Leaderboard / Facility / run
Claude Sonnet 5.5 on Facility, seed 0
Score0.0
Objectives0/4
Outcomedied
Game time5:52
Decisions46
Cost$0.47
Verifiedyes
Run s1c-sonnet--claude-sonnet-5-5--facility-s0 from sweep s1c-sonnet; harness b4ba945; walker features 127; ended: dead.
Replaying its input log reproduced every state hash.
Path
0:00
path by health, 0 to 100% start end objective reached health lost stuck or gave up died
Health over the run
Objectives
| # | Objective (our paraphrase) | Scored at this difficulty | Final status |
|---|---|---|---|
| 0 | get into the lab area | yes | open |
| 1 | meet the double agent | no | open |
| 2 | meet your contact in the bottling room | yes | open |
| 3 | destroy every tank in the bottling room | yes | open |
| 4 | keep scientist casualties low | yes | open |
Decisions
One row per decision: the action and its public arguments, how it ended, and the agent's own note. Game clock: the game's time when the decision ended, intro included. Ids and areas are the harness's numbering (spec). Click a row to jump the replay to it.
| Step | Game clock | Action | Ended | Moved | Left | Health | Notes |
|---|---|---|---|---|---|---|---|
| 1 | 0:20 | go_to_area area=15 | arrived | 413 | 27 | 100% | Start in vents; head to area 15, then toward +x,-z. Objectives: lab area 49, contact in bottling room, destroy tanks (ids 53,55,57) using mines, exit area 69 last. |
| 2 | 0:35 | go_to_area area=12 | arrived | 528 | 21 | 100% | Heading to area 12 via door 2, then onward toward +x,-z. Lab area 49, then bottling room. |
| 3 | 0:42 | go_to_area area=9 | arrived | 713 | 21 | 100% | Heading to area 9 via door 9, then onward +x,-z to lab area 49. |
| 4 | 1:12 | go_to_area area=8 | arrived | 554 | 156 | 100% | Heading +x,-z to lab area 49. Door 10 to area 8. |
| 5 | 1:15 | go_to_area area=5 | arrived | 651 | 28 | 100% | Heading to lab area 49 (+x,-z). Door 42 locked needs key 4 (chr 37 carries). Try area 5. |
| 6 | 1:18 | go_to_area area=3 | arrived | 655 | 17 | 100% | Heading to lab area 49 (+x,-z). Door 42/43 need key 4 (chr 37 carries, at x=-559 z=20). Trying area 3. |
| 7 | 1:19 | go_to_area area=1 | arrived | 641 | 22 | 100% | Heading to lab area 49 (+x,-z). Doors 42/43 need key 4 (chr 37 at x=-559 z=20). Trying area 1. |
| 8 | 1:21 | go_to_area area=3 | arrived | 374 | 21 | 100% | Area 1 dead end. Back to 3, look for other exits. Key 4 on chr 37 (x=-559,z=20,y=-317) opens doors 42/43. |
| 9 | 1:22 | go_to_area area=2 | arrived | 368 | 14 | 100% | Try area 2 (unvisited). Key 4 on chr 37 opens doors 42/43. Area 1 dead end. |
| 10 | 1:22 | go_to_object id=12 | arrived | 62 | 92 | 100% | Try door 12 to area 77. Key 4 on chr 37 opens doors 42/43. |
| 11 | 1:29 | go_to_area area=77 | arrived | 254 | 26 | 100% | Through door 12 to area 77. Key 4 on chr 37 opens doors 42/43. |
| 12 | 1:40 | go_to_area area=72 | arrived | 436 | 26 | 100% | Heading toward lab area (+x,-z). Key 4 on chr 37 opens doors 42/43. |
| 13 | 1:55 | go_to_area area=3 | stuck | 164 | 407 | 100% | Heading to lab area (+x,-z). Key 4 on chr 37 opens doors 42/43. |
| 14 | 2:01 | go_to_area area=3 | arrived | 442 | 21 | 100% | Heading to lab area (+x,-z). Key 4 on chr 37 opens doors 42/43. Retry door 14 route. |
| 15 | 2:31 | attack chr=37 | done | 2028 | – | 100% | Kill chr 37 to get key 4 (opens doors 42/43), then go to lab area 49 toward +x,-z. |
| 16 | 2:37 | go_to_area area=71 | arrived | 320 | 28 | 100% | Heading toward lab area 49 (+x,-z). Key 4 from chr 37 (maybe dropped) opens door 42. |
| 17 | 2:43 | go_to_object id=42 | arrived | 1003 | 51 | 100% | Try door 42 (needs key 4 from chr 37, killed?). If locked, find dropped key. |
| 18 | 3:13 | attack chr=37 | done | 1519 | – | 100% | Kill chr 37 (has key 4, at -559,20), pick up key, return to door 42 at 617,412. |
| 19 | 3:43 | attack chr=37 | done | 76 | – | 100% | Kill chr 37 (has key 4), pick up key, return to door 42 at 617,412. |
| 20 | 3:58 | attack chr=37 | max | 127 | – | 100% | Kill chr 37 (has key 4), pick up key, return to door 42 at 617,412. |
| 21 | 4:13 | attack chr=37 | max | 55 | – | 100% | Kill chr 37 (key 4), pick up key, return to door 42 at 617,412. |
| 22 | 4:19 | attack chr=37 seconds=30 | damage | 182 | – | 94% | Kill chr 37 (key 4), pick up key, return to door 42 at 617,412. |
| 23 | 4:21 | equip item=8 | done | 238 | – | 94% | Kill chr 37 (key 4), pick up key, return to door 42 at 617,412. |
| 24 | 4:29 | attack chr=37 seconds=30 | damage | 23 | – | 88% | Kill chr 37 (key 4), pick up key, return to door 42 at 617,412. |
| 25 | 4:36 | attack chr=37 seconds=30 | damage | 136 | – | 81% | Kill chr 37 (key 4), pick up key, return to door 42 at 617,412. |
| 26 | 4:41 | attack chr=37 seconds=30 | damage | 24 | – | 75% | Kill chr 37 (key 4), pick up key, return to door 42 at 617,412. |
| 27 | 4:47 | attack chr=37 seconds=30 | damage | 0 | – | 69% | Kill chr 37 (key 4), pick up key, return to door 42 at 617,412. |
| 28 | 4:51 | attack chr=37 seconds=30 | damage | 0 | – | 63% | Kill chr 37 (key 4), pick up key, return to door 42 at 617,412. |
| 29 | 4:53 | equip item=8 | done | 0 | – | 63% | Equip AK, kill chr 37 (key 4), then return to door 42 at 617,412. |
| 30 | 4:54 | attack chr=37 seconds=30 | damage | 0 | – | 56% | AK equipped, kill chr 37 (key 4), then chr 6; then return to door 42 at 617,412. |
| 31 | 5:00 | attack chr=37 seconds=30 | damage | 0 | – | 50% | AK equipped, kill chr 37 (key 4), then chr 6; then return to door 42 at 617,412. |
| 32 | 5:02 | attack chr=37 seconds=30 | damage | 0 | – | 45% | AK equipped, kill chr 37 (key 4), then chr 6; then head toward door 6 / area 10. |
| 33 | 5:03 | attack chr=37 seconds=30 | damage | 0 | – | 39% | Kill chr 37 (key 4), then chr 6; then go to door 6 / area 10. |
| 34 | 5:07 | attack chr=37 seconds=30 | damage | 0 | – | 30% | Kill chr 37 (key 4), then chr 6; then go to door 6 / area 10. |
| 35 | 5:09 | equip item=8 | done | 218 | – | 26% | Equip AK, then kill chr 37 (key 4), chr 6; then go to door 6 / area 10. |
| 36 | 5:18 | attack chr=6 seconds=20 | damage | 264 | – | 18% | Kill chr 6 then chr 37 (key 4), then head to door 11 / area 8 toward lab. Health low. |
| 37 | 5:20 | equip item=8 | done | 237 | – | 18% | Kill chr 6 then chr 37 (key 4), then door 11 / area 8 toward lab. Health low. |
| 38 | 5:22 | equip item=8 | done | 60 | – | 14% | Kill chr 6 then chr 37 (key 4), then door 11 / area 8 toward lab. Health low. |
| 39 | 5:24 | equip item=8 | done | 4 | – | 11% | Health low. Equip AK, then door 11 to area 8 toward lab; avoid guards 6, 37. |
| 40 | 5:27 | go_to_object id=11 | arrived | 174 | 94 | 5% | Health low. Go through door 11 to area 8, avoid guards 6, 37. AK is item 8. |
| 41 | 5:29 | go_to_area area=7 | arrived | 637 | 24 | 5% | Health 5%. Avoid guards 6, 37. Heading to area 7 via opening x=452 z=-53, toward exit (+x,-z). AK item 8. |
| 42 | 5:32 | go_to_object id=20 | arrived | 212 | 33 | 5% | Health 5%. Avoid guards. Going through door 20 to area 71, then toward exit (+x,-z). |
| 43 | 5:33 | go_to_area area=71 | arrived | 307 | 16 | 5% | Health 5%. Avoid guards. Heading through area 71 toward exit (+x,-z). |
| 44 | 5:44 | go_to_area area=6 | arrived | 323 | 22 | 5% | Health 5%. Avoid guards. Going up via door 22 to area 6, then toward +x,-z. |
| 45 | 5:46 | go_to_area area=8 | arrived | 488 | 28 | 2% | Health 5%. Avoid guards. Heading to area 8 then toward +x,-z. |
| 46 | 5:52 | go_to_area area=9 | dead | 389 | – | -1% | Health 2%. Avoid guards. Key 4 on chr 37 (187,-596) or scientist 57. Trying area 9 onward toward +x,-z. |