Golden Bench

Leaderboard / Surface 1 / run

Claude Haiku 5.5 on Surface 1, seed 2

Score79.7
Objectives2/2
Outcomecompleted
Game time15:00
Decisions60
Cost$0.02
Verifiedyes

Run s1c-haiku--claude-haiku-5-5--surface1-s2 from sweep s1c-haiku; harness 674047e; walker features 127; ended: mission over. Replaying its input log reproduced every state hash.

Path

-15k-10k-5k05k -25k-20k-15k-10k-5k0 Explored ground: the coarse cells our runs covered, outlined x → z ↓ grid: 1000 units (about 10 m); dashed: ground covered by any run step 1: go_to, health 100%step 2: go_to_object, health 100%step 3: go_to, health 100%step 4: go_to_object, health 100%step 5: go_to, health 100%step 6: go_to, health 100%step 7: go_to, health 100%step 8: go_to_area, health 100%step 9: go_to, health 100%step 10: go_to, health 100%step 11: go_to_area, health 100%step 12: go_to, health 100%step 13: go_to, health 100%step 14: go_to_object, health 100%step 15: go_to, health 100%step 16: go_to, health 100%step 17: go_to, health 100%step 18: go_to, health 100%step 19: go_to, health 100%step 20: shoot_object, health 100%step 21: go_to, health 100%step 22: shoot_object, health 100%step 23: go_to_object, health 100%step 24: go_to, health 100%step 25: shoot_object, health 100%step 26: go_to, health 100%step 27: go_to, health 100%step 28: go_to, health 100%step 29: go_to, health 100%step 30: go_to, health 100%step 31: shoot_object, health 100%step 32: go_to_object, health 100%step 33: go_to_object, health 100%step 34: go_to_object, health 100%step 35: go_to_object, health 100%step 36: go_to, health 100%step 37: go_to, health 100%step 38: go_to_area, health 100%step 39: go_to, health 100%step 40: go_to, health 100%step 41: go_to, health 100%step 42: go_to, health 100%step 43: go_to, health 100%step 44: go_to, health 100%step 45: go_to, health 100%step 46: go_to, health 100%step 47: go_to, health 100%step 48: go_to, health 100%step 49: go_to, health 100%step 50: go_to, health 100%step 51: go_to_area, health 100%step 52: go_to_area, health 100%step 53: go_to, health 100%step 54: go_to, health 100%step 55: go_to, health 100%step 56: go_to, health 100%step 57: shoot_object, health 100%step 58: go_to, health 100%step 59: go_to, health 100% step 10: gave upstep 12: gave upstep 16: gave upstep 17: gave upstep 18: gave upstep 19: stuckstep 21: stuckstep 24: stuckstep 27: gave upstep 29: gave upstep 36: gave upstep 47: stuckstep 49: gave up objective 0step 15: objective 0objective 3step 59: objective 3 start end
0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Positions after each decision, in the harness's world units, seen from above (x to the right, z downward). Only the numbers in our traces are drawn: no walls, floors or other level data. The dashed outline is the ground any run on this level has covered, in coarse 2,000-unit cells. Press play to watch the run at game time; click a decision below to jump to it.

Health over the run

0%50%100% 11121314151 decision 0step 15: objective 03step 59: objective 3
Health after each decision. Dashed gold ticks mark decisions that completed an objective (number above); red ones an objective that failed.

Objectives

#Objective (our paraphrase)Scored at this difficultyFinal status
0cut power to the communications dishyesdone
1get the key to the safenoopen
2take the building plans from the safenoopen
3enter the base through the ventilation toweryesdone

Decisions

One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.

StepGame clockActionEndedMovedLeftHealthNotes
1 0:53 go_to x=-10600 z=-19000 arrived 6753 24 100% Start: heading north toward key 1 (id 61 at -10577,-19225) and comms area. Objectives: cut comms dish power, then enter vent tower (x6800,z-5450) = level exit area 34 last.
2 0:53 go_to_object id=61 unreachable 0 536 100% Picking up key 61 at (-10577,-19225) to open locked doors. Next: find comms dish and cut power.
3 0:59 go_to x=-10577 y=191 z=-19225 arrived 710 31 100% Going to pick up key 61 at (-10577,-19225). Then find comms dish and cut its power (objective 0). Final: enter level exit area 34 near x=6821 z=-5446.
4 0:59 go_to_object id=61 unreachable 0 175 100% Picking up key 61 (key analyser-type key) on floor near x=-10577 z=-19225. Next: find comms dish, cut power (objective 0), then head to level exit x=6821 z=-5446.
5 0:59 go_to seconds=10 x=-10577 y=191 z=-19225 arrived 0 31 100% Trying to walk onto key 61 to pick it up. Next: find comms dish, cut power (obj 0), then exit at x=6821 z=-5446.
6 0:59 go_to seconds=5 x=-10577 y=191 z=-19225 arrived 0 31 100% Trying to reach key 61 (unreachable directly; nearest reachable point ~150 away). Key 2 carried by guard chr19 far away at (-6696,-7944) would open door 140. Next: find comms dish, cut power (obj 0), exit at x=6821 z=-5446.
7 0:59 go_to x=-10577 y=191 z=-19225 arrived 0 31 100% Trying to reach key 61 at (-10577,-19225). Previous attempts unreachable. Trying different approach: move to area 7 opening (up 250) at x=-9665 z=-17338 to check other storey. Objective 0: cut comms dish power; exit area 34 at x=6821 z=-5446.
8 1:06 go_to_area area=7 arrived 1583 17 100% Heading to area 7 opening (up 250) at x=-9665 z=-17338 to reach other storey and key 61 (at -10577,-19225). Objective 0: cut comms dish power; exit area 34 at x=6821 z=-5446.
9 1:22 go_to x=-7000 y=191 z=-13000 arrived 6251 40 100% Heading toward center of map, toward door 138 / area 25 route. Objective 0: cut power to comms dish (location unknown yet). Exit area 34 at x=6821 z=-5446. Key 2 carried by chr 19 at (-6696,-7944).
10 1:59 go_to x=-4000 z=-11000 gave up 3134 494 100% Objective 0: cut power to comms dish (location unknown, search east/center). Exit area 34 at x=6821 z=-5446. Key 2 carried by chr19 near (-6696,-7944). Heading east through opening to area 8.
11 2:02 go_to_area area=12 arrived 1453 17 100% Objective 0: cut power to comms dish (location unknown, search east/center). Exit area 34 at x=6821 z=-5446. Heading east via area 12 opening at x=-3224 z=-10821.
12 3:27 go_to x=2381 z=-11220 gave up 6135 947 100% Objective 0: cut power to comms dish. Dish autogun 'sevdish' id 56 near x=2381 z=-11220 (up 740 storey). Heading there; exit area 34 at x=6821 z=-5446 later.
13 4:19 go_to x=2381 y=1314 z=-11220 door closed 670 449 100% Objective 0: cut power to comms dish (dish autogun id 56 at y=1314 upper storey). Then exit area 34 (x=6821 z=-5446) for objective 3. Trying go_to with y to route via stairs.
14 4:21 go_to_object id=144 arrived 50 4 100% Objective 0: cut power to comms dish (console 57 at y=730 / dish autogun 56 at y=1314). Opening door 144 to proceed.
15 4:36 go_to x=2621 y=730 z=-11167 objective objective 0 393 – 100% Objective 0: reach console 57 (y=730) to cut dish power. Door 144 open. Then exit via area 34 later for objective 3 (ventilation tower near x=6821 z=-5446).
16 6:36 go_to x=6821 z=-5446 gave up 7104 139 100% Objective 0 done (dish power cut). Heading to level exit area 34 near x=6821 z=-5446 to complete objective 3. Doors may be locked; shoot padlocks if needed.
17 6:51 go_to x=6821 z=-5446 gave up 523 384 100% Objective 0 done. Final objective: enter level exit area 34 near x=6821 z=-5446. Continuing walk; padlock 149 nearby if blocked.
18 7:08 go_to x=6821 z=-5446 gave up 419 183 100% Objective 0 done. Final: enter level exit area 34 near x=6821 z=-5446 (completes obj 3). Walking again; padlock 149 (x6707,z-5428) and 148 (x6942,z-5439) nearby if blocked - shoot them.
19 7:23 go_to x=6821 z=-5446 stuck 307 177 100% Final approach to level exit area 34. Objective 0 done; only obj 3 left (entering exit). If blocked by padlock 148/149/150 shoot it.
20 7:27 shoot_object id=149 done 45 – 100% Final approach to exit area 34. Objective 0 done; only obj 3 (enter exit) left. Shooting padlock 149 which is nearest blocker.
21 7:42 go_to use=true x=6821 z=-5446 stuck 17 136 100% Final approach to exit area 34. Only obj 3 (enter exit) left. Padlock 149 shot. Walk to exit now.
22 7:45 shoot_object id=151 done 3 – 100% Shooting padlock 151 on door 147 which blocks approach to exit area 34. Then walk through door 147 to exit at x=6821 z=-5446.
23 7:49 go_to_object id=147 arrived 256 30 100% Padlock 151 shot. Opening door 147 then heading to exit area 34 at x=6821 z=-5446. Objective 3 completes on entering exit.
24 8:04 go_to use=true x=6821 z=-5446 stuck 216 138 100% Padlock 151 shot. Walking through door 147 (use=true) toward exit area 34 at x=6821 z=-5446. Objective 3 completes on entering exit.
25 8:08 shoot_object id=148 done 21 – 100% Shooting padlock 148 next to me (19 away) which may block the route to exit area 34 at x=6821 z=-5446. Then walk through.
26 8:23 go_to use=true x=6821 y=440 z=-5446 wrong storey 223 176 100% Padlock 148 destroyed, 151 destroyed earlier. Door 147 locked-ish; try route via 148 opening to exit area 34 at (6821,-5446). Objective 3 only remaining; exit ends mission.
27 8:38 go_to x=6821 y=-1300 z=-5446 gave up 449 374 100% Objective 3 only: reach exit area 34 at (6821,-5446). Target is ~1750 below me; routing via stairs. Padlocks 148,151,155 destroyed/shot. Door 147 locked.
28 8:57 go_to x=6821 y=-1300 z=-5446 wrong storey 230 145 100% Objective 3 only: reach exit area 34 at (6821,-5446), ~1750 below me. Padlocks 148,151,155 destroyed; door 147 locked. Last go_to gave_up with progress; continue.
29 9:12 go_to x=6821 y=-1300 z=-5446 gave up 503 370 100% Objective 3: reach exit area 34 at (6821,-5446), ~1750 below me. Route with y=-1300 gave wrong_storey before; try via stairs in shorter legs if needed.
30 9:27 go_to x=6821 y=-1300 z=-5446 wrong storey 406 165 100% Objective 3: reach exit area 34 (6821,-5446), ~1750 below. Previous attempts gave_up/wrong_storey. Retrying in legs, using stairs.
31 9:31 shoot_object id=151 done 86 – 100% Shoot padlock 151 on hatch door 147 (near tower entrance). Then go through door 147 toward exit area 34 (~1750 below, y=-1300).
32 9:39 go_to_object id=147 arrived 95 25 100% Padlock 151 shot. Opening hatch door 147 to enter tower toward exit area 34 (below, y~-1300). Level exit at x=6821 z=-5446.
33 9:41 go_to_object id=147 arrived 1 26 100% Retry hatch 147 (was locked from this side). Padlock 151 shot. Level exit area 34 is below at y~-1300 near x=6821 z=-5446.
34 9:42 go_to_object id=147 arrived 0 26 100% Retry hatch 147 after shooting padlock 151. Exit area 34 is below (y~-1300) near x=6821 z=-5446.
35 9:44 go_to_object id=147 arrived 0 26 100% Retry hatch 147 (locked from this side). Padlock 151 shot earlier. Exit area 34 is below near x=6821 z=-5446; entry via vent tower.
36 10:43 go_to x=5951 z=-4972 gave up 1276 157 100% Hatch 147 locked from this side (repeated tries failed). Trying other route: exit to area 13 at x=5951 z=-4972, then find way to area 33/34 (exit x=6821 z=-5446). Padlock 151 shot earlier.
37 10:44 go_to x=5951 z=-4972 arrived 136 36 100% Continue route to area 13 opening (up 310) at 5951,-4972, then find way to area 33/34 (exit 6821,-5446). Hatch 147 locked.
38 10:47 go_to_area area=13 arrived 677 17 100% At opening to area 13 (up 330). Hatch 147 locked. Goal: reach area 34 exit (6821,-5446) via area 33/13 route. Ventilation tower is final objective.
39 10:58 go_to x=6626 z=-5505 arrived 1432 32 100% Goal: reach level exit area 34 (6821,-5446). Padlock 155 destroyed near (6626,-5505). Heading there; padlock 150 at (6830,-5294) may need shooting. Hatch 147 locked.
40 11:13 go_to x=6821 z=-5446 door closed 338 146 100% Heading to level exit area 34 (6821,-5446). Padlock 155 destroyed; padlock 150 at (6830,-5294) may need shooting. Hatch 147 locked.
41 11:13 go_to x=7007 z=-5600 arrived 89 32 100% Route around locked hatch 147 via gate 156 (destroyed padlock) to reach exit area 34 at (6821,-5446). Objective 3 completes on entering exit.
42 11:30 go_to use=true x=6821 z=-5446 door closed 24 186 100% Route via destroyed padlock 156 gate (x=7007,z=-5646) toward exit area 34. Avoid locked hatch 147. Objective 3 completes on entering exit.
43 11:31 go_to x=6949 z=-5482 arrived 57 32 100% Heading through destroyed padlock gate 148 (x=6949,z=-5482) to approach exit area 34 (x=6821,z=-5446) from the other side. Door 147 locked; avoid it.
44 11:46 go_to use=true x=6821 y=429 z=-5446 wrong storey 47 139 100% Heading to level exit area 34 via gate 148 (destroyed padlock). Door 147 locked. Objective 3 completes on entering exit. Only objective left.
45 11:46 go_to use=true x=6949 z=-5482 arrived 0 20 100% Objective: enter exit area 34 (x6821 z-5446, floor y~270 below me). Door 147 locked. Trying gate 148 route; exit is 1752 below at wrong storey. Look for stairs down.
46 12:01 go_to x=6822 y=270 z=-5446 wrong storey 275 136 100% Target exit area 34 at y~270 (below me). Padlock 148 destroyed. Look for stairs/route down to y=270 from here.
47 12:46 go_to seconds=45 x=6821 y=270 z=-5446 stuck 391 385 100% Trying to reach exit area 34 (y~270). Previous attempts ended on wrong storey (1752 below). Trying different intermediate approach: go to padlock-destroyed area 155 first then down.
48 13:01 go_to x=6822 y=429 z=-5454 wrong storey 394 138 100% Exit is area 34 near x=6821 z=-5446, on storey ~1750 below me. Window into area 33 (down 160) at x=6822 z=-5454. Trying to find stairs/drop down from this area. Door 147 locked from this side (hatch at 6870,-5613).
49 13:55 go_to x=5951 z=-4972 gave up 1065 207 100% Exit area 34 is ~1750 below me. Heading back to area 13 opening (x5951,z-4972) to look for stairs/ramp down toward the base. Door 147 locked.
50 13:55 go_to x=5951 z=-4972 arrived 171 38 100% Heading to area 13 opening (x5951,z-4972) to find stairs/ramp down to base level (exit area 34 is ~1750 below). Door 147 locked. Continue from there.
51 13:58 go_to_area area=13 arrived 666 24 100% At area 14 opening to area 13 (up 330). Plan: find stairs/ramp down to base level (exit area 34 ~1750 below at x6821 z-5446). Door 147 locked. Objective 3 only remains; reach exit last.
52 14:01 go_to_area area=14 arrived 938 24 100% Heading down via area 14 (down 170 from area 13). Then find route toward exit area 34 at x6821 z-5446, y~-1350 storey. Padlocks near exit area suggest a route.
53 14:20 go_to x=6821 y=47 z=-5446 wrong storey 942 162 100% Heading to exit area 34 (x6821 z-5446). Previously wrong_storey when y=429 (target 1752 below). Trying my own floor y=47 to find route.
54 14:35 go_to use=true x=6821 y=47 z=-5446 wrong storey 182 174 100% Exit area 34 at y=47. Previous attempts got wrong_storey. Trying again with use=true to open doors on the way.
55 14:50 go_to x=6821 y=47 z=-5446 wrong storey 180 162 100% Target exit area 34 at y=47 is 1752 below me (I'm at y~428 on area 14). Previous go_to with y went wrong_storey. Try a different approach: find stairs down near the 6600-6900 area. Trying walk to the vent tower's nearby doorway at x=6870 z=-5613 (door 147 locked from this side).
56 14:54 go_to x=6830 z=-5294 arrived 342 33 100% Exploring around the vent tower to find a route down to y~47 (area 34 entrance). Door 147 locked from this side. Padlock 150 at z=-5294 may be a gate; shoot it if needed.
57 14:58 shoot_object id=150 done 70 – 100% Shooting padlock 150 at gate near vent tower. Next: go through gate toward area 34 entrance (x=6821 z=-5446, y=47).
58 14:59 go_to use=true x=6821 z=-5446 arrived 191 38 100% Padlock 150 shot. Heading to vent tower entrance (area 34, y~47). Earlier attempts reported wrong storey; try via gate with use=true, then find stairs/door down.
59 15:00 go_to x=6821 y=47 z=-5446 objective objective 3 109 – 100% Heading to vent tower exit (area 34, y~47). Door 157 open. Prior walks reported wrong storey; now trying with y=47 to route via stairs.