x=400 z=150 area). Objectives: reach area 49, meet contact bottling room, destroy tanks, exit area 69 last.
239 61:08 go_to x=400 y=-305 z=150 door closed 150 450 88% Avoid locked door 42. Route south via x=400 z=150, then east toward console 28 (976,458) / area 20. Objective: reach area 49 via door 27 opened by console 28.
240 61:33 go_to x=800 y=-305 z=150 gave up 1670 1688 88% Door 42 locked; avoiding it. Trying route via z=150 east, then to console 28 (976,458) / area 20. Objective: reach area 49 via door 27 opened by console 28.
241 63:33 go_to x=976 y=-305 z=458 stuck 1 1969 88% Door 42 locked. Heading to console 28 (976,458) to open door 27 -> area 49 (lab). Keep route avoiding door 42. Then bottling room tanks (x~8936) and exit area 69.
242 65:33 go_to x=800 y=-305 z=150 stuck 6 1695 88% Door 42 locked. Previously reached (800,150) area after gave_up. Now trying from there to console 28 (976,458) via different path. Next: lab area 49 via door 27, then bottling tanks x~8936, exit area 69.
243 67:33 go_to x=800 y=-305 z=150 stuck 0 1695 88% Door 42 locked. Trying to reach (800,150) again via a new intermediate point; last attempts got stuck. Goal: lab area 49 via door 27, console 28 at (976,458).
244 67:38 go_to_area area=7 not entered 1331 29 88% Door 42 locked; stuck at (800,150) repeatedly. Going via area 7 (door 20 at x=505 z=-357, visited) to route around toward lab area 49 / console 28 (976,458). Then bottling room, destroy tanks 53,55,57 near x=8936.
245 67:38 go_to use=true x=560 z=-357 arrived 0 37 88% Trying to pass door 20 (x=505,z=-357) into area 7. Previously blocked. Notes: door 42 locked; stuck at (800,150). Goal: lab area 49, console 28 at (976,458), bottling room, tanks 53/55/57 near x=8936.
246 67:39 go_to_area area=7 arrived 144 29 88% Passing door 20 (x=505,z=-357) into area 7. Goal: lab area 49, bottling room, tanks 53/55/57 near x=8936. Door 42 locked; stuck previously at (800,150).
247 67:41 go_to x=452 z=-53 arrived 276 32 88% Heading to area 8 exit (x=452,z=-53) to continue toward lab area 49 far to +x. Avoid (800,150) route.
248 67:41 go_to_area area=8 arrived 161 26 88% Heading through opening to area 8 (toward lab area 49, far +x). Route via (800,150) got stuck before; avoid it. Objectives: reach area 49, meet contact in bottling room, destroy tanks there, then exit area 69.
249 67:56 go_to x=1000 z=400 stuck 90 645 88% Heading east toward lab area 49 (far +x,-z). Avoid route via (800,150) which got stuck. Objectives: area 49, meet contact bottling room, destroy tanks (ids 53,55,57 near x=8936), exit area 69.
250 68:11 go_to x=700 z=-200 stuck 192 214 88% Heading east toward lab area 49 via a new route north of the stuck spot (avoid 800,150 and 1000,400). Objectives: area 49, contact in bottling room, destroy tanks 53/55/57 near x=8936, exit area 69.
251 68:12 go_to x=1000 z=-300 arrived 119 29 88% Heading east toward lab area 49 via a southern-northern detour avoiding stuck spots (800,150), (1000,400), (700,-200). Objectives: area 49, contact in bottling room, destroy tanks 53/55/57 near x=8936, exit area 69.
252 68:35 go_to x=900 z=-100 stuck 93 430 88% Heading east toward lab area 49 via north route (avoid stuck spots 800,150 / 1000,400 / 700,-200). Objectives: area 49, contact in bottling room, destroy tanks 53/55/57 near x=8936, exit area 69.
253 68:37 go_to x=1200 z=-500 arrived 667 31 88% Heading east toward lab area 49, going south-around the stuck spots (800,150 / 1000,400 / 700,-200 / 900,-100). Objectives: area 49, contact in bottling room, destroy tanks 53/55/57 near x=8936, exit area 69 (x=7969,z=-5252).
254 68:38 go_to seconds=30 x=1200 z=-500 arrived 255 31 88% Heading east toward lab area 49. Stuck spots known: (800,150),(1000,400),(700,-200),(900,-100). Last reached (600,-500) area. Try going via z=-500 eastward with small legs.
255 68:40 go_to seconds=20 x=600 z=-500 arrived 245 39 88% Heading east toward lab area 49 via z=-500 in short legs. Stuck spots: (800,150),(1000,400),(700,-200),(900,-100). Reached (600,-500) before.
256 68:55 go_to x=900 y=-269 z=-500 gave up 429 675 88% Heading east to lab area 49 via z=-500 in short legs. Stuck spots: (800,150),(1000,400),(700,-200),(900,-100). Reached (600,-500),(1200,-500) before.